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https://github.com/ZDoom/fluidsynth.git
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Make use of fluid_tuning_set_name where appropriate
Also add memory allocation error checks and initialize fluid_tuning_t after allocation.
This commit is contained in:
parent
c605380aa8
commit
432929c18c
2 changed files with 15 additions and 17 deletions
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@ -34,11 +34,11 @@ fluid_tuning_t* new_fluid_tuning(const char* name, int bank, int prog)
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FLUID_LOG(FLUID_PANIC, "Out of memory");
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return NULL;
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}
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FLUID_MEMSET(tuning, 0, sizeof(fluid_tuning_t));
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tuning->name = NULL;
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if (name != NULL) {
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tuning->name = FLUID_STRDUP(name);
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if (fluid_tuning_set_name(tuning, name) != FLUID_OK) {
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delete_fluid_tuning(tuning);
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return NULL;
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}
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tuning->bank = bank;
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@ -66,19 +66,12 @@ fluid_tuning_duplicate (fluid_tuning_t *tuning)
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FLUID_LOG (FLUID_PANIC, "Out of memory");
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return NULL;
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}
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FLUID_MEMSET(new_tuning, 0, sizeof(fluid_tuning_t));
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if (tuning->name)
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{
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new_tuning->name = FLUID_STRDUP (tuning->name);
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if (!new_tuning->name)
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{
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FLUID_FREE (new_tuning);
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FLUID_LOG (FLUID_PANIC, "Out of memory");
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return NULL;
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}
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if (fluid_tuning_set_name(new_tuning, tuning->name) != FLUID_OK) {
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delete_fluid_tuning(new_tuning);
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return NULL;
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}
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else new_tuning->name = NULL;
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new_tuning->bank = tuning->bank;
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new_tuning->prog = tuning->prog;
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@ -129,7 +122,7 @@ fluid_tuning_unref (fluid_tuning_t *tuning, int count)
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else return FALSE;
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}
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void fluid_tuning_set_name(fluid_tuning_t* tuning, char* name)
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int fluid_tuning_set_name(fluid_tuning_t* tuning, const char* name)
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{
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if (tuning->name != NULL) {
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FLUID_FREE(tuning->name);
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@ -137,7 +130,12 @@ void fluid_tuning_set_name(fluid_tuning_t* tuning, char* name)
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}
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if (name != NULL) {
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tuning->name = FLUID_STRDUP(name);
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if (tuning->name == NULL) {
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FLUID_LOG(FLUID_ERR, "Out of memory");
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return FLUID_FAILED;
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}
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}
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return FLUID_OK;
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}
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char* fluid_tuning_get_name(fluid_tuning_t* tuning)
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@ -48,7 +48,7 @@ fluid_tuning_t *fluid_tuning_duplicate (fluid_tuning_t *tuning);
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void fluid_tuning_ref (fluid_tuning_t *tuning);
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int fluid_tuning_unref (fluid_tuning_t *tuning, int count);
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void fluid_tuning_set_name(fluid_tuning_t* tuning, char* name);
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int fluid_tuning_set_name(fluid_tuning_t* tuning, const char* name);
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char* fluid_tuning_get_name(fluid_tuning_t* tuning);
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#define fluid_tuning_get_bank(_t) ((_t)->bank)
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