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Reapply "make struct _fluid_ladspa_fx_t opaque" effects from 5afb1a854b
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9f6ef4e67e
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2 changed files with 110 additions and 109 deletions
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@ -31,6 +31,115 @@
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#include "fluid_sys.h"
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#include <dlfcn.h>
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#include <math.h>
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#include <ladspa.h>
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#define FLUID_LADSPA_MAX_LIBS 100
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#define FLUID_LADSPA_MAX_EFFECTS 100
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#define FLUID_LADSPA_MAX_NODES 100
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#define FLUID_LADSPA_MAX_PATH_LENGTH 512
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typedef enum _fluid_ladspa_state_t {
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FLUID_LADSPA_INACTIVE = 0,
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FLUID_LADSPA_ACTIVE,
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FLUID_LADSPA_RUNNING
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} fluid_ladspa_state_t;
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typedef enum _fluid_ladspa_dir_t {
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FLUID_LADSPA_INPUT,
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FLUID_LADSPA_OUTPUT,
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} fluid_ladspa_dir_t;
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typedef enum _fluid_ladspa_node_type_t {
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FLUID_LADSPA_NODE_AUDIO = 1,
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FLUID_LADSPA_NODE_CONTROL = 2,
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FLUID_LADSPA_NODE_EFFECT = 4,
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FLUID_LADSPA_NODE_HOST = 8,
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FLUID_LADSPA_NODE_USER = 16,
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} fluid_ladspa_node_type_t;
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typedef struct _fluid_ladspa_lib_t
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{
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char *filename;
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void *dlib;
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LADSPA_Descriptor_Function descriptor;
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} fluid_ladspa_lib_t;
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typedef struct _fluid_ladspa_node_t
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{
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char *name;
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fluid_ladspa_node_type_t type;
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/* The buffer that LADSPA effects read and/or write to.
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* If FluidSynth has been compiled WITH_FLOAT, then this
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* points to the host buffer, otherwise it's a separate
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* buffer. */
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LADSPA_Data *effect_buffer;
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/* Only set for host nodes, points to the host buffer */
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fluid_real_t *host_buffer;
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int num_inputs;
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int num_outputs;
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} fluid_ladspa_node_t;
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typedef struct _fluid_ladspa_effect_t
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{
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char *name;
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/* The descriptor defines the plugin implementation, the
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* handle points to an instance of that plugin */
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const LADSPA_Descriptor *desc;
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LADSPA_Handle *handle;
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int active;
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/* Decides if we should call the run (mix = 0) or run_adding (mix = 1)
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* plugin interface */
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int mix;
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/* Used to keep track of the port connection state */
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fluid_ladspa_node_t **port_nodes;
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} fluid_ladspa_effect_t;
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struct _fluid_ladspa_fx_t
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{
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unsigned long sample_rate;
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/* The buffer size for all audio buffers */
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int buffer_size;
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fluid_ladspa_lib_t *libs[FLUID_LADSPA_MAX_LIBS];
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int num_libs;
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fluid_ladspa_node_t *nodes[FLUID_LADSPA_MAX_NODES];
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int num_nodes;
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/* Pointers to host nodes in nodes array */
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fluid_ladspa_node_t *host_nodes[FLUID_LADSPA_MAX_NODES];
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int num_host_nodes;
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/* Pointers to user audio nodes in nodes array */
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fluid_ladspa_node_t *audio_nodes[FLUID_LADSPA_MAX_NODES];
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int num_audio_nodes;
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fluid_ladspa_effect_t *effects[FLUID_LADSPA_MAX_EFFECTS];
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int num_effects;
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fluid_rec_mutex_t api_mutex;
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fluid_atomic_int_t state;
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int pending_deactivation;
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fluid_cond_mutex_t *run_finished_mutex;
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fluid_cond_t *run_finished_cond;
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};
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#define LADSPA_API_ENTER(_fx) (fluid_rec_mutex_lock((_fx)->api_mutex))
