diff --git a/doc/fluidsettings.xml b/doc/fluidsettings.xml index 7af2dfe0..ab5c2091 100644 --- a/doc/fluidsettings.xml +++ b/doc/fluidsettings.xml @@ -15,9 +15,8 @@ Developers: Settings can be deprecated by adding: SOME TEXT - + - Synthesizer settings audio-channels int 1 @@ -45,18 +44,18 @@ Developers: Settings can be deprecated by adding: SOME TEXT chorus.depth num - 8 - 0 - 256 + 8.0 + 0.0 + 256.0 Specifies the modulation depth of the chorus. chorus.level num - 2 - 0 - 10 + 2.0 + 0.0 + 10.0 Specifies the output amplitude of the chorus signal. @@ -74,7 +73,7 @@ Developers: Settings can be deprecated by adding: SOME TEXTnum 0.3 0.1 - 5 + 5.0 Sets the modulation speed in Hz. @@ -121,7 +120,7 @@ Developers: Settings can be deprecated by adding: SOME TEXT2 2 2 - Specifies the number of effects per group. Currently there only are two effects (i.e. reverb and chorus). + Specifies the number of effects per effects group. Currently this value can not be changed so there are always two effects per group available (reverb and chorus). effects-groups @@ -129,7 +128,7 @@ Developers: Settings can be deprecated by adding: SOME TEXT1 1 128 - Specifies the number of effect units. By default, the sound of all voices is rendered by one reverb unit and one chorus unit respectively (even for multi-channel rendering). This setting gives the user control which effects of a voice to render to which independent audio channels. E.g. setting synth.effects-groups == synth.midi-channels allows to render the effects of each MIDI channel to separate audio buffers. If synth.effects-groups is smaller, it will wrap around. Note that any value >1 will significantly increase CPU usage. + Specifies the number of effects groups. By default, the sound of all voices is rendered by one reverb and one chorus effect respectively (even for multi-channel rendering). This setting gives the user control which effects of a voice to render to which independent audio channels. E.g. setting synth.effects-groups == synth.midi-channels allows to render the effects of each MIDI channel to separate audio buffers. If synth.effects-groups is smaller than the number of MIDI channels, it will wrap around. Note that any value >1 will significantly increase CPU usage. gain @@ -144,7 +143,7 @@ Developers: Settings can be deprecated by adding: SOME TEXTbool 0 (FALSE) - When set to "yes" the LADSPA subsystem will be enabled. This subsystem allows to load and interconnect LADSPA plug-ins. The output of the synthesizer is processed by the LADSPA subsystem. Note that the synthesizer has to be compiled with LADSPA support. More information about the LADSPA subsystem later. + When set to 1 (TRUE) the LADSPA subsystem will be enabled. This subsystem allows to load and interconnect LADSPA plug-ins. The output of the synthesizer is processed by the LADSPA subsystem. Note that the synthesizer has to be compiled with LADSPA support. More information about the LADSPA subsystem can be found in doc/ladspa.md or on the FluidSynth website. lock-memory @@ -166,12 +165,12 @@ Developers: Settings can be deprecated by adding: SOME TEXTmidi-bank-select str gs - gm, gs, xg, mma + gs, gm, xg, mma This setting defines how the synthesizer interprets Bank Select messages.
    -
  • gm: ignores CC0 and CC32 messages.
  • gs: (default) CC0 becomes the bank number, CC32 is ignored.
  • +
  • gm: ignores CC0 and CC32 messages.
  • xg: CC32 becomes the bank number, CC0 toggles between melodic or drum channel.
  • mma: bank is calculated as CC0*128+CC32.
@@ -189,9 +188,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.age num - 1000 - -10000 - 10000 + 1000.0 + -10000.0 + 10000.0 This score is divided by the number of seconds this voice has been active and is added to the overflow priority. It is usually a positive @@ -202,9 +201,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.important num - 5000 - -50000 - 50000 + 5000.0 + -50000.0 + 50000.0 This score is added to voices on channels marked with the synth.overflow.important-channels setting. @@ -213,7 +212,7 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.important-channels str - "" + (empty string) This setting is a comma-separated list of MIDI channel numbers that should be treated as "important" by the overflow calculation, adding the score @@ -227,9 +226,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.percussion num - 4000 - -10000 - 10000 + 4000.0 + -10000.0 + 10000.0 Sets the overflow priority score added to voices on a percussion channel. This is usually a positive score, to give percussion voices @@ -240,9 +239,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.released num - -2000 - -10000 - 10000 + -2000.0 + -10000.0 + 10000.0 Sets the overflow priority score added to voices that have already received a note-off event. This is usually a negative score, to give released @@ -253,9 +252,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.sustained num - -1000 - -10000 - 10000 + -1000.0 + -10000.0 + 10000.0 Sets the overflow priority score added to voices that are currently sustained. With the default value, sustained voices are considered less @@ -265,9 +264,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT overflow.volume num - 500 - -10000 - 10000 + 500.0 + -10000.0 + 10000.0 Sets the overflow priority score added to voices based on their current volume. The voice volume is normalized to a value between 0 and 1 and @@ -296,9 +295,9 @@ Developers: Settings can be deprecated by adding: SOME TEXT reverb.damp num - 0 - 0 - 1 + 0.0 + 0.0 + 1.0 Sets the amount of reverb damping.
@@ -306,8 +305,8 @@ Developers: Settings can be deprecated by adding: SOME TEXTreverb.level num 0.9 - 0 - 1 + 0.0 + 1.0 Sets the reverb output amplitude. @@ -315,8 +314,8 @@ Developers: Settings can be deprecated by adding: SOME TEXTreverb.room-size num 0.2 - 0 - 1 + 0.0 + 1.0 Sets the room size (i.e. amount of wet) reverb. @@ -324,8 +323,8 @@ Developers: Settings can be deprecated by adding: SOME TEXTreverb.width num 0.5 - 0 - 100 + 0.0 + 100.0 Sets the stereo spread of the reverb signal. @@ -357,9 +356,8 @@ Developers: Settings can be deprecated by adding: SOME TEXT
-