Rename default_balance_mod to custom_balance_mod

This commit is contained in:
Marcus Weseloh 2018-01-04 12:31:22 +01:00
parent ff3e918d47
commit 52cc645e7e

View file

@ -138,7 +138,7 @@ static fluid_mod_t default_expr_mod; /* SF2.01 section 8.4.7 */
static fluid_mod_t default_reverb_mod; /* SF2.01 section 8.4.8 */ static fluid_mod_t default_reverb_mod; /* SF2.01 section 8.4.8 */
static fluid_mod_t default_chorus_mod; /* SF2.01 section 8.4.9 */ static fluid_mod_t default_chorus_mod; /* SF2.01 section 8.4.9 */
static fluid_mod_t default_pitch_bend_mod; /* SF2.01 section 8.4.10 */ static fluid_mod_t default_pitch_bend_mod; /* SF2.01 section 8.4.10 */
static fluid_mod_t default_balance_mod; /* Non-standard modulator */ static fluid_mod_t custom_balance_mod; /* Non-standard modulator */
/* reverb presets */ /* reverb presets */
static const fluid_revmodel_presets_t revmodel_preset[] = { static const fluid_revmodel_presets_t revmodel_preset[] = {
@ -412,15 +412,15 @@ fluid_synth_init(void)
/* Non-standard MIDI continuous controller 8 to channel stereo balance */ /* Non-standard MIDI continuous controller 8 to channel stereo balance */
fluid_mod_set_source1(&default_balance_mod, BALANCE_MSB, /* Index=8 */ fluid_mod_set_source1(&custom_balance_mod, BALANCE_MSB, /* Index=8 */
FLUID_MOD_CC /* CC=1 */ FLUID_MOD_CC /* CC=1 */
| FLUID_MOD_LINEAR /* type=0 */ | FLUID_MOD_LINEAR /* type=0 */
| FLUID_MOD_BIPOLAR /* P=1 */ | FLUID_MOD_BIPOLAR /* P=1 */
| FLUID_MOD_POSITIVE /* D=0 */ | FLUID_MOD_POSITIVE /* D=0 */
); );
fluid_mod_set_source2(&default_balance_mod, 0, 0); fluid_mod_set_source2(&custom_balance_mod, 0, 0);
fluid_mod_set_dest(&default_balance_mod, GEN_BALANCE); /* Destination: stereo balance */ fluid_mod_set_dest(&custom_balance_mod, GEN_BALANCE); /* Destination: stereo balance */
fluid_mod_set_amount(&default_balance_mod, 1000.0); /* Amount: 1000 tens of a percent */ fluid_mod_set_amount(&custom_balance_mod, 1000.0); /* Amount: 1000 tens of a percent */
} }
static FLUID_INLINE unsigned int fluid_synth_get_ticks(fluid_synth_t* synth) static FLUID_INLINE unsigned int fluid_synth_get_ticks(fluid_synth_t* synth)
@ -707,7 +707,7 @@ new_fluid_synth(fluid_settings_t *settings)
fluid_synth_add_default_mod(synth, &default_reverb_mod, FLUID_SYNTH_ADD); fluid_synth_add_default_mod(synth, &default_reverb_mod, FLUID_SYNTH_ADD);
fluid_synth_add_default_mod(synth, &default_chorus_mod, FLUID_SYNTH_ADD); fluid_synth_add_default_mod(synth, &default_chorus_mod, FLUID_SYNTH_ADD);
fluid_synth_add_default_mod(synth, &default_pitch_bend_mod, FLUID_SYNTH_ADD); fluid_synth_add_default_mod(synth, &default_pitch_bend_mod, FLUID_SYNTH_ADD);
fluid_synth_add_default_mod(synth, &default_balance_mod, FLUID_SYNTH_ADD); fluid_synth_add_default_mod(synth, &custom_balance_mod, FLUID_SYNTH_ADD);
/* Create and initialize the Fx unit.*/ /* Create and initialize the Fx unit.*/
fluid_settings_getint(settings, "synth.ladspa.active", &with_ladspa); fluid_settings_getint(settings, "synth.ladspa.active", &with_ladspa);