mirror of
https://github.com/ZDoom/fluidsynth.git
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Merge branch 'master' into test-flag
This commit is contained in:
commit
c8056ee002
3 changed files with 32 additions and 8 deletions
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@ -43,9 +43,10 @@ init:
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- if "%platform%"=="ARM" ( set TARGET_PLATFORM= ARM)
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- echo %TARGET_PLATFORM%
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- echo %APPVEYOR_BUILD_WORKER_IMAGE%
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" && set "toolset=v141_xp" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" && set "toolset=v140_xp" )
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- echo %generator%
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- echo %toolset%
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install:
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# make sure the latest version of git is installed
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@ -55,7 +56,7 @@ install:
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build_script:
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- mkdir build
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- cd build
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- cmake -G "%generator%" %CMAKE_FLAGS% -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake ..
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- cmake -G "%generator%" -T "%toolset%" %CMAKE_FLAGS% -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake ..
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- cmake --build . --config Release # build libfluidsynth and fluidsynth exec
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- cmake --build . --config Release --target check # build and exec unittests
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@ -44,9 +44,10 @@ init:
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- if "%platform%"=="x64" ( set TARGET_PLATFORM= Win64)
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- echo %TARGET_PLATFORM%
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- echo %APPVEYOR_BUILD_WORKER_IMAGE%
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" && set "toolset=v141_xp" )
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" && set "toolset=v140_xp" )
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- echo %generator%
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- echo %toolset%
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install:
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# make sure the latest version of git is installed
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@ -71,7 +72,7 @@ build_script:
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- cd C:\projects\fluidsynth
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- mkdir build
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- cd build
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- cmake -G "%generator%" ..
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- cmake -G "%generator%" -T "%toolset%" ..
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- cmake --build . --config Release
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- cmake --build . --config Release --target check # build and exec unittests
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@ -199,9 +199,31 @@ if ( WIN32 )
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set ( WINDOWS_LIBS "dsound;winmm;ws2_32" )
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set ( LIBFLUID_CPPFLAGS "-DFLUIDSYNTH_DLL_EXPORTS" )
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set ( FLUID_CPPFLAGS "-DFLUIDSYNTH_NOT_A_DLL" )
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if (NOT MSVC)
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if ( MSVC )
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# statically link in the CRT library to avoid a bunch of runtime DLL dependencies and allow
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# the CI windows builds to be run under WinXP
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foreach ( flag_var
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CMAKE_C_FLAGS
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CMAKE_C_FLAGS_DEBUG
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CMAKE_C_FLAGS_RELEASE
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CMAKE_C_FLAGS_MINSIZEREL
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CMAKE_C_FLAGS_RELWITHDEBINFO
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CMAKE_CXX_FLAGS
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CMAKE_CXX_FLAGS_DEBUG
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CMAKE_CXX_FLAGS_RELEASE
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CMAKE_CXX_FLAGS_MINSIZEREL
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CMAKE_CXX_FLAGS_RELWITHDEBINFO
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)
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if ( ${flag_var} MATCHES "/MD" )
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string ( REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}" )
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endif ( ${flag_var} MATCHES "/MD" )
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endforeach ( flag_var )
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else ( MSVC )
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# only set debug postfix if not MSVS building
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set ( CMAKE_DEBUG_POSTFIX "_debug" )
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endif()
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endif ( MSVC )
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# MinGW compiler (a Windows GCC port)
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if ( MINGW )
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set ( MINGW32 1 )
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