macro ( ADD_FLUID_TEST _test ) ADD_EXECUTABLE(${_test} ${_test}.c $ ) # only build this unit test when explicitly requested by "make check" set_target_properties(${_test} PROPERTIES EXCLUDE_FROM_ALL TRUE) # import necessary compile flags and dependency libraries if ( FLUID_CPPFLAGS ) set_target_properties ( ${_test} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} ) endif ( FLUID_CPPFLAGS ) TARGET_LINK_LIBRARIES(${_test} $) # use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed target_include_directories(${_test} PUBLIC $ # include auto generated headers $ # include "normal" public (sub-)headers $ # include private headers $ # include all other header search paths needed by libfluidsynth (esp. glib) ) # add the test to ctest ADD_TEST(NAME ${_test} COMMAND ${_test}) # append the current unit test to check-target as dependency add_dependencies(check ${_test}) endmacro ( ADD_FLUID_TEST ) macro ( ADD_FLUID_TEST_UTIL _util ) ADD_EXECUTABLE(${_util} ${_util}.c $ ) # only build this unit test when explicitly requested by "make check" set_target_properties(${_util} PROPERTIES EXCLUDE_FROM_ALL TRUE) # append no-op generator expression to avoid VS or XCode from adding per-config subdirectories set_target_properties(${_util} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/test/utils/$<0:>) # import necessary compile flags and dependency libraries if ( FLUID_CPPFLAGS ) set_target_properties ( ${_util} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} ) endif ( FLUID_CPPFLAGS ) TARGET_LINK_LIBRARIES(${_util} $) # use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed target_include_directories(${_util} PUBLIC $ # include auto generated headers $ # include "normal" public (sub-)headers $ # include private headers $ # include all other header search paths needed by libfluidsynth (esp. glib) ) # append the current unit test to check-target as dependency add_dependencies(check ${_util}) endmacro ( ADD_FLUID_TEST_UTIL ) # This macro adds a test that writes its output to a file called # .output (in the current working dir) and then compares # the content with the file given in _expected_output macro ( ADD_FLUID_SF_DUMP_TEST _sfname) set( test_args "${CMAKE_SOURCE_DIR}/sf2/${_sfname} ${_sfname}.yml" ) ADD_TEST(${_sfname}_dump_test ${CMAKE_COMMAND} -Dtest_cmd=${CMAKE_BINARY_DIR}/test/utils/dump_sfont${CMAKE_EXECUTABLE_SUFFIX} -Dtest_args=${test_args} -Dtest_output=${_sfname}.yml -Dexpected_output=${CMAKE_SOURCE_DIR}/sf2/${_sfname}.yml -P ${CMAKE_SOURCE_DIR}/cmake_admin/RunOutputTest.cmake ) endmacro ( ADD_FLUID_SF_DUMP_TEST ) macro ( ADD_FLUID_DEMO _demo ) ADD_EXECUTABLE(${_demo} ${_demo}.c ) # only build this unit test when explicitly requested by "make check" set_target_properties(${_demo} PROPERTIES EXCLUDE_FROM_ALL TRUE) # import necessary compile flags and dependency libraries if ( FLUID_CPPFLAGS ) set_target_properties ( ${_demo} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} ) endif ( FLUID_CPPFLAGS ) TARGET_LINK_LIBRARIES(${_demo} libfluidsynth) # use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed target_include_directories(${_demo} PUBLIC $ # include auto generated headers $ # include "normal" public (sub-)headers $ # include all other header search paths needed by libfluidsynth (esp. glib) ) # append the current unit test to check-target as dependency add_dependencies(demo ${_demo}) endmacro ( ADD_FLUID_DEMO )