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Control port values are always float
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parent
fa0b210233
commit
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2 changed files with 2 additions and 2 deletions
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@ -670,7 +670,7 @@ int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name)
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* @return FLUID_OK on success, FLUID_FAILED on error
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*/
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int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name,
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const char *port_name, fluid_real_t val)
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const char *port_name, float val)
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{
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fluid_ladspa_node_t *node;
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fluid_ladspa_plugin_t *plugin;
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@ -164,7 +164,7 @@ int fluid_ladspa_effect_port_exists(fluid_ladspa_fx_t *fx, const char *effect_na
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int fluid_ladspa_add_audio_node(fluid_ladspa_fx_t *fx, const char *name);
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int fluid_ladspa_set_effect_control(fluid_ladspa_fx_t *fx, const char *effect_name,
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const char *port_name, fluid_real_t val);
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const char *port_name, float val);
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int fluid_ladspa_node_exists(fluid_ladspa_fx_t *fx, const char *name);
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int fluid_ladspa_connect(fluid_ladspa_fx_t *fx, const char *effect_name,
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