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https://github.com/ZDoom/fluidsynth.git
synced 2024-11-10 06:51:54 +00:00
new public API to manipulate default modulators
patch by @mawe42
This commit is contained in:
parent
16f2005d68
commit
336ae88aaf
3 changed files with 95 additions and 10 deletions
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@ -260,6 +260,19 @@ FLUIDSYNTH_API double fluid_synth_get_cpu_load(fluid_synth_t* synth);
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FLUIDSYNTH_API char* fluid_synth_error(fluid_synth_t* synth);
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/* Default modulators */
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/**
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* Enum used with fluid_synth_add_default_mod() to specify how to handle duplicate modulators.
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*/
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enum fluid_synth_add_mod {
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FLUID_SYNTH_OVERWRITE, /**< Overwrite any existing matching modulator */
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FLUID_SYNTH_ADD, /**< Add (sum) modulator amounts */
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};
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FLUIDSYNTH_API int fluid_synth_add_default_mod(fluid_synth_t* synth, fluid_mod_t* mod, int mode);
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/*
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* Synthesizer plugin
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*
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@ -670,6 +670,21 @@ new_fluid_synth(fluid_settings_t *settings)
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if (synth->eventhandler == NULL)
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goto error_recovery;
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/* Setup the list of default modulators.
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* Needs to happen after eventhandler has been set up, as fluid_synth_enter_api is called in the process */
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synth->default_mod = NULL;
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fluid_synth_add_default_mod(synth, &default_vel2att_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_vel2filter_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_at2viblfo_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_mod2viblfo_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_att_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_pan_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_expr_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_reverb_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_chorus_mod, FLUID_SYNTH_ADD);
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fluid_synth_add_default_mod(synth, &default_pitch_bend_mod, FLUID_SYNTH_ADD);
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#ifdef LADSPA
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/* Create and initialize the Fx unit.*/
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synth->LADSPA_FxUnit = new_fluid_LADSPA_FxUnit(synth);
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@ -782,6 +797,8 @@ delete_fluid_synth(fluid_synth_t* synth)
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fluid_list_t *list;
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fluid_sfont_info_t* sfont_info;
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fluid_sfloader_t* loader;
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fluid_mod_t* default_mod;
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fluid_mod_t* mod;
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if (synth == NULL) {
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return FLUID_OK;
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@ -887,6 +904,14 @@ delete_fluid_synth(fluid_synth_t* synth)
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FLUID_FREE(synth->LADSPA_FxUnit);
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#endif
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/* delete all default modulators */
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default_mod = synth->default_mod;
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while (default_mod != NULL) {
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mod = default_mod;
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default_mod = mod->next;
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fluid_mod_delete(mod);
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}
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fluid_rec_mutex_destroy(synth->mutex);
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FLUID_FREE(synth);
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@ -1048,6 +1073,55 @@ fluid_synth_damp_voices_by_sostenuto_LOCAL(fluid_synth_t* synth, int chan)
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return FLUID_OK;
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}
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/**
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* Adds a default modulator to the synth.
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* @param synth FluidSynth instance
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* @param mod Modulator info (values copied, passed in object can be freed again immediately)
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* @param mode Determines how to handle an existing identical modulator
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* #FLUID_SYNTH_ADD to add (offset) the modulator amounts,
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* #FLUID_SYNTH_OVERWRITE to replace the modulator,
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* @return FLUID_OK on success, FLUID_FAILED otherwise
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*/
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int
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fluid_synth_add_default_mod(fluid_synth_t* synth, fluid_mod_t* mod, int mode)
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{
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fluid_mod_t* default_mod;
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fluid_mod_t* last_mod = NULL;
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fluid_mod_t* new_mod;
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fluid_return_val_if_fail (synth != NULL, FLUID_FAILED);
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fluid_synth_api_enter(synth);
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default_mod = synth->default_mod;
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while (default_mod != NULL) {
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if (fluid_mod_test_identity(default_mod, mod)) {
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if (mode == FLUID_SYNTH_ADD)
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default_mod->amount += mod->amount;
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else // FLUID_SYNTH_OVERWRITE
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default_mod->amount = mod->amount;
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FLUID_API_RETURN(FLUID_OK);
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}
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last_mod = default_mod;
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default_mod = default_mod->next;
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}
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/* Add a new modulator (no existing modulator to add / overwrite). */
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new_mod = fluid_mod_new();
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if (new_mod == NULL)
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FLUID_API_RETURN(FLUID_FAILED);
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fluid_mod_clone(new_mod, mod);
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new_mod->next = NULL;
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if (last_mod == NULL)
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synth->default_mod = new_mod;
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else
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last_mod->next = new_mod;
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FLUID_API_RETURN(FLUID_OK);
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}
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/**
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* Send a MIDI controller event on a MIDI channel.
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@ -3064,6 +3138,7 @@ fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample, int chan,
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int i, k;
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fluid_voice_t* voice = NULL;
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fluid_channel_t* channel = NULL;
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fluid_mod_t* default_mod;
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unsigned int ticks;
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fluid_return_val_if_fail (sample != NULL, NULL);
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@ -3116,16 +3191,11 @@ fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample, int chan,
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}
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/* add the default modulators to the synthesis process. */
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fluid_voice_add_mod(voice, &default_vel2att_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.1 */
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fluid_voice_add_mod(voice, &default_vel2filter_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.2 */
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fluid_voice_add_mod(voice, &default_at2viblfo_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.3 */
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fluid_voice_add_mod(voice, &default_mod2viblfo_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.4 */
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fluid_voice_add_mod(voice, &default_att_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.5 */
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fluid_voice_add_mod(voice, &default_pan_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.6 */
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fluid_voice_add_mod(voice, &default_expr_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.7 */
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fluid_voice_add_mod(voice, &default_reverb_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.8 */
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fluid_voice_add_mod(voice, &default_chorus_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.9 */
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fluid_voice_add_mod(voice, &default_pitch_bend_mod, FLUID_VOICE_DEFAULT); /* SF2.01 $8.4.10 */
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default_mod = synth->default_mod;
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while (default_mod != NULL) {
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fluid_voice_add_mod(voice, default_mod, FLUID_VOICE_DEFAULT);
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default_mod = default_mod->next;
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}
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FLUID_API_RETURN(voice);
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}
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@ -169,6 +169,8 @@ struct _fluid_synth_t
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int cores; /**< Number of CPU cores (1 by default) */
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fluid_mod_t* default_mod; /**< the (dynamic) list of default modulators */
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#ifdef LADSPA
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fluid_LADSPA_FxUnit_t* LADSPA_FxUnit; /**< Effects unit for LADSPA support */
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#endif
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