mirror of
https://github.com/ZDoom/fluidsynth.git
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Allow in-memory midi file to be loaded by the midi engine (Credit: Matt Guica)
This commit is contained in:
parent
3c13165c34
commit
317c8a8f55
4 changed files with 250 additions and 33 deletions
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@ -32,6 +32,7 @@ All the source code examples in this document are in the public domain; you can
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- \ref SendingMIDI
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- \ref RealtimeMIDI
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- \ref MIDIPlayer
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- \ref MIDIPlayerMem
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- \ref MIDIRouter
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- \ref Sequencer
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- \ref Shell
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@ -1420,6 +1421,60 @@ Settings which the MIDI player uses are documented below.
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</tr>
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</table>
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\section MIDIPlayerMem Playing a MIDI file from memory
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FluidSynth can be also play MIDI files directly from a buffer in memory. If you need to play a file from a stream (such as stdin, a network, or a high-level file interface), you can load the entire file into a buffer first, and then use this approach. Use the same technique as above, but rather than calling fluid_player_add(), load it into memory and call fluid_player_add_mem() instead. Once you have passed a buffer to fluid_player_add_mem(), it is copied, so you may use it again or free it immediately (it is your responsibility to free it if you allocated it).
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\code
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#include <stdlib.h>
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#include <string.h>
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#include <fluidsynth.h>
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/* An example midi file */
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const char MIDIFILE[] = {
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0x4d, 0x54, 0x68, 0x64, 0x00, 0x00, 0x00, 0x06,
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0x00, 0x01, 0x00, 0x01, 0x01, 0xe0, 0x4d, 0x54,
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0x72, 0x6b, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x90,
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0x3c, 0x64, 0x87, 0x40, 0x80, 0x3c, 0x7f, 0x00,
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0x90, 0x43, 0x64, 0x87, 0x40, 0x80, 0x43, 0x7f,
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0x00, 0x90, 0x48, 0x64, 0x87, 0x40, 0x80, 0x48,
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0x7f, 0x00, 0xff, 0x2f, 0x00,
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};
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int main(int argc, char** argv)
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{
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int i;
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void* buffer;
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size_t buffer_len;
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fluid_settings_t* settings;
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fluid_synth_t* synth;
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fluid_player_t* player;
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fluid_audio_driver_t* adriver;
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settings = new_fluid_settings();
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synth = new_fluid_synth(settings);
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player = new_fluid_player(synth);
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adriver = new_fluid_audio_driver(settings, synth);
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/* process command line arguments */
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for (i = 1; i < argc; i++) {
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if (fluid_is_soundfont(argv[i])) {
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fluid_synth_sfload(synth, argv[1], 1);
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}
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}
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/* queue up the in-memory midi file */
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fluid_player_add_mem(player, MIDIFILE, sizeof(MIDIFILE));
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/* play the midi file */
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fluid_player_play(player);
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/* wait for playback termination */
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fluid_player_join(player);
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/* cleanup */
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delete_fluid_audio_driver(adriver);
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delete_fluid_player(player);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return 0;
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}
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\endcode
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\section MIDIRouter Real-time MIDI router
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The MIDI router is one more processing layer directly behind the MIDI input. It processes incoming MIDI events and generates control events for the synth. It can be used to filter or modify events prior to sending them to the synthesizer. When created, the MIDI router is transparent and simply passes all MIDI events. Router "rules" must be added to actually make use of its capabilities.
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@ -124,6 +124,7 @@ enum fluid_player_status
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FLUIDSYNTH_API fluid_player_t* new_fluid_player(fluid_synth_t* synth);
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FLUIDSYNTH_API int delete_fluid_player(fluid_player_t* player);
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FLUIDSYNTH_API int fluid_player_add(fluid_player_t* player, const char *midifile);
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FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t* player, const void *buffer, size_t len);
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FLUIDSYNTH_API int fluid_player_play(fluid_player_t* player);
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FLUIDSYNTH_API int fluid_player_stop(fluid_player_t* player);
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FLUIDSYNTH_API int fluid_player_join(fluid_player_t* player);
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@ -26,6 +26,14 @@
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static int fluid_midi_event_length(unsigned char event);
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/* Read the entire contents of a file into memory, allocating enough memory
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* for the file, and returning the length and the buffer.
