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Add documentation about effect sends and replacing the internal effects
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@ -98,7 +98,8 @@ generators for each voice) into the LADSPA effects.
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Please note that if you run FluidSynth with the internal reverb and chorus
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effects active (which is the default), then those effects are already mixed
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into the Main:L and Main:R channels.
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into the Main:L and Main:R channels. Fore more details, please see the "Signal
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Flow" section below.
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For host port setups in mutli-channel configurations, please see the
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"Multi-Channel Output" section below.
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@ -215,6 +216,24 @@ audio is passed into the LADSPA effects engine, the effects are run in the order
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that they were created and the resulting audio is passed back into FluidSynth
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(and from there to the sound card or other output).
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## Effect Sends
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Please note that SoundFont designers can specify how much signal each
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instrument should add to the reverb and chorus effect sends. When FluidSynth
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renders a block of audio, all currently sounding instruments are mixed into the
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`Main` output channels. In addition, all instruments add their signal to the
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effect send ports (`Reverb:Send` and `Chorus:Send`) according to the effect
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send amount specified in the SoundFont.
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If you want to replace the internal reverb or chorus effects with a LADSPA
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plugin and you want to honour the decisions made by the SoundFont designer, you
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should use the `Reverb:Send` or `Chrous:Send` ports as effect input and
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`Main:L` and `Main:R` ports as effect outputs. (See the "Example Setups" section
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below for an example on how to replace the internal reverb with a LADSPA plugin.)
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Please note that FluidSynth uses a mono signal for both effects, that is why
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there is only a single send port for reverb and chorus.
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# LADSPA Command Reference
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