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mention ladspa functions in API docs
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@ -106,6 +106,7 @@ Changes in FluidSynth 2.0.0 concerning developers:
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- add individual chorus setters: fluid_synth_set_chorus_nr(), fluid_synth_set_chorus_level(), fluid_synth_set_chorus_speed(), fluid_synth_set_chorus_depth(), fluid_synth_set_chorus_type()
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- introduce a separate data type for sequencer client IDs: #fluid_seq_id_t
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- add file callback struct to _fluid_sfloader_t and expose new_fluid_defsfloader() to enable soundfont loading from memory ( see fluid_sfload_mem.c )
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- expose functions to manipulate the ladspa effects unit (see ladspa.h)
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\section NewIn1_1_9 Whats new in 1.1.9?
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@ -25,6 +25,17 @@
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extern "C" {
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#endif
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/**
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* @file ladspa.h
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* @brief Functions for manipulating the ladspa effects unit
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*
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* This header defines useful functions for programatically manipulating the ladspa
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* effects unit of the synth that can be retrieved via fluid_synth_get_ladspa_fx().
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*
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* Using any of those functions requires fluidsynth to be compiled with ladspa support.
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* Else all of those functions are useless dummies.
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*/
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FLUIDSYNTH_API int fluid_ladspa_is_active(fluid_ladspa_fx_t *fx);
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FLUIDSYNTH_API int fluid_ladspa_activate(fluid_ladspa_fx_t *fx);
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FLUIDSYNTH_API int fluid_ladspa_deactivate(fluid_ladspa_fx_t *fx);
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