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* Note: This rewinds the file to the start before reading.
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* Returns NULL if there was an error reading or allocating memory.
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*/
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static char* fluid_file_read_full(fluid_file fp, size_t* length);
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#define READ_FULL_INITIAL_BUFLEN 1024
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/***************************************************************
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*
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@ -33,13 +41,15 @@ static int fluid_midi_event_length(unsigned char event);
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*/
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/**
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* Open a MIDI file and return a new MIDI file handle.
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* Return a new MIDI file handle for parsing an already-loaded MIDI file.
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* @internal
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* @param filename Path of file to open.
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* @param buffer Pointer to full contents of MIDI file (borrows the pointer).
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* The caller must not free buffer until after the fluid_midi_file is deleted.
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* @param length Size of the buffer in bytes.
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* @return New MIDI file handle or NULL on error.
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*/
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fluid_midi_file *
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new_fluid_midi_file(char *filename)
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new_fluid_midi_file(const char* buffer, size_t length)
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{
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fluid_midi_file *mf;
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@ -52,13 +62,11 @@ new_fluid_midi_file(char *filename)
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mf->c = -1;
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mf->running_status = -1;
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mf->fp = FLUID_FOPEN(filename, "rb");
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if (mf->fp == NULL) {
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FLUID_LOG(FLUID_ERR, "Couldn't open the MIDI file");
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FLUID_FREE(mf);
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return NULL;
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}
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mf->buffer = buffer;
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mf->buf_len = length;
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mf->buf_pos = 0;
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mf->eof = FALSE;
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if (fluid_midi_file_read_mthd(mf) != FLUID_OK) {
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FLUID_FREE(mf);
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@ -67,6 +75,41 @@ new_fluid_midi_file(char *filename)
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return mf;
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}
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static char*
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fluid_file_read_full(fluid_file fp, size_t* length)
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{
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size_t buflen;
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char* buffer;
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size_t n;
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/* Work out the length of the file in advance */
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if (FLUID_FSEEK(fp, 0, SEEK_END) != 0)
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{
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FLUID_LOG(FLUID_ERR, "File load: Could not seek within file");
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return NULL;
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}
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buflen = ftell(fp);
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if (FLUID_FSEEK(fp, 0, SEEK_SET) != 0)
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{
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FLUID_LOG(FLUID_ERR, "File load: Could not seek within file");
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return NULL;
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}
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FLUID_LOG(FLUID_DBG, "File load: Allocating %d bytes", buflen);
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buffer = FLUID_MALLOC(buflen);
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if (buffer == NULL) {
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FLUID_LOG(FLUID_PANIC, "Out of memory");
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return NULL;
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}
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n = FLUID_FREAD(buffer, 1, buflen, fp);
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if (n != buflen) {
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FLUID_LOG(FLUID_ERR, "Only read %d bytes; expected %d", n,
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buflen);
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FLUID_FREE(buffer);
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return NULL;
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};
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*length = n;
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return buffer;
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}
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/**
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* Delete a MIDI file handle.
