#include "test.h" #include "fluidsynth.h" // use local fluidsynth header #include "fluid_event.h" #include static short order = 0; void callback_stable_sort(unsigned int time, fluid_event_t *event, fluid_sequencer_t *seq, void *data) { static const enum fluid_seq_event_type expected_type_order[] = { FLUID_SEQ_SYSTEMRESET, FLUID_SEQ_UNREGISTERING, FLUID_SEQ_NOTEOFF, FLUID_SEQ_NOTEON }; TEST_ASSERT(fluid_event_get_type(event) == expected_type_order[order++]); } void test_order_same_tick(fluid_sequencer_t *seq, fluid_event_t *evt) { // silently creates a fluid_seqbind_t int i, seqid = fluid_sequencer_register_client(seq, "test order at same tick", callback_stable_sort, NULL); TEST_SUCCESS(seqid); TEST_ASSERT(fluid_sequencer_count_clients(seq) == 1); fluid_event_set_source(evt, -1); fluid_event_set_dest(evt, seqid); for(i = 1; i <= 2; i++) { fluid_event_system_reset(evt); TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1)); fluid_event_unregistering(evt); TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1)); fluid_event_noteoff(evt, 0, 64); TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1)); fluid_event_noteon(evt, 0, 64, 127); TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1)); } fluid_sequencer_process(seq, 1); TEST_ASSERT(order == 4); order = 0; fluid_sequencer_process(seq, 2); TEST_ASSERT(order == 4); fluid_sequencer_unregister_client(seq, seqid); TEST_ASSERT(fluid_sequencer_count_clients(seq) == 0); } static unsigned int prev_time; void callback_correct_order(unsigned int time, fluid_event_t *event, fluid_sequencer_t *seq, void *data) { TEST_ASSERT(fluid_event_get_type(event) == FLUID_SEQ_CONTROLCHANGE); TEST_ASSERT(prev_time <= fluid_event_get_time(event) && fluid_event_get_time(event) <= prev_time + 1); prev_time = fluid_event_get_time(event); } void test_correct_order(fluid_sequencer_t *seq, fluid_event_t *evt) { // silently creates a fluid_seqbind_t unsigned int i, offset; int seqid = fluid_sequencer_register_client(seq, "correct order test", callback_correct_order, NULL); TEST_SUCCESS(seqid); fluid_event_set_source(evt, -1); fluid_event_set_dest(evt, seqid); fluid_event_control_change(evt, 0, 1, 127); for(i = 0; i < 10000; i++) { TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 10000 - i, 0)); } for(; i <= 10000 + 20000; i++) { TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 0)); } for(; i < 80000; i++) { TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 80000 - (i - 10000 - 20000), 0)); } for(; i < 200000; i++) { TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 0)); } offset = prev_time = fluid_sequencer_get_tick(seq); fluid_sequencer_process(seq, i + offset); TEST_ASSERT(prev_time == (i - 1) + offset); fluid_sequencer_unregister_client(seq, seqid); } // simple test to ensure that manually unregistering and deleting the internal fluid_seqbind_t works without crashing int main(void) { fluid_event_t *evt; fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/); TEST_ASSERT(seq != NULL); TEST_ASSERT(fluid_sequencer_get_use_system_timer(seq) == 0); evt = new_fluid_event(); TEST_ASSERT(evt != NULL); test_order_same_tick(seq, evt); test_correct_order(seq, evt); // client should be removed, deleting the seq should not free the struct again delete_fluid_event(evt); delete_fluid_sequencer(seq); return EXIT_SUCCESS; }