derselbst
c64d2b44be
silence uninitialized warning
2018-04-30 10:16:01 +02:00
derselbst
edd52edac2
consistently use signed int for sfont_id, bank_num and preset_num
2018-04-30 10:09:48 +02:00
derselbst
3e3bef87ec
report errors in fluid_handle_set()
2018-04-29 16:11:30 +02:00
derselbst
4add88db7c
document dynamic sample loading in API docs
2018-04-27 21:39:28 +02:00
derselbst
1a5ea8d8e5
fix signedness warning
2018-04-27 21:32:00 +02:00
Marcus Weseloh
9ad07430ea
Merge pull request #370 from FluidSynth/unique-sfont-insts
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Only import Soundfont instruments once
2018-04-25 22:58:01 +02:00
derselbst
354bea9cfc
fix build if ENABLE_MIXER_THREADS == 0
2018-04-25 21:08:48 +02:00
derselbst
2ad96d020e
avoid leaking rvoice_mixer threads
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introduced in 7ae9099293
2018-04-25 21:05:02 +02:00
derselbst
291075c31f
fix build for gcc
2018-04-25 12:33:47 +02:00
derselbst
044c5e3238
fuse preset iteration tests to preset+sample loading tests
2018-04-24 21:32:49 +02:00
Marcus Weseloh
df3bab0b40
Only import instruments once from Soundfont
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This changes the way instruments and their related information is imported
from a Soundfont. Previously, each preset zone got a complete copy of the
instrument and related information, wasting a lot of precious memory.
After this change, an instrument and related information is only
imported once and then linked into all preset zones that use this
instrument.
2018-04-22 19:09:23 +02:00
Marcus Weseloh
c4003bef39
Store mutable information about inst zones in new fluid_voice_zone_t struct
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This change separates the static instrument zone information read from
the Soundfont from the information that gets modified on import and
later via the legato handling. It opens opens up the possibility of
having unique instruments that only get imported once and then linked
into the individual preset zones.
2018-04-22 19:08:09 +02:00
Marcus Weseloh
a95a4864fd
Merge pull request #366 from FluidSynth/dynamic-sample-loading
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Dynamic sample loading
2018-04-22 19:06:53 +02:00
Marcus Weseloh
3603a34a77
Also load 46 zero words area after sample for uncompressed samples
2018-04-22 12:20:37 +02:00
Marcus Weseloh
3ce3575269
Ensure that loops are sanitized and sample is optimized for dynamically loaded samples
2018-04-22 10:37:14 +02:00
Marcus Weseloh
4cfdacd905
Fix typo in dynamic-sample-loading settings documentation
2018-04-21 23:38:12 +02:00
Marcus Weseloh
7240461e5b
Merge branch 'master' into dynamic-sample-loading
2018-04-21 23:34:20 +02:00
Marcus Weseloh
9dcb4148cb
Only open the Soundfont for sample reading if necessary
2018-04-21 23:22:45 +02:00
derselbst
c433fc887c
simplify dependency handling of unit tests
2018-04-21 23:22:45 +02:00
derselbst
02de830043
fix dangling pointer on inst_zone sample lookup
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fixes #369
2018-04-21 23:17:19 +02:00
derselbst
323b9b8cbf
avoid assigning incompatible pointers
2018-04-21 22:31:18 +02:00
derselbst
17dded3700
avoid NULL deref in fluid_rampreset_preset_delete()
2018-04-21 16:55:08 +02:00
derselbst
71592ec679
fix memory leaks during sfont loading
2018-04-21 16:48:56 +02:00
derselbst
08147cc3d6
avoid double free in fluid_sample_set_sound_data()
2018-04-21 16:33:27 +02:00
derselbst
a051d57ab3
avoid preprocessor stringification to expand to special '%' character
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in fprintf() call
2018-04-21 10:37:04 +02:00
Marcus Weseloh
7987446fdf
Fix tests without libsndfile. Not pretty, welcome a better solution!
2018-04-18 09:14:55 +02:00
Marcus Weseloh
073da2141c
Implement dynamic sample loading
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This change adds a new feature that enables loading and unloading of
sample data on demand. As soon as a preset is selected for a channel, all
of it's samples are loaded into memory. When a preset is unselected, all
of it's samples are unloaded from memory (unless they are being used by
another selected preset).
