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Update vcpkg based Windows CI Pipeline (#892)
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commit
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1 changed files with 84 additions and 38 deletions
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@ -13,10 +13,17 @@ trigger:
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- '.cirrus.yml'
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- 'README.md'
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parameters:
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- name: UseCache
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displayName: Use Dependency Cache
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type: boolean
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default: true
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variables:
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toolset: 'v142'
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generator: 'Visual Studio 16 2019'
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VCPKG_DIR: 'C:\vcpkg'
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configuration: 'RelWithDebInfo'
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VCPKG_REVISION: 'e6dcc079c81161786eb7b052209a2047e79f2c6c'
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jobs:
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- job: vcpkg
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@ -25,70 +32,109 @@ jobs:
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strategy:
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matrix:
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ARM:
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platform: 'ARM'
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platform: 'arm'
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cmake_platform: 'ARM'
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configuration: 'Release'
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ARM64:
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platform: 'arm64'
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cmake_platform: 'ARM64'
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x86:
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platform: 'x86'
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cmake_platform: 'Win32'
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configuration: 'Release'
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x64:
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platform: 'x64'
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cmake_platform: 'x64'
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configuration: 'Release'
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pool:
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vmImage: 'windows-2019'
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steps:
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- script: |
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@ECHO ON
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echo $(generator)
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echo $(toolset)
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REM choco upgrade ninja -y
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REM ninja --version
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cmake --version
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REM manually update vcpkg
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REM cd "$(VCPKG_DIR)" || exit -1
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REM git pull || exit -1
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REM .\bootstrap-vcpkg.bat || exit -1
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REM cd $(Build.SourcesDirectory)
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where vcpkg.exe
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vcpkg install --only-downloads glib:$(platform)-windows
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displayName: 'Prerequisites'
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- task: Cache@2
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displayName: "Cache vcpkg's packages"
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condition: and(not(in(variables['Build.Reason'], 'Schedule')), ${{ parameters.useCache }})
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inputs:
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key: $(VCPKG_DIR)\downloads\glib* | "$(platform)"
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path: "$(VCPKG_DIR)"
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key: $(VCPKG_REVISION) | "$(platform)"
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path: '$(VCPKG_INSTALLATION_ROOT)\installed'
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cacheHitVar: CACHE_RESTORED
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- script: |
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@ECHO ON
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vcpkg install glib:$(platform)-windows
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displayName: 'vcpkg build glib'
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condition: ne(variables.CACHE_RESTORED, 'true')
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- script: |
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@ECHO ON
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- bash: |
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set -ex
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echo $(generator)
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echo $(toolset)
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# choco upgrade ninja -y
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# ninja --version
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cmake --version
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rm -rf C:/Strawberry/perl/bin/pkg-config*
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choco install --svc --sdc -i pkgconfiglite &
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chocoTask=$!
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# manually update vcpkg
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cd $VCPKG_INSTALLATION_ROOT
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# git checkout master
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git fetch origin
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git checkout $(VCPKG_REVISION)
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sed -i 's/arm64/arm/g' ports/glib/portfile.cmake
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./bootstrap-vcpkg.sh
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wait $chocoTask
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which pkg-config
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displayName: 'Update vcpkg'
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- task: DownloadBuildArtifacts@0
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inputs:
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buildType: specific
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# https://dev.azure.com/tommbrt/_apis/projects?api-version=5.0
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project: 'd3638885-de4a-4ce7-afe7-f237ae461c07'
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pipeline: 1
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artifactName: libinstpatch-$(cmake_platform)
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downloadPath: '$(Agent.TempDirectory)'
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displayName: 'Get libinstpatch'
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condition: and(succeeded(), and(ne(variables['platform'], 'arm'), ne(variables['platform'], 'arm64')))
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- task: CopyFiles@2
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inputs:
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SourceFolder: '$(Agent.TempDirectory)\libinstpatch-$(cmake_platform)'
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Contents: '**'
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TargetFolder: '$(VCPKG_INSTALLATION_ROOT)\installed\$(platform)-windows'
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displayName: 'Install libinstpatch'
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condition: and(succeeded(), and(ne(variables['platform'], 'arm'), ne(variables['platform'], 'arm64')))
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- bash: |
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set -ex
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vcpkg install glib:$(platform)-windows libsndfile:$(platform)-windows
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displayName: 'vcpkg build Dependencies'
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condition: and(succeeded(), ne(variables.CACHE_RESTORED, 'true'))
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- bash: |
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set -ex
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cd $VCPKG_INSTALLATION_ROOT/installed/$(platform)-windows/
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pwd
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rm -rf include/FLAC* include/ffi* include/iconv* include/opus tools share
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ls -Rg .
