# C/C++ with GCC # Build your C/C++ project with GCC using make. # Add steps that publish test results, save build artifacts, deploy, and more: # https://docs.microsoft.com/azure/devops/pipelines/apps/c-cpp/gcc jobs: - job: macOS pool: vmImage: 'macOS-10.14' # recommended by https://github.com/Homebrew/brew/issues/2491#issuecomment-294207661 steps: - script: | brew update || brew update brew upgrade brew install glib gobject-introspection libsndfile pkg-config jack dbus-glib pulseaudio portaudio sdl2 displayName: 'Prerequisites' - script: | mkdir build && cd build export PKG_CONFIG_PATH="/usr/local/opt/libffi/lib/pkgconfig" cmake -Werror=dev -DCMAKE_INSTALL_PREFIX=$(Build.ArtifactStagingDirectory) -DCMAKE_BUILD_TYPE=Release -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 .. make displayName: 'Compile fluidsynth' - script: | cd build || exit -1 make check || exit -1 displayName: 'Execute Unittests'