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Define _WIN32_WINNT during compilation (#871)
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parent
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commit
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2 changed files with 41 additions and 23 deletions
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@ -4,25 +4,23 @@
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# https://docs.microsoft.com/azure/devops/pipelines/apps/c-cpp/gcc
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jobs:
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- job: Windows
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- job: WindowsXP
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variables:
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toolset: v141_xp
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strategy:
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matrix:
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XP_x86:
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x86:
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platform: Win32
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toolset: v141_xp
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gtk-bundle: $(gtk-bundle-x86)
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libsndfile-url: $(libsndfile-url-x86)
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artifact-prefix: "fluidsynth"
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imageName: 'windows-2019'
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XP_x64:
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x64:
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platform: x64
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toolset: v141_xp
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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artifact-prefix: "fluidsynth"
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imageName: 'windows-2019'
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pool:
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vmImage: $(imageName)
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vmImage: 'windows-2019'
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steps:
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- task: DownloadBuildArtifacts@0
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inputs:
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@ -56,7 +54,7 @@ jobs:
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SET "PATH=d:\deps\bin;%PATH%"
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pkg-config --list-all
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mkdir build && cd build || exit -1
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cmake -Werror=dev -A $(platform) -T $(toolset) -DCMAKE_INSTALL_PREFIX=$(Build.ArtifactStagingDirectory) -Denable-readline=0 -Denable-floats=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 .. || exit -1
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cmake -Werror=dev -A $(platform) -T $(toolset) -DCMAKE_INSTALL_PREFIX=$(Build.ArtifactStagingDirectory) -Denable-readline=0 -Denable-floats=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 -Dwindows-version=0x0501 .. || exit -1
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cmake --build . --config Release || exit -1
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displayName: 'Compile fluidsynth'
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- script: |
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@ -81,34 +79,28 @@ jobs:
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pathtoPublish: $(Build.ArtifactStagingDirectory)
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artifactName: $(artifact-prefix)-$(platform)
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- job: WindowsCI
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- job: Windows10
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variables:
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toolset: v142
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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strategy:
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matrix:
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default:
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CMAKE_FLAGS:
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CMAKE_CONFIG: Release
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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debug_prof:
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CMAKE_FLAGS: -Denable-profiling=1 -Denable-trap-on-fpe=1 -Denable-fpe-check=1
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CMAKE_CONFIG: Debug
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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no_network:
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CMAKE_FLAGS: -Denable-network=0
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CMAKE_CONFIG: Release
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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static_lib:
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CMAKE_FLAGS: -DBUILD_SHARED_LIBS=0
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CMAKE_CONFIG: Release
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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minimal:
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CMAKE_FLAGS: -Denable-ipv6=0 -Denable-network=0 -Denable-aufile=0 -Denable-dbus=0 -Denable-threads=0 -Denable-winmidi=0 -Denable-waveout=0 -Denable-dsound=0 -Denable-libsndfile=0 -Denable-floats=1
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CMAKE_CONFIG: Release
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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pool:
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vmImage: 'windows-2019'
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steps:
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@ -129,7 +121,7 @@ jobs:
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@ECHO ON
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SET "PATH=d:\deps\bin;%PATH%"
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mkdir build && cd build || exit -1
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cmake -Werror=dev -A x64 -DCMAKE_BUILD_TYPE=$(CMAKE_CONFIG) -DCMAKE_VERBOSE_MAKEFILE=1 $(CMAKE_FLAGS) -DNO_GUI=1 .. || exit -1
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cmake -Werror=dev -A x64 -T $(toolset) -DCMAKE_BUILD_TYPE=$(CMAKE_CONFIG) -DCMAKE_VERBOSE_MAKEFILE=1 $(CMAKE_FLAGS) -DNO_GUI=1 -Dwindows-version=0x0A00 .. || exit -1
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cmake --build . --config $(CMAKE_CONFIG) || exit -1
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displayName: 'Compile fluidsynth'
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- script: |
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@ -140,6 +132,8 @@ jobs:
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displayName: 'Execute Unittests'
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- job: WindowsMinGW
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variables:
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artifact-prefix: "fluidsynth-mingw"
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strategy:
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matrix:
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x86:
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@ -148,14 +142,12 @@ jobs:
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gtk-bundle: $(gtk-bundle-x86)
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libsndfile-url: $(libsndfile-url-x86)
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mingw-url: $(mingw-url-x86)
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artifact-prefix: "fluidsynth-mingw"
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x64:
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CMAKE_FLAGS:
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platform: x64
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gtk-bundle: $(gtk-bundle-x64)
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libsndfile-url: $(libsndfile-url-x64)
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mingw-url: $(mingw-url-x64)
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artifact-prefix: "fluidsynth-mingw"
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pool:
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vmImage: 'windows-2019'
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steps:
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@ -263,6 +263,32 @@ unset ( MINGW32 CACHE )
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if ( WIN32 )
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include ( CheckIncludeFiles )
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# We have to set _WIN32_WINNT to make sure CMake gets correct results when probing for functions.
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# windows-version is supposed to be non-official variable that can be used to tweak the Windows target version.
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# Its value defaults to the Windows Version we are compiling for.
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if ( NOT windows-version )
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if(${CMAKE_SYSTEM_VERSION} EQUAL 10) # Windows 10
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set ( windows-version "0x0A00" )
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elseif(${CMAKE_SYSTEM_VERSION} EQUAL 6.3) # Windows 8.1
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set ( windows-version "0x0603" )
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elseif(${CMAKE_SYSTEM_VERSION} EQUAL 6.2) # Windows 8
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set ( windows-version "0x0602" )
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elseif(${CMAKE_SYSTEM_VERSION} EQUAL 6.1) # Windows 7
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set ( windows-version "0x0601" )
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elseif(${CMAKE_SYSTEM_VERSION} EQUAL 6.0) # Windows Vista
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set ( windows-version "0x0600" )
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elseif(${CMAKE_SYSTEM_VERSION} EQUAL 5.1) # Windows XP
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set ( windows-version "0x0501" )
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else()
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set ( windows-version "0x0400" )
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endif()
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endif ()
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message ( STATUS "Targetting Windows Version ${windows-version}" )
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add_definitions ( -D _WIN32_WINNT=${windows-version} )
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add_definitions ( -D WINVER=${windows-version} )
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list ( APPEND CMAKE_REQUIRED_DEFINITIONS "-DWINVER=${windows-version}" )
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list ( APPEND CMAKE_REQUIRED_DEFINITIONS "-D_WIN32_WINNT=${windows-version}" )
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# Check presence of MS include files
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check_include_file ( windows.h HAVE_WINDOWS_H )
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check_include_file ( io.h HAVE_IO_H )
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