From ea3481c57edef59ec290dee4e2e620fc734cd114 Mon Sep 17 00:00:00 2001 From: Marcus Weseloh Date: Sat, 28 Oct 2017 16:47:42 +0200 Subject: [PATCH] Control port values are always float --- src/bindings/fluid_ladspa.c | 2 +- src/bindings/fluid_ladspa.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/bindings/fluid_ladspa.c b/src/bindings/fluid_ladspa.c index bd1e9dd2..4ca0b793 100644 --- a/src/bindings/fluid_ladspa.c +++ b/src/bindings/fluid_ladspa.c @@ -670,7 +670,7 @@ int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name) * @return FLUID_OK on success, FLUID_FAILED on error */ int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name, - const char *port_name, fluid_real_t val) + const char *port_name, float val) { fluid_ladspa_node_t *node; fluid_ladspa_plugin_t *plugin; diff --git a/src/bindings/fluid_ladspa.h b/src/bindings/fluid_ladspa.h index e81caf24..bf493d7f 100644 --- a/src/bindings/fluid_ladspa.h +++ b/src/bindings/fluid_ladspa.h @@ -164,7 +164,7 @@ int fluid_ladspa_effect_port_exists(fluid_ladspa_fx_t *fx, const char *effect_na int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name); int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name, - const char *port_name, fluid_real_t val); + const char *port_name, float val); int fluid_ladspa_node_exists(fluid_ladspa_fx_t *fx, const char *name); int fluid_ladspa_connect(fluid_ladspa_fx_t *fx, const char *effect_name,