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https://github.com/ZDoom/fluidsynth.git
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Move fluid_event_from_midi_event() to fluid_event.c
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parent
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commit
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4 changed files with 82 additions and 84 deletions
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@ -117,6 +117,7 @@ FLUIDSYNTH_API void fluid_event_system_reset(fluid_event_t *evt);
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FLUIDSYNTH_API void fluid_event_unregistering(fluid_event_t *evt);
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FLUIDSYNTH_API void fluid_event_scale(fluid_event_t *evt, double new_scale);
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FLUIDSYNTH_API int fluid_event_from_midi_event(fluid_event_t *, const fluid_midi_event_t *);
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/* Accessing event data */
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FLUIDSYNTH_API int fluid_event_get_type(fluid_event_t *evt);
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@ -35,8 +35,6 @@ extern "C" {
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FLUIDSYNTH_API
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fluid_seq_id_t fluid_sequencer_register_fluidsynth(fluid_sequencer_t *seq, fluid_synth_t *synth);
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FLUIDSYNTH_API
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int fluid_event_from_midi_event(fluid_event_t *, const fluid_midi_event_t *);
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FLUIDSYNTH_API
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int fluid_sequencer_add_midi_event_to_buffer(void *data, fluid_midi_event_t *event);
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/* @} */
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@ -355,88 +355,6 @@ static fluid_seq_id_t get_fluidsynth_dest(fluid_sequencer_t *seq)
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return -1;
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}
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/**
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* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
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* sequencer event.
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*
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* @param evt returned sequencer event
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* @param event MIDI event
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* @return #FLUID_OK or #FLUID_FAILED
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*
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* @note This function copies the fields of the MIDI event into the provided
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* sequencer event. Calling applications must create the sequencer event and set
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* additional fields such as the source and destination of the sequencer event.
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*
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* @code{.cpp}
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* // ... get MIDI event, e.g. using player_callback()
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*
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* // Send MIDI event to sequencer to play
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* fluid_event_t *evt = new_fluid_event();
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* fluid_event_set_source(evt, -1);
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* fluid_event_set_dest(evt, seqid);
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* fluid_event_from_midi_event(evt, event);
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* fluid_sequencer_send_at(sequencer, evt, 50, 0); // relative time
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* delete_fluid_event(evt);
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* @endcode
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*
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* @since 2.2.7
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*/
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int fluid_event_from_midi_event(fluid_event_t *evt, const fluid_midi_event_t *event)
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{
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fluid_return_val_if_fail(event != NULL, FLUID_FAILED);
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int chan = fluid_midi_event_get_channel(event);
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switch (fluid_midi_event_get_type(event))
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{
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case NOTE_OFF:
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fluid_event_noteoff(evt, chan, (short)fluid_midi_event_get_key(event));
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break;
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case NOTE_ON:
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fluid_event_noteon(evt,
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fluid_midi_event_get_channel(event),
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(short)fluid_midi_event_get_key(event),
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(short)fluid_midi_event_get_velocity(event));
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break;
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case CONTROL_CHANGE:
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fluid_event_control_change(evt,
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chan,
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(short)fluid_midi_event_get_control(event),
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(short)fluid_midi_event_get_value(event));
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break;
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case PROGRAM_CHANGE:
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fluid_event_program_change(evt, chan, (short)fluid_midi_event_get_program(event));
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break;
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case PITCH_BEND:
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fluid_event_pitch_bend(evt, chan, fluid_midi_event_get_pitch(event));
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break;
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case CHANNEL_PRESSURE:
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fluid_event_channel_pressure(evt, chan, (short)fluid_midi_event_get_program(event));
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break;
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case KEY_PRESSURE:
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fluid_event_key_pressure(evt,
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chan,
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(short)fluid_midi_event_get_key(event),
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(short)fluid_midi_event_get_value(event));
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break;
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case MIDI_SYSTEM_RESET:
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fluid_event_system_reset(evt);
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break;
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default: /* Not yet implemented */
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return FLUID_FAILED;
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}
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return FLUID_OK;
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}
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/**
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* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
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* sequencer event and adds it to the sequencer queue for sending as soon as possible.
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@ -30,6 +30,7 @@
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#include "fluid_event.h"
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#include "fluidsynth_priv.h"
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#include "fluid_midi.h"
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/***************************************************************
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*
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@ -577,7 +578,87 @@ fluid_event_system_reset(fluid_event_t *evt)
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evt->type = FLUID_SEQ_SYSTEMRESET;
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}
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/**
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* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
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* sequencer event.
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*
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* @param evt returned sequencer event
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* @param event MIDI event
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* @return #FLUID_OK or #FLUID_FAILED
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*
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* @note This function copies the fields of the MIDI event into the provided
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* sequencer event. Calling applications must create the sequencer event and set
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* additional fields such as the source and destination of the sequencer event.
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*
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* @code{.cpp}
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* // ... get MIDI event, e.g. using player_callback()
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*
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* // Send MIDI event to sequencer to play
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* fluid_event_t *evt = new_fluid_event();
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* fluid_event_set_source(evt, -1);
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* fluid_event_set_dest(evt, seqid);
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* fluid_event_from_midi_event(evt, event);
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* fluid_sequencer_send_at(sequencer, evt, 50, 0); // relative time
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* delete_fluid_event(evt);
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* @endcode
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*
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* @since 2.2.7
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*/
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int fluid_event_from_midi_event(fluid_event_t *evt, const fluid_midi_event_t *event)
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{
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fluid_return_val_if_fail(event != NULL, FLUID_FAILED);
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int chan = fluid_midi_event_get_channel(event);
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switch (fluid_midi_event_get_type(event))
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{
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case NOTE_OFF:
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fluid_event_noteoff(evt, chan, (short)fluid_midi_event_get_key(event));
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break;
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case NOTE_ON:
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fluid_event_noteon(evt,
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fluid_midi_event_get_channel(event),
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(short)fluid_midi_event_get_key(event),
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(short)fluid_midi_event_get_velocity(event));
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break;
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case CONTROL_CHANGE:
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fluid_event_control_change(evt,
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chan,
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(short)fluid_midi_event_get_control(event),
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(short)fluid_midi_event_get_value(event));
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break;
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case PROGRAM_CHANGE:
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fluid_event_program_change(evt, chan, (short)fluid_midi_event_get_program(event));
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break;
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case PITCH_BEND:
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fluid_event_pitch_bend(evt, chan, fluid_midi_event_get_pitch(event));
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break;
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case CHANNEL_PRESSURE:
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fluid_event_channel_pressure(evt, chan, (short)fluid_midi_event_get_program(event));
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break;
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case KEY_PRESSURE:
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fluid_event_key_pressure(evt,
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chan,
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(short)fluid_midi_event_get_key(event),
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(short)fluid_midi_event_get_value(event));
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break;
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case MIDI_SYSTEM_RESET:
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fluid_event_system_reset(evt);
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break;
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default: /* Not yet implemented */
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return FLUID_FAILED;
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}
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return FLUID_OK;
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}
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/*
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* Accessing event data
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