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* @internal
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if (mf == NULL) {
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return;
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}
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if (mf->fp != NULL) {
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FLUID_FCLOSE(mf->fp);
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}
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FLUID_FREE(mf);
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return;
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}
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@ -94,14 +134,15 @@ int
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fluid_midi_file_getc (fluid_midi_file *mf)
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{
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unsigned char c;
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int n;
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if (mf->c >= 0) {
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c = mf->c;
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mf->c = -1;
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} else {
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n = FLUID_FREAD(&c, 1, 1, mf->fp);
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if (n != 1)
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if (mf->buf_pos >= mf->buf_len) {
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mf->eof = TRUE;
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return FLUID_FAILED;
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}
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c = mf->buffer[mf->buf_pos++];
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mf->trackpos++;
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}
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return (int) c;
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@ -124,7 +165,19 @@ fluid_midi_file_push(fluid_midi_file *mf, int c)
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int
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fluid_midi_file_read(fluid_midi_file *mf, void *buf, int len)
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{
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int num = FLUID_FREAD(buf, 1, len, mf->fp);
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int num = len < mf->buf_len - mf->buf_pos
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? len : mf->buf_len - mf->buf_pos;
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if (num != len) {
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mf->eof = TRUE;
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}
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if (num < 0) {
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num = 0;
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}
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/* Note: Read bytes, even if there aren't enough, but only increment
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* trackpos if successful (emulates old behaviour of fluid_midi_file_read)
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*/
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FLUID_MEMCPY(buf, mf->buffer+mf->buf_pos, num);
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mf->buf_pos += num;
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if (num == len)
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mf->trackpos += num;
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#if DEBUG
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int
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fluid_midi_file_skip (fluid_midi_file *mf, int skip)
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{
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int err = FLUID_FSEEK(mf->fp, skip, SEEK_CUR);
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if (err) {
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int new_pos = mf->buf_pos + skip;
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/* Mimic the behaviour of fseek: Error to seek past the start of file, but
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* OK to seek past end (this just puts it into the EOF state). */
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if (new_pos < 0) {
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FLUID_LOG(FLUID_ERR, "Failed to seek position in file");
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return FLUID_FAILED;
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}
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/* Clear the EOF flag, even if moved past the end of the file (this is
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* consistent with the behaviour of fseek). */
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mf->eof = FALSE;
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mf->buf_pos = new_pos;
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return FLUID_OK;
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}
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/*
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* fluid_midi_file_eof
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*/
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int fluid_midi_file_eof(fluid_midi_file* mf)
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{
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/* Note: This does not simply test whether the file read pointer is past
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* the end of the file. It mimics the behaviour of feof by actually
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* testing the stateful EOF condition, which is set to TRUE if getc or
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* fread have attempted to read past the end (but not if they have
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* precisely reached the end), but reset to FALSE upon a successful seek.
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*/
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return mf->eof;
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}
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/*
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* fluid_midi_file_read_mthd
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*/
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}
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}
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}
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if (feof(mf->fp)) {
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if (fluid_midi_file_eof(mf)) {
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FLUID_LOG(FLUID_ERR, "Unexpected end of file");
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return FLUID_FAILED;
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}
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@ -1198,6 +1271,7 @@ int
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delete_fluid_player(fluid_player_t *player)
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{
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fluid_list_t *q;
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fluid_playlist_item* pi;
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if (player == NULL) {
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return FLUID_OK;
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@ -1207,7 +1281,10 @@ delete_fluid_player(fluid_player_t *player)
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while (player->playlist != NULL) {
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q = player->playlist->next;
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FLUID_FREE(player->playlist->data);
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pi = (fluid_playlist_item*) player->playlist->data;
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FLUID_FREE(pi->filename);
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FLUID_FREE(pi->buffer);
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FLUID_FREE(pi);
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delete1_fluid_list(player->playlist);
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player->playlist = q;
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}
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int
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fluid_player_add(fluid_player_t *player, const char *midifile)
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{
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char *s = FLUID_STRDUP(midifile);
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player->playlist = fluid_list_append(player->playlist, s);
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fluid_playlist_item *pi = FLUID_MALLOC(sizeof(fluid_playlist_item));
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pi->filename = FLUID_STRDUP(midifile);
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pi->buffer = NULL;
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pi->buffer_len = 0;
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player->playlist = fluid_list_append(player->playlist, pi);
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return FLUID_OK;
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}
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/**
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* Add a MIDI file to a player queue, from a buffer in memory.
