Merge pull request #406 from FluidSynth/modenv-convex

Convex shape for modEnv
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Tom M 2018-12-01 14:41:42 +01:00 committed by GitHub
commit b67ecb8b56
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@ -305,6 +305,7 @@ fluid_rvoice_write(fluid_rvoice_t *voice, fluid_real_t *dsp_buf)
{
int ticks = voice->envlfo.ticks;
int count, is_looping;
fluid_real_t modenv_val;
/******************* sample sanity check **********/
@ -361,6 +362,12 @@ fluid_rvoice_write(fluid_rvoice_t *voice, fluid_real_t *dsp_buf)
/******************* phase **********************/
/* SF2.04 section 8.1.2 #26:
* attack of modEnv is convex ?!?
*/
modenv_val = (fluid_adsr_env_get_section(&voice->envlfo.modenv) == FLUID_VOICE_ENVATTACK)
? fluid_convex(127 * fluid_adsr_env_get_val(&voice->envlfo.modenv))
: fluid_adsr_env_get_val(&voice->envlfo.modenv);
/* Calculate the number of samples, that the DSP loop advances
* through the original waveform with each step in the output
* buffer. It is the ratio between the frequencies of original
@ -369,7 +376,7 @@ fluid_rvoice_write(fluid_rvoice_t *voice, fluid_real_t *dsp_buf)
voice->dsp.pitchoffset +
fluid_lfo_get_val(&voice->envlfo.modlfo) * voice->envlfo.modlfo_to_pitch
+ fluid_lfo_get_val(&voice->envlfo.viblfo) * voice->envlfo.viblfo_to_pitch
+ fluid_adsr_env_get_val(&voice->envlfo.modenv) * voice->envlfo.modenv_to_pitch)
+ modenv_val * voice->envlfo.modenv_to_pitch)
/ voice->dsp.root_pitch_hz;
/******************* portamento ****************/
@ -455,7 +462,7 @@ fluid_rvoice_write(fluid_rvoice_t *voice, fluid_real_t *dsp_buf)
fluid_iir_filter_calc(&voice->resonant_filter, voice->dsp.output_rate,
fluid_lfo_get_val(&voice->envlfo.modlfo) * voice->envlfo.modlfo_to_fc +
fluid_adsr_env_get_val(&voice->envlfo.modenv) * voice->envlfo.modenv_to_fc);
modenv_val * voice->envlfo.modenv_to_fc);
fluid_iir_filter_apply(&voice->resonant_filter, dsp_buf, count);
@ -585,7 +592,7 @@ fluid_rvoice_noteoff_LOCAL(fluid_rvoice_t *voice, unsigned int min_ticks)
/* A voice is turned off during the attack section of the volume
* envelope. The attack section ramps up linearly with
* amplitude. The other sections use logarithmic scaling. Calculate new
* volenv_val to achieve equievalent amplitude during the release phase
* volenv_val to achieve equivalent amplitude during the release phase
* for seamless volume transition.
*/
if(fluid_adsr_env_get_val(&voice->envlfo.volenv) > 0)
@ -598,6 +605,24 @@ fluid_rvoice_noteoff_LOCAL(fluid_rvoice_t *voice, unsigned int min_ticks)
}
}
if(fluid_adsr_env_get_section(&voice->envlfo.modenv) == FLUID_VOICE_ENVATTACK)
{
/* A voice is turned off during the attack section of the modulation
* envelope. The attack section use convex scaling with pitch and filter
* frequency cutoff (see fluid_rvoice_write(): modenv_val = fluid_convex(127 * modenv.val)
* The other sections use linear scaling: modenv_val = modenv.val
*
* Calculate new modenv.val to achieve equivalent modenv_val during the release phase
* for seamless pitch and filter frequency cutoff transition.
*/
if(fluid_adsr_env_get_val(&voice->envlfo.modenv) > 0)
{
fluid_real_t env_value = fluid_convex(127 * fluid_adsr_env_get_val(&voice->envlfo.modenv));
fluid_clip(env_value, 0.0, 1.0);
fluid_adsr_env_set_val(&voice->envlfo.modenv, env_value);
}
}
fluid_adsr_env_set_section(&voice->envlfo.volenv, FLUID_VOICE_ENVRELEASE);
fluid_adsr_env_set_section(&voice->envlfo.modenv, FLUID_VOICE_ENVRELEASE);
}
@ -650,11 +675,12 @@ static FLUID_INLINE void fluid_rvoice_local_retrigger_attack(fluid_rvoice_t *voi
DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_multi_retrigger_attack)
{
fluid_rvoice_t *voice = obj;
int section = fluid_adsr_env_get_section(&voice->envlfo.volenv);
int section; /* volume or modulation section */
/*-------------------------------------------------------------------------
Section skip for volume envelope
--------------------------------------------------------------------------*/
section = fluid_adsr_env_get_section(&voice->envlfo.volenv);
if(section >= FLUID_VOICE_ENVHOLD)
{
/* DECAY, SUSTAIN,RELEASE section use logarithmic scaling. Calculates new
@ -672,16 +698,30 @@ DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_multi_retrigger_attack)
/* skips to Attack section from any section */
/* Update vol and attack data */
fluid_rvoice_local_retrigger_attack(voice);
/*-------------------------------------------------------------------------
Section skip for modulation envelope
--------------------------------------------------------------------------*/
section = fluid_adsr_env_get_section(&voice->envlfo.modenv);
if(section >= FLUID_VOICE_ENVHOLD)
{
/* DECAY, SUSTAIN,RELEASE section use linear scaling.
Since v 2.1 , as recommended by soundfont 2.01/2.4 spec, ATTACK section
uses convex shape (see fluid_rvoice_write() - fluid_convex()).
Calculate new modenv value (new_value) for seamless attack transition.
Here we need the inverse of fluid_convex() function defined as:
new_value = pow(10, (1 - current_val) . FLUID_PEAK_ATTENUATION / -200 . 2.0)
For performance reason we use fluid_cb2amp(Val) = pow(10, val/-200) with
val = (1 current_val) . FLUID_PEAK_ATTENUATION / 2.0
*/
fluid_real_t new_value; /* new modenv value */
new_value = fluid_cb2amp((1.0f - fluid_adsr_env_get_val(&voice->envlfo.modenv))
* FLUID_PEAK_ATTENUATION / 2.0);
fluid_clip(new_value, 0.0, 1.0);
fluid_adsr_env_set_val(&voice->envlfo.modenv, new_value);
}
/* Skips from any section to ATTACK section */
fluid_adsr_env_set_section(&voice->envlfo.modenv, FLUID_VOICE_ENVATTACK);
/* Actually (v 1.1.6) all sections are linear, so there is no need to
correct val value. However soundfont 2.01/2.4 spec. says that Attack should
be convex (see issue #153 from Christian Collins). In the case Attack
section would be changed to a non linear shape it will be necessary to do
a correction for seamless val transition. Here is the place to do this */
}
/**