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fix windows related encoding problems (#984)
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parent
db5db4b845
commit
7ef8652326
2 changed files with 60 additions and 7 deletions
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@ -788,9 +788,9 @@ static void fluid_wasapi_register_callback(IMMDevice *dev, void *data)
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int nsz;
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char *name;
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nsz = WideCharToMultiByte(CP_UTF8, 0, var.pwszVal, -1, 0, 0, 0, 0);
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nsz = WideCharToMultiByte(CP_ACP, 0, var.pwszVal, -1, 0, 0, 0, 0);
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name = FLUID_ARRAY(char, nsz + 1);
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WideCharToMultiByte(CP_UTF8, 0, var.pwszVal, -1, name, nsz, 0, 0);
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WideCharToMultiByte(CP_ACP, 0, var.pwszVal, -1, name, nsz, 0, 0);
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fluid_settings_add_option(settings, "audio.wasapi.device", name);
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FLUID_FREE(name);
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}
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@ -827,9 +827,9 @@ static void fluid_wasapi_finddev_callback(IMMDevice *dev, void *data)
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goto cleanup;
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}
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nsz = WideCharToMultiByte(CP_UTF8, 0, var.pwszVal, -1, 0, 0, 0, 0);
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nsz = WideCharToMultiByte(CP_ACP, 0, var.pwszVal, -1, 0, 0, 0, 0);
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name = FLUID_ARRAY(char, nsz + 1);
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WideCharToMultiByte(CP_UTF8, 0, var.pwszVal, -1, name, nsz, 0, 0);
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WideCharToMultiByte(CP_ACP, 0, var.pwszVal, -1, name, nsz, 0, 0);
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if(!FLUID_STRCASECMP(name, d->name))
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{
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@ -156,6 +156,45 @@ print_pretty_int(int i)
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}
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}
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#ifdef WIN32
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/* Function using win32 api to convert ANSI encoding string to UTF8 encoding string */
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static char*
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win32_ansi_to_utf8(const char* ansi_null_terminated_string)
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{
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LPWSTR u16_buf = NULL;
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char *u8_buf = NULL;
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fluid_return_val_if_fail(ansi_null_terminated_string != NULL, NULL);
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do
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{
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int u16_count, u8_byte_count;
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u16_count = MultiByteToWideChar(CP_ACP, 0, ansi_null_terminated_string, -1, NULL, 0);
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if (u16_count == 0)
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{
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fprintf(stderr, "Failed to convert ANSI string to wide char string\n");
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break;
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}
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u16_buf = malloc(u16_count * sizeof(WCHAR));
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if (u16_buf == NULL)
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{
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fprintf(stderr, "Out of memory\n");
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break;
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}
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u16_count = MultiByteToWideChar(CP_ACP, 0, ansi_null_terminated_string, -1, u16_buf, u16_count);
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u8_byte_count = WideCharToMultiByte(CP_UTF8, 0, u16_buf, u16_count, NULL, 0, NULL, NULL);
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u8_buf = malloc(u8_byte_count);
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if (u8_buf == NULL)
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{
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fprintf(stderr, "Out of memory\n");
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break;
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}
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WideCharToMultiByte(CP_UTF8, 0, u16_buf, u16_count, u8_buf, u8_byte_count, NULL, NULL);
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} while (0);
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free(u16_buf);
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return u8_buf;
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}
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#endif
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typedef struct
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{
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int count; /* Total count of options */
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@ -896,14 +935,25 @@ int main(int argc, char **argv)
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/* load the soundfonts (check that all non options are SoundFont or MIDI files) */
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for(i = arg1; i < argc; i++)
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{
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if(fluid_is_midifile(argv[i]))
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const char *u8_path = argv[i];
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#if defined(WIN32)
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/* try to convert ANSI encoding path to UTF8 encoding path */
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char *u8_buf = win32_ansi_to_utf8(argv[i]);
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if (u8_buf == NULL)
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{
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// error msg. already printed
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goto cleanup;
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}
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u8_path = u8_buf;
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#endif
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if(fluid_is_midifile(u8_path))
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{
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continue;
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}
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if(fluid_is_soundfont(argv[i]))
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if(fluid_is_soundfont(u8_path))
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{
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if(fluid_synth_sfload(synth, argv[i], 1) == -1)
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if(fluid_synth_sfload(synth, u8_path, 1) == -1)
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{
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fprintf(stderr, "Failed to load the SoundFont %s\n", argv[i]);
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}
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@ -912,6 +962,9 @@ int main(int argc, char **argv)
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{
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fprintf(stderr, "Parameter '%s' not a SoundFont or MIDI file or error occurred identifying it.\n", argv[i]);
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}
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#if defined(WIN32)
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free(u8_buf);
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#endif
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}
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/* Try to load the default soundfont, if no soundfont specified */
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