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Workaround for jack sample rate mismatch (#607)
During the creation of a jack audio driver, it is checked whether the sample-rate of the settings object matches jack's rate. If not, it was adjusted previously via fluid_synth_set_sample_rate(). Due to the deprecation of that function and removal of real-time capability of the synth.sample-rate setting, a regression was introduced in 5fbddcecc3
causing the synth's sample-rate to be not updated.
This workaround obtains the synth via the settings instance and for now calls the deprecated sample-rate set function.
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ba71d6ad9e
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7 changed files with 108 additions and 13 deletions
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@ -294,7 +294,9 @@ find_fluid_audio_driver(fluid_settings_t *settings)
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* @return The new audio driver instance.
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*
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* Creates a new audio driver for a given \p synth instance with a defined set
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* of configuration \p settings.
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* of configuration \p settings. The \p settings instance must be the same that
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* you have passed to new_fluid_synth() when creating the \p synth instance.
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* Otherwise the behaviour is undefined.
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*
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* @note As soon as an audio driver is created, the \p synth starts rendering audio.
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* This means that all necessary sound-setup should be completed after this point,
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@ -331,8 +333,10 @@ new_fluid_audio_driver(fluid_settings_t *settings, fluid_synth_t *synth)
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* @return The new audio driver instance.
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*
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* Like new_fluid_audio_driver() but allows for custom audio processing before
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* audio is sent to audio driver. It is the responsibility of the callback
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* \p func to render the audio into the buffers.
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* audio is sent to audio driver. It is the responsibility of the callback
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* \p func to render the audio into the buffers. If \p func uses a fluid_synth_t \p synth,
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* the \p settings instance must be the same that you have passed to new_fluid_synth()
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* when creating the \p synth instance. Otherwise the behaviour is undefined.
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*
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* @note Not as efficient as new_fluid_audio_driver().
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*
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@ -119,6 +119,7 @@ fluid_audio_driver_t *new_fluid_jack_audio_driver2(fluid_settings_t *settings,
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fluid_audio_func_t func, void *data);
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void delete_fluid_jack_audio_driver(fluid_audio_driver_t *p);
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void fluid_jack_audio_driver_settings(fluid_settings_t *settings);
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int fluid_jack_obtain_synth(fluid_settings_t *settings, fluid_synth_t **synth);
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#endif
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#if SNDMAN_SUPPORT
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@ -484,7 +484,6 @@ fluid_jack_client_register_ports(void *driver, int isaudio, jack_client_t *clien
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}
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}
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/* Adjust sample rate to match JACK's */
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jack_srate = jack_get_sample_rate(client);
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FLUID_LOG(FLUID_DBG, "Jack engine sample rate: %lu", jack_srate);
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@ -493,15 +492,21 @@ fluid_jack_client_register_ports(void *driver, int isaudio, jack_client_t *clien
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if((unsigned long)sample_rate != jack_srate)
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{
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FLUID_LOG(FLUID_INFO, "Jack sample rate mismatch, adjusting."
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fluid_synth_t* synth;
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if(fluid_jack_obtain_synth(settings, &synth) == FLUID_OK)
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{
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FLUID_LOG(FLUID_INFO, "Jack sample rate mismatch, adjusting."
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" (synth.sample-rate=%lu, jackd=%lu)", (unsigned long)sample_rate, jack_srate);
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fluid_settings_setnum(settings, "synth.sample-rate", jack_srate);
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}
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/* Changing sample rate is non RT, so make sure we process it and/or other things now */
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if(dev->callback == NULL)
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{
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fluid_synth_process_event_queue(dev->data);
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fluid_synth_set_sample_rate(synth, jack_srate);
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/* Changing sample rate is non RT, so make sure we process it and/or other things now */
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fluid_synth_process_event_queue(synth);
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}
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else
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{
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FLUID_LOG(FLUID_WARN, "Jack sample rate mismatch (synth.sample-rate=%lu, jackd=%lu)"
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" impossible to adjust, because the settings object provided to new_fluid_audio_driver2() was not used to create a synth."