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@ -28,116 +28,8 @@
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#include "fluidsynth_priv.h"
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#ifdef LADSPA
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#include <ladspa.h>
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#define FLUID_LADSPA_MAX_LIBS 100
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#define FLUID_LADSPA_MAX_EFFECTS 100
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#define FLUID_LADSPA_MAX_NODES 100
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#define FLUID_LADSPA_MAX_PATH_LENGTH 512
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typedef enum _fluid_ladspa_state_t {
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FLUID_LADSPA_INACTIVE = 0,
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FLUID_LADSPA_ACTIVE,
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FLUID_LADSPA_RUNNING
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} fluid_ladspa_state_t;
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typedef enum _fluid_ladspa_dir_t {
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FLUID_LADSPA_INPUT,
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FLUID_LADSPA_OUTPUT,
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} fluid_ladspa_dir_t;
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typedef enum _fluid_ladspa_node_type_t {
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FLUID_LADSPA_NODE_AUDIO = 1,
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FLUID_LADSPA_NODE_CONTROL = 2,
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FLUID_LADSPA_NODE_EFFECT = 4,
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FLUID_LADSPA_NODE_HOST = 8,
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FLUID_LADSPA_NODE_USER = 16,
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} fluid_ladspa_node_type_t;
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typedef struct _fluid_ladspa_lib_t
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{
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char *filename;
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void *dlib;
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LADSPA_Descriptor_Function descriptor;
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} fluid_ladspa_lib_t;
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typedef struct _fluid_ladspa_node_t
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{
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char *name;
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fluid_ladspa_node_type_t type;
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/* The buffer that LADSPA effects read and/or write to.
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* If FluidSynth has been compiled WITH_FLOAT, then this
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* points to the host buffer, otherwise it's a separate
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* buffer. */
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LADSPA_Data *effect_buffer;
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/* Only set for host nodes, points to the host buffer */
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fluid_real_t *host_buffer;
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int num_inputs;
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int num_outputs;
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} fluid_ladspa_node_t;
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typedef struct _fluid_ladspa_effect_t
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{
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char *name;
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/* The descriptor defines the plugin implementation, the
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* handle points to an instance of that plugin */
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const LADSPA_Descriptor *desc;
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LADSPA_Handle *handle;
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int active;
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/* Decides if we should call the run (mix = 0) or run_adding (mix = 1)
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* plugin interface */
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int mix;
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/* Used to keep track of the port connection state */
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fluid_ladspa_node_t **port_nodes;
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} fluid_ladspa_effect_t;
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typedef struct _fluid_ladspa_fx_t
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{
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unsigned long sample_rate;
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/* The buffer size for all audio buffers */
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int buffer_size;
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fluid_ladspa_lib_t *libs[FLUID_LADSPA_MAX_LIBS];
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int num_libs;
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fluid_ladspa_node_t *nodes[FLUID_LADSPA_MAX_NODES];
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int num_nodes;
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/* Pointers to host nodes in nodes array */
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fluid_ladspa_node_t *host_nodes[FLUID_LADSPA_MAX_NODES];
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int num_host_nodes;
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/* Pointers to user audio nodes in nodes array */
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fluid_ladspa_node_t *audio_nodes[FLUID_LADSPA_MAX_NODES];
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int num_audio_nodes;
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fluid_ladspa_effect_t *effects[FLUID_LADSPA_MAX_EFFECTS];
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int num_effects;
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fluid_rec_mutex_t api_mutex;
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fluid_atomic_int_t state;
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int pending_deactivation;
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fluid_cond_mutex_t *run_finished_mutex;
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fluid_cond_t *run_finished_cond;
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} fluid_ladspa_fx_t;
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typedef struct _fluid_ladspa_fx_t fluid_ladspa_fx_t;
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fluid_ladspa_fx_t *new_fluid_ladspa_fx(fluid_real_t sample_rate, int buffer_size);
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void delete_fluid_ladspa_fx(fluid_ladspa_fx_t *fx);
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