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* @param player MIDI player instance
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* @param buffer Pointer to memory containing the bytes of a complete MIDI
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* file. The data is copied, so the caller may free or modify it immediately
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* without affecting the playlist.
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* @param len Length of the buffer, in bytes.
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* @return #FLUID_OK
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*/
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int
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fluid_player_add_mem(fluid_player_t* player, const void *buffer, size_t len)
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{
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/* Take a copy of the buffer, so the caller can free immediately. */
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void *buf_copy = FLUID_MALLOC(len);
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FLUID_MEMCPY(buf_copy, buffer, len);
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fluid_playlist_item *pi = FLUID_MALLOC(sizeof(fluid_playlist_item));
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pi->filename = NULL;
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pi->buffer = buf_copy;
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pi->buffer_len = len;
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player->playlist = fluid_list_append(player->playlist, pi);
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return FLUID_OK;
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}
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* fluid_player_load
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*/
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int
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fluid_player_load(fluid_player_t *player, char *filename)
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fluid_player_load(fluid_player_t *player, fluid_playlist_item *item)
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{
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fluid_midi_file *midifile;
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char* buffer;
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size_t buffer_length;
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int buffer_owned;
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midifile = new_fluid_midi_file(filename);
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if (item->filename != NULL)
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{
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/* This file is specified by filename; load the file from disk */
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FLUID_LOG(FLUID_DBG, "%s: %d: Loading midifile %s", __FILE__, __LINE__,
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item->filename);
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/* Read the entire contents of the file into the buffer */
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fluid_file fp = FLUID_FOPEN(item->filename, "rb");
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if (fp == NULL) {
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FLUID_LOG(FLUID_ERR, "Couldn't open the MIDI file");
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return FLUID_FAILED;
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}
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buffer = fluid_file_read_full(fp, &buffer_length);
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if (buffer == NULL)
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{
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return FLUID_FAILED;
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}
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buffer_owned = 1;
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FLUID_FCLOSE(fp);
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}
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else
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{
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/* This file is specified by a pre-loaded buffer; load from memory */
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FLUID_LOG(FLUID_DBG, "%s: %d: Loading midifile from memory (%p)",
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__FILE__, __LINE__, item->buffer);
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buffer = item->buffer;
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buffer_length = item->buffer_len;
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/* Do not free the buffer (it is owned by the playlist) */
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buffer_owned = 0;
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}
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midifile = new_fluid_midi_file(buffer, buffer_length);
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if (midifile == NULL) {
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if (buffer_owned) {
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FLUID_FREE(buffer);
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}
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return FLUID_FAILED;
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}
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player->division = fluid_midi_file_get_division(midifile);
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/*FLUID_LOG(FLUID_DBG, "quarter note division=%d\n", player->division); */
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if (fluid_midi_file_load_tracks(midifile, player) != FLUID_OK) {
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if (buffer_owned) {
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FLUID_FREE(buffer);
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}
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return FLUID_FAILED;
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}
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delete_fluid_midi_file(midifile);
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if (buffer_owned) {
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FLUID_FREE(buffer);
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}
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return FLUID_OK;
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}
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@ -1353,7 +1499,7 @@ fluid_player_advancefile(fluid_player_t *player)
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void
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fluid_player_playlist_load(fluid_player_t *player, unsigned int msec)
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{
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char *current_filename;
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fluid_playlist_item* current_playitem;
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int i;
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do {
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@ -1365,10 +1511,8 @@ fluid_player_playlist_load(fluid_player_t *player, unsigned int msec)
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}
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fluid_player_reset(player);
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current_filename = (char *) player->currentfile->data;
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FLUID_LOG(FLUID_DBG, "%s: %d: Loading midifile %s", __FILE__, __LINE__,
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current_filename);
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} while (fluid_player_load(player, current_filename) != FLUID_OK);
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current_playitem = (fluid_playlist_item *) player->currentfile->data;
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} while (fluid_player_load(player, current_playitem) != FLUID_OK);
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/* Successfully loaded midi file */
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@ -265,6 +265,19 @@ int fluid_track_send_events(fluid_track_t* track,
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#define fluid_track_eot(track) ((track)->cur == NULL)
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/**
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* fluid_playlist_item
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* Used as the `data' elements of the fluid_player.playlist.
