clarify comments in fluidsynth_process.c

This commit is contained in:
derselbst 2018-05-18 15:50:58 +02:00
parent ce337e2497
commit b07599b6f7

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@ -29,8 +29,10 @@ int main()
dry[0] = left;
dry[1] = right;
// setup channel mapping for a single effects channel to which to render reverb and chorus to
// just using the same sample buffers as for dry audio is fine here, will cause the effects to be mixed with dry output
// Setup channel mapping for a single stereo channel to which to render effects to.
// Just using the same sample buffers as for dry audio is fine here, as it will cause the effects to be mixed with dry output.
// Note: reverb and chorus together make up two stereo channels. Setting up only one stereo channel is sufficient
// as the channels warp around (i.e. chorus will be mixed with reverb channel).
fx[0] = left;
fx[1] = right;