Program number now uses 8 bits in the SoundFont ID/bank/program integer, where a value of 128 indicates an unset preset.
fluid_synth_unset_program() now causes preset to be unassigned until a program change occurs.
Updated units in documentation for fluid_player_set_midi_tempo().
Reverted return queuing of program changes. Program changes are once again real-time unsafe.
Added public function fluid_synth_unset_program().
Renamed fluid_synth_get_channel_preset_info() to fluid_synth_get_channel_info().
Changed fluid_preset_info_t to fluid_synth_channel_info_t and moved to synth.h header.
Shell 'channels' command now uses thread safe fluid_synth_get_channel_info().
Removed fluid_synth_set_preset_LOCAL(), now just using fluid_channel_set_preset().
Added New In 1.1.1 section to developer docs.
Return queue process is now a thread, instead of a timer, which blocks until signaled by synthesis thread.
fluid_synth_one_block() signals return queue process if any events are pending.
Program change messages are now queued via return event queue if they occur in synthesis context.
Changed fluid_synth_cc() to always queue when in non-synthesis context, no more exceptions.
fluid_synth_bank_select() and fluid_synth_sfont_select() now queue if called out of synthesis context.
Removed checks for synth->state == FLUID_SYNTH_PLAYING, since those functions shouldn't be getting called after state is changed to STOPPED (in delete_fluid_synth).
Added shadow_preset field to fluid_channel_t which stores the last assigned preset (irrespective of queuing).
Presets now deleted under lock for shadow_preset functionality.
Marked fluid_synth_get_channel_preset() as deprecated.
Removed unnecessary test of snd_pcm_state and call to snd_pcm_drop.
Removed SETCC macro in fluid_chan.c and replaced with fluid_channel_set_cc() which uses atomic op.
Removed invalid fluid_channel_set_cc() and fluid_channel_get_cc() function declarations (they were replaced with macros).
Added shadow_polyphony field to fluid_synth_t which is accessed via atomic ops by all threads, polyphony field is now only set by synthesis thread.
fluid_synth_cc() now sets cc channel field atomically and queues an update as needed.
synth_thread_id field assigned every call to fluid_synth_one_block().
fluid_synth_alloc_voice() now atomically accesses gain.
Fixed bug in fluid_timer_join() where timer->thread was set to NULL even if auto_destroy was enabled, but was at that point no longer in existence.
Removed WITHOUT_SERVER from src/config_win32.h.in (the right one this time).
Added atomic value set/get functions for various channel parameters in fluid_chan.h.
Removed shadow parameters in fluid_chorus_t (they weren't needed before).
Merged fluid_chorus_update() into fluid_chorus_set().
Fixed crash bug in Jack driver related to last_client remaining set even if the client was deleted.
fluid_mod_get_value() now uses new fluid_channel_get_* atomic macros.
Synth gain, polyphony, channel pressure, pitch bend and pitch bend sensitivity are now assigned atomically AND querying the value will return the most recent assignment (fixes QSynth knob jumping issues), also changed many _LOCAL functions to update the current assigned value instead of passing the value via the event queue.
Reverb and chorus shadow values set atomically and querying the values will return the most recently assigned ones (fixes QSynth knob jumping issues).
Fixed bug in fluid_synth_process_event_queue_LOCAL() related to chorus parameter order.
Added -Wno-cast-qual to get rid of warning of required cast from (const char *) to (char *).