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, (unsigned long)sample_rate, jack_srate);
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}
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}
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return FLUID_OK;
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@ -865,7 +870,7 @@ new_fluid_jack_midi_driver(fluid_settings_t *settings,
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}
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return (fluid_midi_driver_t *)dev;
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error_recovery:
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delete_fluid_jack_midi_driver((fluid_midi_driver_t *)dev);
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return NULL;
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@ -887,4 +892,18 @@ delete_fluid_jack_midi_driver(fluid_midi_driver_t *p)
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FLUID_FREE(dev);
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}
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int fluid_jack_obtain_synth(fluid_settings_t *settings, fluid_synth_t **synth)
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{
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void *data;
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if(!fluid_settings_is_realtime(settings, "synth.gain") ||
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(data = fluid_settings_get_user_data(settings, "synth.gain")) == NULL)
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{
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return FLUID_FAILED;
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}
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*synth = data;
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return FLUID_OK;
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}
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#endif /* JACK_SUPPORT */
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@ -791,6 +791,40 @@ int fluid_settings_callback_int(fluid_settings_t *settings, const char *name,
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return FLUID_OK;
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}
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void* fluid_settings_get_user_data(fluid_settings_t * settings, const char *name)
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{
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fluid_setting_node_t *node;
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void* retval = NULL;
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fluid_return_val_if_fail(settings != NULL, NULL);
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fluid_return_val_if_fail(name != NULL, NULL);
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fluid_return_val_if_fail(name[0] != '\0', NULL);
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fluid_rec_mutex_lock(settings->mutex);
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if(fluid_settings_get(settings, name, &node) == FLUID_OK)
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{
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if(node->type == FLUID_NUM_TYPE)
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{
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fluid_num_setting_t *setting = &node->num;
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retval = setting->data;
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}
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else if(node->type == FLUID_STR_TYPE)
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{
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fluid_str_setting_t *setting = &node->str;
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retval = setting->data;
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}
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else if(node->type == FLUID_INT_TYPE)
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{
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fluid_int_setting_t *setting = &node->i;
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retval = setting->data;
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}
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}
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fluid_rec_mutex_unlock(settings->mutex);
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return retval;
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}
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/**
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* Get the type of the setting with the given name
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*
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@ -52,4 +52,6 @@ int fluid_settings_callback_int(fluid_settings_t *settings, const char *name,
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int fluid_settings_split_csv(const char *str, int *buf, int buf_len);
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void* fluid_settings_get_user_data(fluid_settings_t * settings, const char *name);
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#endif /* _FLUID_SETTINGS_H */
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@ -19,6 +19,7 @@ ADD_FLUID_TEST(test_synth_process)
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ADD_FLUID_TEST(test_ct2hz)
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ADD_FLUID_TEST(test_seq_event_queue_sort)
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ADD_FLUID_TEST(test_seq_scale)
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ADD_FLUID_TEST(test_jack_obtaining_synth)
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# if ( LIBSNDFILE_HASVORBIS )
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# ADD_FLUID_TEST(test_sf3_sfont_loading)
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34
test/test_jack_obtaining_synth.c
Normal file
34
test/test_jack_obtaining_synth.c
Normal file
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@ -0,0 +1,34 @@
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#include "test.h"
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#include "fluidsynth.h"
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#include "fluid_adriver.h"
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// The jack driver may need the synth instance to adjust the sample-rate in case it mismatches with
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// the sample-rate of the jack driver. However, new_fluid_audio_driver2() does not receive a synth pointer.
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// Thus looking up the synth instance must be done via the settings object.
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int main(void)
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{
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#if JACK_SUPPORT
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fluid_synth_t *obtained_synth;
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fluid_synth_t *expected_synth;
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fluid_settings_t *settings = new_fluid_settings();
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TEST_ASSERT(settings != NULL);
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expected_synth = new_fluid_synth(settings);
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TEST_ASSERT(expected_synth != NULL);
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TEST_SUCCESS(fluid_jack_obtain_synth(settings, &obtained_synth));
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TEST_ASSERT(obtained_synth == expected_synth);
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delete_fluid_synth(obtained_synth);
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delete_fluid_settings(settings);
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obtained_synth = expected_synth = NULL;
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settings = new_fluid_settings();
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TEST_ASSERT(settings != NULL);
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TEST_ASSERT(fluid_jack_obtain_synth(settings, &obtained_synth) == FLUID_FAILED);
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delete_fluid_settings(settings);
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#endif
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return EXIT_SUCCESS;
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}
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