image: - Visual Studio 2017 build: parallel: true verbosity: detailed configuration: - Release environment: # update the vcpkg cache even if build fails APPVEYOR_SAVE_CACHE_ON_ERROR: true matrix: - platform: x86 - platform: x64 cache: - c:\Tools\vcpkg\installed init: - set TARGET_PLATFORM= - if "%platform%"=="x64" ( set TARGET_PLATFORM= Win64) - if "%platform%"=="ARM" ( set TARGET_PLATFORM= ARM) - echo %TARGET_PLATFORM% - echo %APPVEYOR_BUILD_WORKER_IMAGE% - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" && set "toolset=v141_xp" ) - echo %generator% - echo %toolset% install: # make sure the latest version of git is installed - choco upgrade git -y - vcpkg install glib:%platform%-windows build_script: - mkdir build - cd build - cmake -G "%generator%" -T "%toolset%" -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake -DNO_GUI=1 .. - cmake --build . --config Release # build libfluidsynth and fluidsynth exec - cmake --build . --config Release --target check # build and exec unittests after_build: - 7z a fluidsynth-vcpkg-%platform%.zip %APPVEYOR_BUILD_FOLDER%\build\src\Release\* artifacts: - path: build/fluidsynth-vcpkg-%platform%.zip name: FluidSynth