diff --git a/doc/fluidsynth_fx.c b/doc/fluidsynth_fx.c index ab18f9d5..5ce102cf 100644 --- a/doc/fluidsynth_fx.c +++ b/doc/fluidsynth_fx.c @@ -70,7 +70,7 @@ int fx_function(void *data, int len, } /* Apply your effects here. In this example, the gain is - * applied to all the output buffers. */ + * applied to all the dry-audio output buffers. */ for(i = 0; i < nout; i++) { float *out_i = out[i]; @@ -81,6 +81,7 @@ int fx_function(void *data, int len, } } + /* Apply the same effect to all available effect buffer. */ for(i = 0; i < nfx; i++) { float *fx_i = fx[i];