#include "test.h" #include "fluidsynth.h" // use local fluidsynth header static void test_unregister_with_event(fluid_synth_t *synth) { fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/); // silently creates a fluid_seqbind_t int seqid = fluid_sequencer_register_fluidsynth(seq, synth); fluid_event_t *evt = new_fluid_event(); fluid_event_set_source(evt, -1); fluid_event_set_dest(evt, seqid); // manually free the fluid_seqbind_t fluid_event_unregistering(evt); fluid_sequencer_send_now(seq, evt); // client should be removed, deleting the seq should not free the struct again delete_fluid_event(evt); delete_fluid_sequencer(seq); } static void test_unregister_with_client_unregister(fluid_synth_t *synth) { fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/); // silently creates a fluid_seqbind_t int seqid = fluid_sequencer_register_fluidsynth(seq, synth); fluid_sequencer_unregister_client(seq, seqid); // client should be removed, deleting the seq should not free the struct again delete_fluid_sequencer(seq); } static void test_unregister_without_unregister(fluid_synth_t *synth) { fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/); // silently creates a fluid_seqbind_t fluid_sequencer_register_fluidsynth(seq, synth); // client should be removed delete_fluid_sequencer(seq); } // test to ensure that unregistering and deleting the internal fluid_seqbind_t works without double-free // // valgrind should be used to ensure that there are no memory leaks int main(void) { fluid_settings_t *settings = new_fluid_settings(); fluid_synth_t *synth = new_fluid_synth(settings); test_unregister_with_event(synth); test_unregister_with_client_unregister(synth); test_unregister_without_unregister(synth); delete_fluid_synth(synth); delete_fluid_settings(settings); return EXIT_SUCCESS; }