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* Represents either a filename or a pre-loaded memory buffer.
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* Exactly one of `filename' and `buffer' is non-NULL.
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*/
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typedef struct
|
||||
{
|
||||
char* filename; /** Name of file (owned); NULL if data pre-loaded */
|
||||
void* buffer; /** The MIDI file data (owned); NULL if filename */
|
||||
size_t buffer_len; /** Number of bytes in buffer; 0 if filename */
|
||||
} fluid_playlist_item;
|
||||
|
||||
/*
|
||||
* fluid_player
|
||||
*/
|
||||
|
@ -277,7 +290,7 @@ struct _fluid_player_t {
|
|||
fluid_sample_timer_t* sample_timer;
|
||||
|
||||
int loop; /* -1 = loop infinitely, otherwise times left to loop the playlist */
|
||||
fluid_list_t* playlist; /* List of file names */
|
||||
fluid_list_t* playlist; /* List of fluid_playlist_item* objects */
|
||||
fluid_list_t* currentfile; /* points to an item in files, or NULL if not playing */
|
||||
|
||||
char send_program_change; /* should we ignore the program changes? */
|
||||
|
@ -298,7 +311,7 @@ int fluid_player_callback(void* data, unsigned int msec);
|
|||
int fluid_player_count_tracks(fluid_player_t* player);
|
||||
fluid_track_t* fluid_player_get_track(fluid_player_t* player, int i);
|
||||
int fluid_player_reset(fluid_player_t* player);
|
||||
int fluid_player_load(fluid_player_t* player, char *filename);
|
||||
int fluid_player_load(fluid_player_t* player, fluid_playlist_item *item);
|
||||
|
||||
void fluid_player_settings(fluid_settings_t* settings);
|
||||
|
||||
|
@ -307,7 +320,10 @@ void fluid_player_settings(fluid_settings_t* settings);
|
|||
* fluid_midi_file
|
||||
*/
|
||||
typedef struct {
|
||||
fluid_file fp;
|
||||
const char* buffer; /* Entire contents of MIDI file (borrowed) */
|
||||
int buf_len; /* Length of buffer, in bytes */
|
||||
int buf_pos; /* Current read position in contents buffer */
|
||||
int eof; /* The "end of file" condition */
|
||||
int running_status;
|
||||
int c;
|
||||
int type;
|
||||
|
@ -325,7 +341,7 @@ typedef struct {
|
|||
int dtime;
|
||||
} fluid_midi_file;
|
||||
|
||||
fluid_midi_file* new_fluid_midi_file(char* filename);
|
||||
fluid_midi_file* new_fluid_midi_file(const char* buffer, size_t length);
|
||||
void delete_fluid_midi_file(fluid_midi_file* mf);
|
||||
int fluid_midi_file_read_mthd(fluid_midi_file* midifile);
|
||||
int fluid_midi_file_load_tracks(fluid_midi_file* midifile, fluid_player_t* player);
|
||||
|
@ -336,6 +352,7 @@ int fluid_midi_file_getc(fluid_midi_file* mf);
|
|||
int fluid_midi_file_push(fluid_midi_file* mf, int c);
|
||||
int fluid_midi_file_read(fluid_midi_file* mf, void* buf, int len);
|
||||
int fluid_midi_file_skip(fluid_midi_file* mf, int len);
|
||||
int fluid_midi_file_eof(fluid_midi_file* mf);
|
||||
int fluid_midi_file_read_tracklen(fluid_midi_file* mf);
|
||||
int fluid_midi_file_eot(fluid_midi_file* mf);
|
||||
int fluid_midi_file_get_division(fluid_midi_file* midifile);
|
||||
|
|
Loading…
Reference in a new issue