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no need to expose delete_fluid_defsfloader()
fluid_sfloader_t::free() can be used instead
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2 changed files with 1 additions and 1 deletions
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@ -133,7 +133,6 @@ struct _fluid_file_callbacks_t {
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FLUIDSYNTH_API fluid_sfloader_t* new_fluid_defsfloader(fluid_settings_t* settings);
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FLUIDSYNTH_API void delete_fluid_defsfloader(fluid_sfloader_t* loader);
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/*
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* Virtual SoundFont instance structure.
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@ -345,6 +345,7 @@ typedef struct _fluid_inst_zone_t fluid_inst_zone_t;
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*/
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void delete_fluid_defsfloader(fluid_sfloader_t* loader);
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fluid_sfont_t* fluid_defsfloader_load(fluid_sfloader_t* loader, const char* filename);
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