mention ladspa functions in API docs

This commit is contained in:
derselbst 2017-11-27 18:30:20 +01:00
parent 73806d653c
commit 5bc1f57ec5
2 changed files with 12 additions and 0 deletions

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@ -106,6 +106,7 @@ Changes in FluidSynth 2.0.0 concerning developers:
- add individual chorus setters: fluid_synth_set_chorus_nr(), fluid_synth_set_chorus_level(), fluid_synth_set_chorus_speed(), fluid_synth_set_chorus_depth(), fluid_synth_set_chorus_type()
- introduce a separate data type for sequencer client IDs: #fluid_seq_id_t
- add file callback struct to _fluid_sfloader_t and expose new_fluid_defsfloader() to enable soundfont loading from memory ( see fluid_sfload_mem.c )
- expose functions to manipulate the ladspa effects unit (see ladspa.h)
\section NewIn1_1_9 Whats new in 1.1.9?

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@ -25,6 +25,17 @@
extern "C" {
#endif
/**
* @file ladspa.h
* @brief Functions for manipulating the ladspa effects unit
*
* This header defines useful functions for programatically manipulating the ladspa
* effects unit of the synth that can be retrieved via fluid_synth_get_ladspa_fx().
*
* Using any of those functions requires fluidsynth to be compiled with ladspa support.
* Else all of those functions are useless dummies.
*/
FLUIDSYNTH_API int fluid_ladspa_is_active(fluid_ladspa_fx_t *fx);
FLUIDSYNTH_API int fluid_ladspa_activate(fluid_ladspa_fx_t *fx);
FLUIDSYNTH_API int fluid_ladspa_deactivate(fluid_ladspa_fx_t *fx);