project(fluidsynth-test) ENABLE_TESTING() include ( FluidUnitTest ) # first define the test target, used by the macros below add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND} -C $ --output-on-failure) ## add unit tests here ## ADD_FLUID_TEST(test_sample_cache) ADD_FLUID_TEST(test_sfont_loading) ADD_FLUID_TEST(test_sample_rate_change) ADD_FLUID_TEST(test_preset_sample_loading) ADD_FLUID_TEST(test_pointer_alignment) ADD_FLUID_TEST(test_seqbind_unregister) ADD_FLUID_TEST(test_synth_chorus_reverb) ADD_FLUID_TEST(test_snprintf) if ( LIBSNDFILE_HASVORBIS ) ADD_FLUID_TEST(test_sf3_sfont_loading) endif ( LIBSNDFILE_HASVORBIS )