Rename function to set effect control port value

This commit is contained in:
Marcus Weseloh 2017-10-28 16:46:34 +02:00
parent bcf711f51a
commit fa0b210233
3 changed files with 3 additions and 5 deletions

View file

@ -2018,7 +2018,7 @@ int fluid_handle_ladspa_set(void *data, int ac, char **av, fluid_ostream_t out)
return FLUID_FAILED;
}
if (fluid_ladspa_set_control_port(fx, effect_name, port_name, atof(av[1])) != FLUID_OK)
if (fluid_ladspa_set_effect_control(fx, effect_name, port_name, atof(av[1])) != FLUID_OK)
{
fluid_ostream_printf(out, "Failed to set '%s:%s', maybe it is not a control port?\n",
effect_name, port_name);

View file

@ -663,15 +663,13 @@ int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name)
/**
* Set the value of an effect control port
*
* Nodes are searched by case-insensitive string comparison.
*
* @param fx LADSPA fx instance
* @param effect_name name of the effect
* @param port_name name of the port
* @param val floating point value
* @return FLUID_OK on success, FLUID_FAILED on error
*/
int fluid_ladspa_set_control_port(fluid_ladspa_fx_t *fx, const char *effect_name,
int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name,
const char *port_name, fluid_real_t val)
{
fluid_ladspa_node_t *node;

View file

@ -163,7 +163,7 @@ int fluid_ladspa_plugin_mode(fluid_ladspa_fx_t *fx, const char *name,
int fluid_ladspa_effect_port_exists(fluid_ladspa_fx_t *fx, const char *effect_name, const char *port_name);
int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name);
int fluid_ladspa_set_control_port(fluid_ladspa_fx_t *fx, const char *effect_name,
int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name,
const char *port_name, fluid_real_t val);
int fluid_ladspa_node_exists(fluid_ladspa_fx_t *fx, const char *name);