Move fluid_event_from_midi_event() to fluid_event.c

This commit is contained in:
derselbst 2022-04-12 10:47:00 +02:00
parent 719b525e2b
commit 757b151601
4 changed files with 82 additions and 84 deletions

View file

@ -117,6 +117,7 @@ FLUIDSYNTH_API void fluid_event_system_reset(fluid_event_t *evt);
FLUIDSYNTH_API void fluid_event_unregistering(fluid_event_t *evt);
FLUIDSYNTH_API void fluid_event_scale(fluid_event_t *evt, double new_scale);
FLUIDSYNTH_API int fluid_event_from_midi_event(fluid_event_t *, const fluid_midi_event_t *);
/* Accessing event data */
FLUIDSYNTH_API int fluid_event_get_type(fluid_event_t *evt);

View file

@ -35,8 +35,6 @@ extern "C" {
FLUIDSYNTH_API
fluid_seq_id_t fluid_sequencer_register_fluidsynth(fluid_sequencer_t *seq, fluid_synth_t *synth);
FLUIDSYNTH_API
int fluid_event_from_midi_event(fluid_event_t *, const fluid_midi_event_t *);
FLUIDSYNTH_API
int fluid_sequencer_add_midi_event_to_buffer(void *data, fluid_midi_event_t *event);
/* @} */

View file

@ -355,88 +355,6 @@ static fluid_seq_id_t get_fluidsynth_dest(fluid_sequencer_t *seq)
return -1;
}
/**
* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
* sequencer event.
*
* @param evt returned sequencer event
* @param event MIDI event
* @return #FLUID_OK or #FLUID_FAILED
*
* @note This function copies the fields of the MIDI event into the provided
* sequencer event. Calling applications must create the sequencer event and set
* additional fields such as the source and destination of the sequencer event.
*
* @code{.cpp}
* // ... get MIDI event, e.g. using player_callback()
*
* // Send MIDI event to sequencer to play
* fluid_event_t *evt = new_fluid_event();
* fluid_event_set_source(evt, -1);
* fluid_event_set_dest(evt, seqid);
* fluid_event_from_midi_event(evt, event);
* fluid_sequencer_send_at(sequencer, evt, 50, 0); // relative time
* delete_fluid_event(evt);
* @endcode
*
* @since 2.2.7
*/
int fluid_event_from_midi_event(fluid_event_t *evt, const fluid_midi_event_t *event)
{
fluid_return_val_if_fail(event != NULL, FLUID_FAILED);
int chan = fluid_midi_event_get_channel(event);
switch (fluid_midi_event_get_type(event))
{
case NOTE_OFF:
fluid_event_noteoff(evt, chan, (short)fluid_midi_event_get_key(event));
break;
case NOTE_ON:
fluid_event_noteon(evt,
fluid_midi_event_get_channel(event),
(short)fluid_midi_event_get_key(event),
(short)fluid_midi_event_get_velocity(event));
break;
case CONTROL_CHANGE:
fluid_event_control_change(evt,
chan,
(short)fluid_midi_event_get_control(event),
(short)fluid_midi_event_get_value(event));
break;
case PROGRAM_CHANGE:
fluid_event_program_change(evt, chan, (short)fluid_midi_event_get_program(event));
break;
case PITCH_BEND:
fluid_event_pitch_bend(evt, chan, fluid_midi_event_get_pitch(event));
break;
case CHANNEL_PRESSURE:
fluid_event_channel_pressure(evt, chan, (short)fluid_midi_event_get_program(event));
break;
case KEY_PRESSURE:
fluid_event_key_pressure(evt,
chan,
(short)fluid_midi_event_get_key(event),
(short)fluid_midi_event_get_value(event));
break;
case MIDI_SYSTEM_RESET:
fluid_event_system_reset(evt);
break;
default: /* Not yet implemented */
return FLUID_FAILED;
}
return FLUID_OK;
}
/**
* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
* sequencer event and adds it to the sequencer queue for sending as soon as possible.

View file

@ -30,6 +30,7 @@
#include "fluid_event.h"
#include "fluidsynth_priv.h"
#include "fluid_midi.h"
/***************************************************************
*
@ -577,7 +578,87 @@ fluid_event_system_reset(fluid_event_t *evt)
evt->type = FLUID_SEQ_SYSTEMRESET;
}
/**
* Transforms an incoming MIDI event (from a MIDI driver or MIDI router) to a
* sequencer event.
*
* @param evt returned sequencer event
* @param event MIDI event
* @return #FLUID_OK or #FLUID_FAILED
*
* @note This function copies the fields of the MIDI event into the provided
* sequencer event. Calling applications must create the sequencer event and set
* additional fields such as the source and destination of the sequencer event.
*
* @code{.cpp}
* // ... get MIDI event, e.g. using player_callback()
*
* // Send MIDI event to sequencer to play
* fluid_event_t *evt = new_fluid_event();
* fluid_event_set_source(evt, -1);
* fluid_event_set_dest(evt, seqid);
* fluid_event_from_midi_event(evt, event);
* fluid_sequencer_send_at(sequencer, evt, 50, 0); // relative time
* delete_fluid_event(evt);
* @endcode
*
* @since 2.2.7
*/
int fluid_event_from_midi_event(fluid_event_t *evt, const fluid_midi_event_t *event)
{
fluid_return_val_if_fail(event != NULL, FLUID_FAILED);
int chan = fluid_midi_event_get_channel(event);
switch (fluid_midi_event_get_type(event))
{
case NOTE_OFF:
fluid_event_noteoff(evt, chan, (short)fluid_midi_event_get_key(event));
break;
case NOTE_ON:
fluid_event_noteon(evt,
fluid_midi_event_get_channel(event),
(short)fluid_midi_event_get_key(event),
(short)fluid_midi_event_get_velocity(event));
break;
case CONTROL_CHANGE:
fluid_event_control_change(evt,
chan,
(short)fluid_midi_event_get_control(event),
(short)fluid_midi_event_get_value(event));
break;
case PROGRAM_CHANGE:
fluid_event_program_change(evt, chan, (short)fluid_midi_event_get_program(event));
break;
case PITCH_BEND:
fluid_event_pitch_bend(evt, chan, fluid_midi_event_get_pitch(event));
break;
case CHANNEL_PRESSURE:
fluid_event_channel_pressure(evt, chan, (short)fluid_midi_event_get_program(event));
break;
case KEY_PRESSURE:
fluid_event_key_pressure(evt,
chan,
(short)fluid_midi_event_get_key(event),
(short)fluid_midi_event_get_value(event));
break;
case MIDI_SYSTEM_RESET:
fluid_event_system_reset(evt);
break;
default: /* Not yet implemented */
return FLUID_FAILED;
}
return FLUID_OK;
}
/*
* Accessing event data