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re-introduce fluid_synth_set_gen2()
to reduce API breakage
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3 changed files with 12 additions and 7 deletions
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@ -86,7 +86,6 @@ Changes in FluidSynth 2.0.0 concerning developers:
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- remove misspelled FLUID_SEQ_PITCHWHHELSENS macro
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- remove misspelled FLUID_SEQ_PITCHWHHELSENS macro
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- remove obsolete "audio.[out|in]put-channels" settings
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- remove obsolete "audio.[out|in]put-channels" settings
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- remove unimplemented "synth.dump" setting
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- remove unimplemented "synth.dump" setting
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- remove fluid_synth_set_gen2(), fluid_synth_set_gen() now behaves as fluid_synth_set_gen2()
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- remove struct _fluid_mod_t from public API, use the getters and setters of mod.h instead
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- remove struct _fluid_mod_t from public API, use the getters and setters of mod.h instead
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- remove struct _fluid_gen_t, fluid_gen_set_default_values() and enum fluid_gen_flags from public API
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- remove struct _fluid_gen_t, fluid_gen_set_default_values() and enum fluid_gen_flags from public API
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- remove macros fluid_sfont_get_id() and fluid_sample_refcount() from public API
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- remove macros fluid_sfont_get_id() and fluid_sample_refcount() from public API
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@ -218,6 +218,8 @@ enum fluid_interp {
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/* Generator interface */
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/* Generator interface */
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FLUIDSYNTH_API int fluid_synth_set_gen (fluid_synth_t* synth, int chan,
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FLUIDSYNTH_API int fluid_synth_set_gen (fluid_synth_t* synth, int chan,
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int param, float value);
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FLUIDSYNTH_API int fluid_synth_set_gen2 (fluid_synth_t* synth, int chan,
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int param, float value,
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int param, float value,
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int absolute, int normalized);
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int absolute, int normalized);
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FLUIDSYNTH_API float fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param);
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FLUIDSYNTH_API float fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param);
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@ -4831,6 +4831,14 @@ fluid_synth_get_settings(fluid_synth_t* synth)
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return synth->settings;
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return synth->settings;
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}
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}
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/**
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* Same as calling \c fluid_synth_set_gen2(synth, chan, param, value, FALSE, FALSE)
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* @return FLUID_OK on success, FLUID_FAILED otherwise
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*/
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int fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param, float value)
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{
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return fluid_synth_set_gen2(synth, chan, param, value, FALSE, FALSE);
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}
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/**
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/**
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* Set a SoundFont generator (effect) value on a MIDI channel in real-time.
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* Set a SoundFont generator (effect) value on a MIDI channel in real-time.
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@ -4843,19 +4851,15 @@ fluid_synth_get_settings(fluid_synth_t* synth)
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* TRUE to take the value as a 0.0-1.0 range and apply it to the valid
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* TRUE to take the value as a 0.0-1.0 range and apply it to the valid
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* generator effect range (scaled and shifted as necessary).
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* generator effect range (scaled and shifted as necessary).
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* @return FLUID_OK on success, FLUID_FAILED otherwise
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* @return FLUID_OK on success, FLUID_FAILED otherwise
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* @since 2.0.0
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*
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*
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* This function allows for setting all effect parameters in real time on a
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* This function allows for setting all effect parameters in real time on a
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* MIDI channel. Setting absolute to non-zero will cause the value to override
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* MIDI channel. Setting absolute to non-zero will cause the value to override
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* any generator values set in the instruments played on the MIDI channel.
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* any generator values set in the instruments played on the MIDI channel.
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* See SoundFont 2.01 spec, paragraph 8.1.3, page 48 for details on SoundFont
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* See SoundFont 2.01 spec, paragraph 8.1.3, page 48 for details on SoundFont
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* generator parameters and valid ranges.
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* generator parameters and valid ranges.
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*
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* @note The old behaviour of fluid_synth_set_gen() assumed \c absolute and \c normalized to
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* be FALSE.
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*/
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*/
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int
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int
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fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param,
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fluid_synth_set_gen2(fluid_synth_t* synth, int chan, int param,
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float value, int absolute, int normalized)
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float value, int absolute, int normalized)
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{
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{
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float v;
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float v;
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