mirror of
https://github.com/ZDoom/fluidsynth.git
synced 2024-11-14 00:20:41 +00:00
Adding seamless attack transition for legato notes.
Since v 2.1 ,as recommended by soundfont 2.01/2.4 spec ATTACK section is convex. So, when skiping from a section above ATTACK to ATTACK, it is necessary to correct current modulation envelope value to get seamless transition.
This commit is contained in:
parent
8d8e7ecd20
commit
3db36117a1
1 changed files with 21 additions and 6 deletions
|
@ -675,11 +675,12 @@ static FLUID_INLINE void fluid_rvoice_local_retrigger_attack(fluid_rvoice_t *voi
|
|||
DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_multi_retrigger_attack)
|
||||
{
|
||||
fluid_rvoice_t *voice = obj;
|
||||
int section = fluid_adsr_env_get_section(&voice->envlfo.volenv);
|
||||
int section; /* volume or modulation section */
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
Section skip for volume envelope
|
||||
--------------------------------------------------------------------------*/
|
||||
section = fluid_adsr_env_get_section(&voice->envlfo.volenv);
|
||||
if(section >= FLUID_VOICE_ENVHOLD)
|
||||
{
|
||||
/* DECAY, SUSTAIN,RELEASE section use logarithmic scaling. Calculates new
|
||||
|
@ -697,16 +698,30 @@ DECLARE_FLUID_RVOICE_FUNCTION(fluid_rvoice_multi_retrigger_attack)
|
|||
/* skips to Attack section from any section */
|
||||
/* Update vol and attack data */
|
||||
fluid_rvoice_local_retrigger_attack(voice);
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
Section skip for modulation envelope
|
||||
--------------------------------------------------------------------------*/
|
||||
section = fluid_adsr_env_get_section(&voice->envlfo.modenv);
|
||||
if(section >= FLUID_VOICE_ENVHOLD)
|
||||
{
|
||||
/* DECAY, SUSTAIN,RELEASE section use linear scaling.
|
||||
Since v 2.1 , as recommended by soundfont 2.01/2.4 spec, ATTACK section
|
||||
uses convex shape (see fluid_rvoice_write() - fluid_convex()).
|
||||
Calculate new modenv value (new_value) for seamless attack transition.
|
||||
Here we need the inverse of fluid_convex() function defined as:
|
||||
new_value = pow(10, (1 - current_val) . FLUID_PEAK_ATTENUATION / -200 . 2.0)
|
||||
For performance reason we use fluid_cb2amp(Val) = pow(10, val/-200) with
|
||||
val = (1 – current_val) . FLUID_PEAK_ATTENUATION / 2.0
|
||||
*/
|
||||
fluid_real_t new_value; /* new modenv value */
|
||||
new_value = fluid_cb2amp((1.0f - fluid_adsr_env_get_val(&voice->envlfo.modenv))
|
||||
* FLUID_PEAK_ATTENUATION / 2.0);
|
||||
fluid_clip(new_value, 0.0, 1.0);
|
||||
fluid_adsr_env_set_val(&voice->envlfo.modenv, new_value);
|
||||
}
|
||||
/* Skips from any section to ATTACK section */
|
||||
fluid_adsr_env_set_section(&voice->envlfo.modenv, FLUID_VOICE_ENVATTACK);
|
||||
/* Actually (v 1.1.6) all sections are linear, so there is no need to
|
||||
correct val value. However soundfont 2.01/2.4 spec. says that Attack should
|
||||
be convex (see issue #153 from Christian Collins). In the case Attack
|
||||
section would be changed to a non linear shape it will be necessary to do
|
||||
a correction for seamless val transition. Here is the place to do this */
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in a new issue