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Rename player_step to player_seek
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parent
9f3eee0dd5
commit
2172e1b009
2 changed files with 13 additions and 13 deletions
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@ -379,8 +379,8 @@ static const fluid_cmd_t fluid_commands[] =
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"player_cont Continue playing (cannot be executed in a user command file)"
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},
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{
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"player_step", "player", fluid_handle_player_step,
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"player_step num Move forward/backward in current song to +/-num ticks"
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"player_seek", "player", fluid_handle_player_seek,
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"player_seek num Move forward/backward in current song to +/-num ticks"
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},
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{
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"player_next", "player", fluid_handle_player_next_song,
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@ -3514,14 +3514,14 @@ void player_print_position(fluid_player_t *player, int current_tick, fluid_ostre
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enum
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{
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PLAYER_LOOP_CDE, /* player_loop num,(Set loop number to num) */
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PLAYER_STEP_CDE, /* player_step num (Move forward/backward to +/-num ticks) */
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PLAYER_SEEK_CDE, /* player_seek num (Move forward/backward to +/-num ticks) */
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PLAYER_STOP_CDE, /* player_stop (Stop playing) */
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PLAYER_CONT_CDE, /* player_cont (Continue playing) */
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PLAYER_NEXT_CDE, /* player_next (Move to next song) */
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PLAYER_START_CDE /* player_start (Move to start of song) */
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};
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/* Command handler for player commands: player_step, player_loop, player_tempo_bpm */
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/* Command handler for player commands: player_seek, player_loop, player_tempo_bpm */
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int fluid_handle_player_cde(void *data, int ac, char **av, fluid_ostream_t out, int cmd)
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{
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FLUID_ENTRY_COMMAND(data);
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@ -3530,10 +3530,10 @@ int fluid_handle_player_cde(void *data, int ac, char **av, fluid_ostream_t out,
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/* commands name table */
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static const char *name_cde[] =
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{"player_loop", "player_step"};
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{"player_loop", "player_seek"};
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/* get argument for PLAYER_LOOP_CDE, PLAYER_STEP_CDE */
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if(cmd <= PLAYER_STEP_CDE)
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/* get argument for PLAYER_LOOP_CDE, PLAYER_SEEK_CDE */
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if(cmd <= PLAYER_SEEK_CDE)
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{
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/* check argument */
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if(player_check_arg(name_cde[cmd], ac, av, out) == FLUID_FAILED)
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@ -3564,11 +3564,11 @@ int fluid_handle_player_cde(void *data, int ac, char **av, fluid_ostream_t out,
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if(cmd != PLAYER_STOP_CDE)
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{
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/* seek for player_next, player_step, player_start */
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/* seek for player_next, player_seek, player_start */
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/* set seek to maximum position */
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seek = fluid_player_get_total_ticks(handler->player);
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if(cmd == PLAYER_STEP_CDE)
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if(cmd == PLAYER_SEEK_CDE)
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{
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/* Move position forward/backward +/- num ticks*/
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arg += fluid_player_get_current_tick(handler->player);
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@ -3618,10 +3618,10 @@ int fluid_handle_player_continue(void *data, int ac, char **av, fluid_ostream_t
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{
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return fluid_handle_player_cde(data, ac, av, out, PLAYER_CONT_CDE);
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}
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/* Command handler for "player_step" command */
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int fluid_handle_player_step(void *data, int ac, char **av, fluid_ostream_t out)
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/* Command handler for "player_seek" command */
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int fluid_handle_player_seek(void *data, int ac, char **av, fluid_ostream_t out)
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{
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return fluid_handle_player_cde(data, ac, av, out, PLAYER_STEP_CDE);
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return fluid_handle_player_cde(data, ac, av, out, PLAYER_SEEK_CDE);
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}
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/* Command handler for "player_next" command */
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@ -88,7 +88,7 @@ int fluid_handle_player_start(void *data, int ac, char **av, fluid_ostream_t out
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int fluid_handle_player_stop(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_continue(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_next_song(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_step(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_seek(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_loop(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_tempo_bpm(void *data, int ac, char **av, fluid_ostream_t out);
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int fluid_handle_player_tempo_int(void *data, int ac, char **av, fluid_ostream_t out);
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