Make sfont unloading test a bit more stable

This commit is contained in:
derselbst 2021-02-27 16:28:46 +01:00
parent 7e325c6f4b
commit 6771f51178

View file

@ -6,6 +6,7 @@
void wait_and_free(fluid_synth_t* synth, int id, const char* calling_func)
{
int i;
fluid_list_t *list, *list_orig;
list_orig = list = synth->fonts_to_be_unloaded;
synth->fonts_to_be_unloaded = NULL;
@ -15,12 +16,13 @@ void wait_and_free(fluid_synth_t* synth, int id, const char* calling_func)
{
fluid_timer_t* timer = fluid_list_get(list);
FLUID_LOG(FLUID_INFO, "%s(): Start waiting for soundfont %d to unload", calling_func, id);
if(fluid_timer_is_running(timer))
for(i = 0; fluid_timer_is_running(timer) && i < 5; i++)
{
/* timer still running, wait a bit*/
fluid_msleep(2 * fluid_timer_get_interval(timer));
TEST_ASSERT(!fluid_timer_is_running(timer));
/* timer still running, wait a bit */
fluid_msleep(fluid_timer_get_interval(timer));
}
// In worst case we've waited 5*timer_interval, i.e. soundfont should be really unloaded by now.
TEST_ASSERT(!fluid_timer_is_running(timer));
delete_fluid_timer(timer);
FLUID_LOG(FLUID_INFO, "%s(): End waiting for soundfont %d to unload", calling_func, id);
}