Commit graph

1004 commits

Author SHA1 Message Date
derselbst
64d4fe0402 Fix chorus buffer line being partly uninitialized 2019-10-25 15:26:27 +02:00
jjceresa
ee5294c060 move fluid_profile_ref_var() (#577) 2019-10-23 19:56:22 +02:00
jjceresa
0288466f40 Chorus enhancement. (#548)
This adds new LFO modulators:
 - these modulators are computed on the fly, instead of using lfo lookup table. Advantages:
      - Avoiding a lost of 608272 memory bytes when lfo speed is low (0.3Hz).
      - Allows to diminish the lfo speed lower limit to 0.1Hz instead of 0.3Hz.
        A speed of 0.1 is interesting for chorus. Using a lookup table for 0.1Hz
        would require too much memory (1824816 bytes).
      - Make use of first-order all-pass interpolator instead of bandlimited interpolation.
      - Although lfo modulator is computed on the fly, cpu load is lower than using
        lfo lookup table with bandlimited interpolator.

Also adds a stereo unit controlled by WIDTH macro. WIDTH [0..10] value define a stereo separation between left and right.
 - When 0, the output is monophonic.
 - When > 0 , the output is stereophonic.

 WIDTH is currently fixed to maximum value to provide maximum stereo effect.
2019-10-23 16:41:13 +02:00
derselbst
171f3396a4 Format fluid_synth_write_*() 2019-10-23 14:33:34 +02:00
derselbst
988ec6d799 Add proper fluid_ret_val_if_fail checks for rendering functions 2019-10-23 14:33:34 +02:00
Carlo Bramini
8aef0930c6 Speedup rendering functions (#573) 2019-10-23 13:33:22 +02:00
derselbst
eef361eb35 Update API doc of fluid_synth_noteon() 2019-10-22 18:12:50 +02:00
Tom M
64cee5537d
Handle deprecation of GTimeVal (#575)
`GTimeVal` has been deprecated in glib 2.62 . While switching to `g_get_monotonic_time()`, I realized that we could simply reuse `fluid_utime()` for that purpose.
2019-10-22 17:39:08 +02:00
derselbst
dfcf5c019f Add a unit test for fluid_synth_write_float 2019-10-22 16:08:41 +02:00
derselbst
5a42e8147f Extend comment in fluid_ct2hz_real() 2019-10-22 14:37:08 +02:00
Tom M
fa7354a336
More efficient implementation of fluid_ct2hz() (#569)
This provides a less branchy and therefore more instruction-cache-friendly version of fluid_ct2hz(), which also significantly reduces the number of floating-point comparisons.
2019-10-22 13:09:42 +02:00
derselbst
41e77afe84 Merge branch '2.0.x' into master 2019-10-22 11:39:42 +02:00
Stefan Westerfeld
50dd443c20 Fix bugs in fluid_sample_set_sound_data with copy enabled
- memset should clear all the memory
- end position should be at the end of sample data

Closes #576

Signed-off-by: Stefan Westerfeld <stefan@space.twc.de>
2019-10-21 21:03:14 +02:00
derselbst
ca5108d81c Fix "declaration-after-statement" in opensles driver 2019-10-21 14:35:17 +02:00
derselbst
6e45cfc308 Move declaration of fluid_alloc() to fluidsynth_priv.h
Fixes build of opensles, oboe and coreaudio.
2019-10-21 14:27:05 +02:00
Jon Latané
d312def0ce Android CircleCI Build (#574) 2019-10-20 23:09:23 +02:00
Carlo Bramini
6895731df2 Remove GLIB macros for int <=> pointer conversion (#572)
The synthesizer is using stdint types for a long time, perhaps for consistency, it would be worth to get rid of the GLIB macros for integer to pointer conversion and viceversa, and use just a type cast for that purpose.
2019-10-19 18:25:31 +02:00
Tom M
cab46b40c1
Fix incorrect usage of fluid_ct2hz() (#568) 2019-10-18 21:41:43 +02:00
derselbst
bf06638178 Add missing declaration of fluid_alloc to fluid_instpatch 2019-10-05 16:55:26 +02:00
derselbst
d80c704a7b Merge branch '2.0.x' into master 2019-10-05 16:55:10 +02:00
derselbst
a94bc82a3c Initialize allocated memory to garbage
for debug builds.
2019-10-05 16:43:53 +02:00
derselbst
24e7c5090b Minor update to the synth API 2019-10-05 14:43:17 +02:00
derselbst
9ab3e3ab51 Merge branch '2.0.x' into master 2019-09-28 07:38:54 +02:00
derselbst
44453ff232 Ensure the reverb engine is initialized after synth creation
The parameters (roomsize, level, etc.) of the reverb effects unit are initialized at the very end of `new_fluid_synth()` with `fluid_synth_set_reverb_full_LOCAL()`.
This however only adds an update-event to the `rvoice_mixer` queue.
The call to `fluid_synth_process_event_queue()` in `new_fluid_synth()` should make sure, that this event is dispatched and triggers the actual update.
However, the event is not dispatched immediately, because the rvoice event queue has not been committed yet, that is, a call to `fluid_rvoice_eventhandler_flush()` is missing.

So, although a reverb param initialization event has been queued, the reverb params still are garbage initialized (on Windows to some `-6.2774385622041925e+66`).

The next call to through the synth's public API will flush the queue and finally dispatch the update event, but when will it happen?

1. If the soundfont is specified as command-line argument, this call will happen before the audio driver starts rendering.
2. If the soundfont is loaded via shell command `load`, the audio driver will first start rendering audio, after updating the reverb.

