diff --git a/doc/fluidsynth_process.c b/doc/fluidsynth_process.c index a063770f..34222b79 100644 --- a/doc/fluidsynth_process.c +++ b/doc/fluidsynth_process.c @@ -29,8 +29,10 @@ int main() dry[0] = left; dry[1] = right; - // setup channel mapping for a single effects channel to which to render reverb and chorus to - // just using the same sample buffers as for dry audio is fine here, will cause the effects to be mixed with dry output + // Setup channel mapping for a single stereo channel to which to render effects to. + // Just using the same sample buffers as for dry audio is fine here, as it will cause the effects to be mixed with dry output. + // Note: reverb and chorus together make up two stereo channels. Setting up only one stereo channel is sufficient + // as the channels warp around (i.e. chorus will be mixed with reverb channel). fx[0] = left; fx[1] = right;