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pkg-config --list-all
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pkg-config --cflags libinstpatch-1.0 || true
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displayName: 'Cleanup dependencies'
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condition: and(succeeded(), ne(variables.CACHE_RESTORED, 'true'))
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- bash: |
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set -ex
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mkdir build
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cd build
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cmake -Werror=dev -G "$(generator)" -A "$(cmake_platform)" -T "$(toolset)" -Denable-pkgconfig=0 -Denable-jack=0 -Denable-pulseaudio=0 -Denable-ladspa=0 -Denable-dbus=0 -Denable-readline=0 -Denable-sdl2=0 -Denable-libinstpatch=0 -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_INSTALL_PREFIX=$(Build.ArtifactStagingDirectory) -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 .. || exit -1
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REM build libfluidsynth and fluidsynth exec
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cmake --build . --config $(configuration) --parallel 3 || exit -1
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cmake -Werror=dev -G "$(generator)" -A "$(cmake_platform)" -T "$(toolset)" -Denable-readline=0 -DCMAKE_TOOLCHAIN_FILE=$VCPKG_INSTALLATION_ROOT/scripts/buildsystems/vcpkg.cmake -DCMAKE_INSTALL_PREFIX=$VCPKG_INSTALLATION_ROOT/installed/$(platform)-windows -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 ..
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cmake --build . --config $(configuration) --parallel 3
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displayName: 'Compile fluidsynth'
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- script: |
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@ECHO ON
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REM build and exec unittests, unless when cross-compiling
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if not "%platform%"=="ARM" ( cmake --build build --config $(configuration) --target check --parallel 3 )
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- bash: |
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set -ex
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cmake --build build --config $(configuration) --target check --parallel 3
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displayName: 'Execute Unittests'
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condition: and(succeeded(), and(ne(variables['platform'], 'arm'), ne(variables['platform'], 'arm64')))
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- script: |
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@ECHO ON
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cd build
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cmake --build . --config $(configuration) --target install || exit -1
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REM del $(Build.ArtifactStagingDirectory)\bin\concrt*.dll
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REM del bin\concrt*.dll
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REM del $(Build.ArtifactStagingDirectory)\bin\vcruntime*.dll
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REM del $(Build.ArtifactStagingDirectory)\bin\msvcp*.dll
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REM del $(Build.ArtifactStagingDirectory)\lib\instpatch*.lib
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REM del $(Build.ArtifactStagingDirectory)\lib\pkgconfig\libinstpatch*.pc
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REM rd $(Build.ArtifactStagingDirectory)\include\libinstpatch-2 /s /q
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displayName: 'Copy Artifacts'
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displayName: 'fluidsynth install'
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- task: CopyFiles@2
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inputs:
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SourceFolder: '$(VCPKG_INSTALLATION_ROOT)/installed/$(platform)-windows/'
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Contents: '**'
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TargetFolder: '$(Build.ArtifactStagingDirectory)'
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CleanTargetFolder: true
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displayName: 'Copy Binaries to Artifact Dir'
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- task: PublishBuildArtifacts@1
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inputs:
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pathtoPublish: $(Build.ArtifactStagingDirectory)
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