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add unit test for soundfont [un|re]loading
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2 changed files with 73 additions and 0 deletions
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@ -6,10 +6,12 @@ include ( FluidUnitTest )
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## add unit tests here ##
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ADD_FLUID_TEST(test_sample_cache)
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ADD_FLUID_TEST(test_sfont_loading)
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add_custom_target(check
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COMMAND ${CMAKE_CTEST_COMMAND} -C $<CONFIG> --verbose --output-on-failure
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DEPENDS
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test_sample_cache
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test_sfont_loading
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)
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71
test/test_sfont_loading.c
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71
test/test_sfont_loading.c
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@ -0,0 +1,71 @@
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#include "test.h"
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#include "fluidsynth.h"
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#include "sfloader/fluid_sfont.h"
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#include "utils/fluidsynth_priv.h"
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// this test aims to make sure that sample data used by multiple synths is not freed
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// once unloaded by its parent synth
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int main(void)
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{
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char *s;
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int id;
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fluid_sfont_t *sfont;
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fluid_settings_t *settings = new_fluid_settings();
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fluid_synth_t *synth = new_fluid_synth(settings);
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TEST_ASSERT_NEQ(settings, NULL);
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TEST_ASSERT_NEQ(synth, NULL);
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// no sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 0);
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TEST_SUCCESS(fluid_settings_dupstr(settings, "synth.default-soundfont", &s))
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TEST_ASSERT_NEQ(s[0], '\0');
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FLUID_LOG(FLUID_INFO, "Attempt to open %s", s);
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// load a sfont to synth
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TEST_SUCCESS(id = fluid_synth_sfload(synth, s, 1));
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// one sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 1);
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TEST_ASSERT_NEQ(sfont = fluid_synth_get_sfont_by_id(synth, id), NULL);
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// this is still the same filename as we've put in
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TEST_ASSERT_EQ(FLUID_STRCMP(s, fluid_sfont_get_name(sfont)), 0);
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TEST_ASSERT_EQ(fluid_sfont_get_id(sfont), id);
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// still the same id?
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TEST_ASSERT_EQ(fluid_synth_sfreload(synth, id), id);
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// one sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 1);
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TEST_ASSERT_NEQ(sfont = fluid_synth_get_sfont_by_id(synth, id), NULL);
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// still the same filename?
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TEST_ASSERT_EQ(FLUID_STRCMP(s, fluid_sfont_get_name(sfont)), 0);
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// correct id stored?
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TEST_ASSERT_EQ(fluid_sfont_get_id(sfont), id);
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// remove the sfont without deleting
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TEST_SUCCESS(fluid_synth_remove_sfont(synth, sfont));
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// no sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 0);
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// re-add the sfont without deleting
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TEST_SUCCESS(id = fluid_synth_add_sfont(synth, sfont));
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// one sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 1);
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// destroy the sfont
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TEST_SUCCESS(fluid_synth_sfunload(synth, id, 0));
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// no sfont loaded
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TEST_ASSERT_EQ(fluid_synth_sfcount(synth), 0);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return EXIT_SUCCESS;
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}
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