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Rename buffer_count to num_buffers
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parent
645d8c5da4
commit
2f19e80d38
2 changed files with 4 additions and 4 deletions
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@ -270,7 +270,7 @@ void delete_fluid_ladspa_fx(fluid_ladspa_fx_t *fx)
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* @return FLUID_OK on success, otherwise FLUID_FAILED
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*/
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int fluid_ladspa_add_host_ports(fluid_ladspa_fx_t *fx, const char *prefix,
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int buffer_count, fluid_real_t *buffers[])
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int num_buffers, fluid_real_t *buffers[])
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{
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int i;
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char name[99];
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@ -283,10 +283,10 @@ int fluid_ladspa_add_host_ports(fluid_ladspa_fx_t *fx, const char *prefix,
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}
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/* Create nodes for all channels */
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for (i = 0; i < buffer_count; i++)
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for (i = 0; i < num_buffers; i++)
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{
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/* If there is more than one buffer, then append a 1-based index to each node name */
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if (buffer_count > 1) {
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if (num_buffers > 1) {
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FLUID_SNPRINTF(name, sizeof(name), "%s%d", prefix, (i + 1));
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}
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else
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@ -35,6 +35,6 @@ int fluid_ladspa_set_sample_rate(fluid_ladspa_fx_t *fx, fluid_real_t sample_rate
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void fluid_ladspa_run(fluid_ladspa_fx_t *fx, int block_count, int block_size);
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int fluid_ladspa_add_host_ports(fluid_ladspa_fx_t *fx, const char *prefix,
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int buffer_count, fluid_real_t *buffers[]);
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int num_buffers, fluid_real_t *buffers[]);
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#endif /* _FLUID_LADSPA_H */
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