/* FluidSynth - A Software Synthesizer * * Copyright (C) 2003 Peter Hanappe and others. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307, USA */ #ifndef _FLUID_RAMSFONT_H #define _FLUID_RAMSFONT_H #include "fluidsynth.h" #include "fluidsynth_priv.h" #include "fluid_defsfont.h" #ifdef __cplusplus extern "C" { #endif /* Public interface */ int fluid_ramsfont_sfont_delete(fluid_sfont_t* sfont); char* fluid_ramsfont_sfont_get_name(fluid_sfont_t* sfont); fluid_preset_t* fluid_ramsfont_sfont_get_preset(fluid_sfont_t* sfont, unsigned int bank, unsigned int prenum); void fluid_ramsfont_sfont_iteration_start(fluid_sfont_t* sfont); int fluid_ramsfont_sfont_iteration_next(fluid_sfont_t* sfont, fluid_preset_t* preset); int fluid_rampreset_preset_delete(fluid_preset_t* preset); char* fluid_rampreset_preset_get_name(fluid_preset_t* preset); int fluid_rampreset_preset_get_banknum(fluid_preset_t* preset); int fluid_rampreset_preset_get_num(fluid_preset_t* preset); int fluid_rampreset_preset_noteon(fluid_preset_t* preset, fluid_synth_t* synth, int chan, int key, int vel); /* * fluid_ramsfont_t */ struct _fluid_ramsfont_t { char name[21]; /* the name of the soundfont */ fluid_list_t* sample; /* the samples in this soundfont */ fluid_rampreset_t* preset; /* the presets of this soundfont */ fluid_preset_t iter_preset; /* preset interface used in the iteration */ fluid_rampreset_t* iter_cur; /* the current preset in the iteration */ }; /* interface */ fluid_ramsfont_t* new_fluid_ramsfont(void); int delete_fluid_ramsfont(fluid_ramsfont_t* sfont); char* fluid_ramsfont_get_name(fluid_ramsfont_t* sfont); fluid_rampreset_t* fluid_ramsfont_get_preset(fluid_ramsfont_t* sfont, unsigned int bank, unsigned int prenum); void fluid_ramsfont_iteration_start(fluid_ramsfont_t* sfont); int fluid_ramsfont_iteration_next(fluid_ramsfont_t* sfont, fluid_preset_t* preset); /* specific */ /* * fluid_preset_t */ struct _fluid_rampreset_t { fluid_rampreset_t* next; fluid_ramsfont_t* sfont; /* the soundfont this preset belongs to */ char name[21]; /* the name of the preset */ unsigned int bank; /* the bank number */ unsigned int num; /* the preset number */ fluid_preset_zone_t* global_zone; /* the global zone of the preset */ fluid_preset_zone_t* zone; /* the chained list of preset zones */ }; /* interface */ fluid_rampreset_t* new_fluid_rampreset(fluid_ramsfont_t* sfont); int delete_fluid_rampreset(fluid_rampreset_t* preset); fluid_rampreset_t* fluid_rampreset_next(fluid_rampreset_t* preset); char* fluid_rampreset_get_name(fluid_rampreset_t* preset); int fluid_rampreset_get_banknum(fluid_rampreset_t* preset); int fluid_rampreset_get_num(fluid_rampreset_t* preset); int fluid_rampreset_noteon(fluid_rampreset_t* preset, fluid_synth_t* synth, int chan, int key, int vel); #ifdef __cplusplus } #endif #endif /* _FLUID_SFONT_H */