Case 1. is trivial, everything works as it should.
Case 2. is interesting. Since the synth already started rendering audio by using that uninitialized reverb unit, the reverb engine's internal buffer is completely filled up with noise. Before outputting that signal to sound card, the sound is clipped to `1.0f`. That's the click we hear at the beginning. And because the reverb is so loud, the rendered audio signal stays 1.0f for quite a long time (...or always, can't tell).

Why is it not reproducible on Linux? Because GCC and Clang (AFAIK) leave all values uninitialized after allocating memory. And because malloc() often return zero-initialized memory, the reverb params seem to be nicely zero-initialized. MSVC however, always initializes memory with garbage, which is why we "hear" this resonance disaster.

Solution: Just update the reverb params via public API, which implicitly calls `fluid_rvoice_eventhandler_flush()`.

Fixes #563.
2019-09-27 14:01:40 +02:00
Tom M
17042f4dc1
Add a public wrapper function for free() (#562)
to allow proper deallocation for programming languages other than C.
2019-09-24 16:14:34 +02:00
jjceresa
22142245ca fix comment in fluid_synth_remove_default_mod() 2019-09-22 16:12:32 +02:00
jjceresa
02134d6959 optimize fluid_delete_synth() 2019-09-22 03:21:09 +02:00
jjceresa
b9421409aa optimize fluid_synth_remove_default_mod() 2019-09-22 02:56:14 +02:00
jjceresa
c4c05533bb check mode param beforehand in fluid_synth_add_default_mod() 2019-09-22 02:53:10 +02:00
derselbst
1e7a5f594d Merge branch '2.0.x' into master 2019-08-19 16:39:36 +02:00
derselbst
f78486a50b Update developer docs 2019-08-17 18:01:01 +02:00
derselbst
6d8f338d42 Fix order of object creation in fluidsynth binary
Fixes a use-after-free when the MIDI player is deleted before the audio
driver, because the synthesis thread is still actively making callbacks
on the sample timer, which is deleted by the player though.
2019-08-17 16:17:00 +02:00
derselbst
686556decc Fix documentation of fluid_player_stop()
Addresses #550
2019-08-17 16:04:14 +02:00
derselbst
58022a11fa Regression fix for fluid_player_join()
df893bbfa4 caused to wait for the system timer thread to join for ever.
2019-08-17 16:04:14 +02:00
Tom M
5351d9dcb9
Fix various memory leaks in the fluidsynth binary (#555) 2019-08-17 14:36:35 +02:00
Marcus Weseloh
bfe954a0fe Supress log messages < PANIC on Windows
As Windows logs to stdout by default.
2019-08-17 11:32:55 +02:00
Marcus Weseloh
1b2e61519a Add quiet mode option to fluidsynth binary
Enabling the option supresses the default welcome message and
some other text output that normally gets printed to stdout.

It also slightly changes the way the welcome message and argument
errors are handled: in case of an argument error, the welcome message
is never printed.
2019-08-17 09:51:28 +02:00
derselbst
81a86e33ab Correctly restart playback after fluid_player_stop()
Fixes #550
2019-08-15 16:21:12 +02:00
derselbst
df893bbfa4 Fix use-after-free in fluid_player_stop()
Previously, sample timers were deleted in fluid_player_stop() which caused a use-after-free when at the same time the sample timers were advanced by the synthesizer thread. This was incorrectly addressed in 5d3f727547 . Deleting sample timers is now done in delete_fluid_player(). A broken application could still crash if it does not respect the order of object creation though. At least now, this issue is properly documented.
2019-08-15 16:18:55 +02:00
derselbst
03511aef3a Merge branch '2.0.x' into master 2019-08-08 19:51:44 +02:00
Tom M
5c795791c1
Suppress abort() dialog on windows (#549) 2019-08-06 17:29:49 +02:00
derselbst
743601930a Fix two uninitialized memory accesses in new_fluid_synth()
In an out of memory situation, fluid_synth_t::voice and fluid_synth_t::channel may not be fully initialized, causing a NULL dereference and heap corruption in delete_fluid_synth().
2019-08-02 15:09:29 +02:00
derselbst
6a6015f047 Fix build if -Denable-fpe-check=1 on windows 2019-08-02 13:53:14 +02:00
Carlo Bramini
d6c51cd2cc Aid constant folding in fluid_rev.c (#547) 2019-07-16 17:47:25 +02:00
derselbst
bbbb499efd Remove unused member fluid_defpreset_t::defsfont 2019-07-11 20:58:13 +02:00
Carlo Bramini
a02f1379d8 Add support for C99 math functions, if available (#545) 2019-07-07 11:02:31 +02:00
derselbst
2be598b8e9 Amend documentation of fluid_synth_set_gen() 2019-07-02 18:38:19 +02:00
derselbst
db1740b7e9 Avoid conflicts with libinstpatch's default SF2 modulators
By default, libinstpatch silently adds all SF2 default modulators to the
converted DLS voices. Since fluidsynth respects the modulators provided
by libinstpatch, those modulators would conflict with the default
modulator list managed by fluidsynth. This is only noticeable, if the
user used fluidsynth's API to manipulate default modulators.
2019-07-02 14:15:00 +02:00
derselbst
c093b20c31 Fix premature exit of the fluid_shell on WinXP
When compiled with compatibility for WinXP (toolset v141_xp), read() may return 0 (EOF) rather than '\n' which led to an early exit of the shell after a single user input.
2019-06-29 09:10:07 +02:00
Carlo Bramini
0b17a84ced Cleanup floating-point arithmetics (#543)
* avoid unnecessary floating-point promotion to double when compiled `WITH_FLOAT==1`
* remove redundant calculations and reorder floating-point constants to allow better constant folding
2019-06-27 17:20:13 +02:00