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Make sfont unloading test a bit more stable
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parent
7e325c6f4b
commit
6771f51178
1 changed files with 6 additions and 4 deletions
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@ -6,6 +6,7 @@
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void wait_and_free(fluid_synth_t* synth, int id, const char* calling_func)
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{
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int i;
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fluid_list_t *list, *list_orig;
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list_orig = list = synth->fonts_to_be_unloaded;
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synth->fonts_to_be_unloaded = NULL;
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@ -15,12 +16,13 @@ void wait_and_free(fluid_synth_t* synth, int id, const char* calling_func)
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{
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fluid_timer_t* timer = fluid_list_get(list);
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FLUID_LOG(FLUID_INFO, "%s(): Start waiting for soundfont %d to unload", calling_func, id);
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if(fluid_timer_is_running(timer))
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for(i = 0; fluid_timer_is_running(timer) && i < 5; i++)
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{
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/* timer still running, wait a bit*/
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fluid_msleep(2 * fluid_timer_get_interval(timer));
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TEST_ASSERT(!fluid_timer_is_running(timer));
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/* timer still running, wait a bit */
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fluid_msleep(fluid_timer_get_interval(timer));
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}
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// In worst case we've waited 5*timer_interval, i.e. soundfont should be really unloaded by now.
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TEST_ASSERT(!fluid_timer_is_running(timer));
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delete_fluid_timer(timer);
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FLUID_LOG(FLUID_INFO, "%s(): End waiting for soundfont %d to unload", calling_func, id);
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}
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