This feature is disabled by default and can be switched on with the
"synth.dynamic-sample-loading" setting.
2018-04-18 09:14:55 +02:00
Marcus Weseloh
a985c68a13
Enable decompressed Ogg Vorbis samples to be stored in sample cache
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This change moves the Ogg Vorbis decompression to fluid_sffile, so that
this is the only place where we have to deal with compressed audio.
It also changes the way the samples are loaded for SF3 files: previously,
the compressed data was copied into memory, then the individual samples
were decompressed (resulting in both compressed and decompressed data to
stay in memory). Also, decompressed data wasn't cached, so previous loads
of the same file ran the decompressed again for each sample.
After this change, the vorbis decompression is changed so that it reads the
compressed data directly from the Soundfont file. And the resulting WAV
data is stored in the sample cache.
2018-04-18 09:14:55 +02:00
Marcus Weseloh
f52bbf53a4
Add VintageDreamsWaves-v2 in SF3 format and some tests for sf3 loading
2018-04-18 09:14:55 +02:00
Marcus Weseloh
3d05360f33
Split preset parsing from Soundfont file open
2018-04-18 09:14:55 +02:00
derselbst
8051b43c02
fix result checking for fwrite()
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Potentially fixes infinite loop in file renderer, when fwrite() returns zero. Addressing #367 .
2018-04-17 16:43:52 +02:00
Tom M
d3e6781abd
Merge pull request #364 from FluidSynth/197
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Unify calling conventions for rvoice update functions
2018-04-11 19:42:19 +02:00
derselbst
ff19788fda
avoid memory leak in new_fluid_voice()
2018-04-11 19:33:40 +02:00
derselbst
78de299da4
make param array of fluid_rvoice_function_t const
2018-04-11 19:22:55 +02:00
derselbst
88606f1538
test_sfont_loading: update unit test purpose
2018-04-11 11:12:01 +02:00
derselbst
36881f4ba8
add test for sample rate changes
2018-04-11 11:12:01 +02:00
derselbst
cb35fac1c6
make VintageDreams sf2 an explicit requirement for unit tests
2018-04-11 11:03:12 +02:00
derselbst
713a4b680d
remove redundant TEST_ASSERT_[N]EQ macros
2018-04-11 10:23:17 +02:00
Tom M
f4f439180d
Merge pull request #365 from FluidSynth/preset-stack-removal
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Preset stack removal
2018-04-11 10:14:32 +02:00
derselbst
b76aeead01
remove obsolete alloc preset comments
2018-04-11 10:05:24 +02:00
derselbst
0af950a1e2
avoid swapping rvoices when can_access_rvoice is false
2018-04-11 09:56:42 +02:00
derselbst
036595f7db
avoid duplicate call of fluid_rvoice_set_output_rate()
2018-04-11 09:56:03 +02:00
Marcus Weseloh
839f62f89d
Remove unused variable
2018-04-10 22:09:33 +02:00
Marcus Weseloh
fdd6804ae8
Prevent uninitialized use of prev_preset and assume VintageDreams soundfont for test
2018-04-10 22:08:09 +02:00
derselbst
0ccb0460fb
update rvoice function related docs
2018-04-09 16:57:34 +02:00
derselbst
5034e0ca8b
rename fluid_rvoice_eventhandler_push*()
2018-04-09 16:40:25 +02:00
derselbst
b4456d1b4c
rename EVENT_PARAMS to MAX_EVENT_PARAMS
2018-04-09 16:32:32 +02:00
Marcus Weseloh
efa97718fa
Increase soundfont references only when assigning preset to channel
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Previously, the refcount was increased when retrieving a preset from
a soundfont. That doesn't really make sense anymore.
2018-04-08 23:03:14 +02:00
Marcus Weseloh
c6bdc4bc12
Add test for sfont preset iteration
2018-04-08 23:03:14 +02:00
Marcus Weseloh
5a8880560d
Remove now invalid comments about having to free presets
2018-04-08 23:03:14 +02:00