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https://github.com/ZDoom/fluidsynth.git
synced 2025-04-22 07:30:50 +00:00
Rename fluid_sf2_* functions to fluid_sffile_*
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parent
b6bdb6b059
commit
1bc69be41b
3 changed files with 16 additions and 16 deletions
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@ -601,7 +601,7 @@ int fluid_defsfont_load(fluid_defsfont_t* sfont, const fluid_file_callbacks_t* f
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FLUID_STRCPY(sfont->filename, file);
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/* The actual loading is done in the sfont and sffile files */
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sfdata = fluid_sf2_load(file, fcbs);
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sfdata = fluid_sffile_load(file, fcbs);
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if (sfdata == NULL) {
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FLUID_LOG(FLUID_ERR, "Couldn't load soundfont file");
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return FLUID_FAILED;
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@ -650,12 +650,12 @@ int fluid_defsfont_load(fluid_defsfont_t* sfont, const fluid_file_callbacks_t* f
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fluid_defsfont_add_preset(sfont, preset);
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p = fluid_list_next(p);
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}
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fluid_sf2_close (sfdata);
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fluid_sffile_close (sfdata);
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return FLUID_OK;
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err_exit:
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fluid_sf2_close (sfdata);
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fluid_sffile_close (sfdata);
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delete_fluid_defpreset(preset);
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return FLUID_FAILED;
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}
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@ -297,7 +297,7 @@ static void delete_zone(SFZone *zone);
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* @param fcbs file callback structure
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* @return the parsed SoundFont as SFData structure or NULL on error
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*/
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SFData *fluid_sf2_load(const char *fname, const fluid_file_callbacks_t *fcbs)
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SFData *fluid_sffile_load(const char *fname, const fluid_file_callbacks_t *fcbs)
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{
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SFData *sf;
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int fsize = 0;
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@ -350,7 +350,7 @@ SFData *fluid_sf2_load(const char *fname, const fluid_file_callbacks_t *fcbs)
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return sf;
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error_exit:
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fluid_sf2_close(sf);
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fluid_sffile_close(sf);
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return NULL;
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}
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@ -360,7 +360,7 @@ error_exit:
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* @param sf pointer to SFData structure
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* @param fcbs file callback structure
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*/
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void fluid_sf2_close(SFData *sf)
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void fluid_sffile_close(SFData *sf)
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{
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fluid_list_t *entry;
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SFPreset *preset;
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@ -595,7 +595,7 @@ static int process_info(SFData *sf, int size)
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return FALSE;
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}
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/* attach to INFO list, fluid_sf2_close will cleanup if FAIL occurs */
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/* attach to INFO list, fluid_sffile_close will cleanup if FAIL occurs */
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sf->info = fluid_list_append(sf->info, item);
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*(unsigned char *)item = id;
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@ -809,7 +809,7 @@ static int load_phdr(SFData *sf, int size)
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{ /* load all preset headers */
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preset = FLUID_NEW(SFPreset);
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sf->preset = fluid_list_append(sf->preset, preset);
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preset->zone = NULL; /* In case of failure, fluid_sf2_close can cleanup */
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preset->zone = NULL; /* In case of failure, fluid_sffile_close can cleanup */
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READSTR(sf, &preset->name); /* possible read failure ^ */
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READW(sf, preset->prenum);
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READW(sf, preset->bank);
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@ -884,7 +884,7 @@ static int load_pbag(SFData *sf, int size)
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z = FLUID_NEW(SFZone);
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p2->data = z;
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z->gen = NULL; /* Init gen and mod before possible failure, */
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z->mod = NULL; /* to ensure proper cleanup (fluid_sf2_close) */
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z->mod = NULL; /* to ensure proper cleanup (fluid_sffile_close) */
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READW(sf, genndx); /* possible read failure ^ */
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READW(sf, modndx);
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z->instsamp = NULL;
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@ -1212,7 +1212,7 @@ static int load_ihdr(SFData *sf, int size)
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{ /* load all instrument headers */
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p = FLUID_NEW(SFInst);
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sf->inst = fluid_list_append(sf->inst, p);
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p->zone = NULL; /* For proper cleanup if fail (fluid_sf2_close) */
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p->zone = NULL; /* For proper cleanup if fail (fluid_sffile_close) */
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READSTR(sf, &p->name); /* Possible read failure ^ */
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READW(sf, zndx);
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@ -1276,7 +1276,7 @@ static int load_ibag(SFData *sf, int size)
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z = FLUID_NEW(SFZone);
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p2->data = z;
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z->gen = NULL; /* In case of failure, */
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z->mod = NULL; /* fluid_sf2_close can clean up */
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z->mod = NULL; /* fluid_sffile_close can clean up */
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READW(sf, genndx); /* READW = possible read failure */
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READW(sf, modndx);
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z->instsamp = NULL;
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@ -21,8 +21,8 @@
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*/
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#ifndef _FLUID_SF2_H
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#define _FLUID_SF2_H
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#ifndef _FLUID_SFFILE_H
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#define _FLUID_SFFILE_H
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#include "fluid_gen.h"
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@ -204,7 +204,7 @@ struct _SFShdr
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};
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/* Public functions */
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SFData *fluid_sf2_load(const char *fname, const fluid_file_callbacks_t *fcbs);
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void fluid_sf2_close(SFData *sf);
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SFData *fluid_sffile_load(const char *fname, const fluid_file_callbacks_t *fcbs);
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void fluid_sffile_close(SFData *sf);
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#endif /* _FLUID_SF2_H */
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#endif /* _FLUID_SFFILE_H */
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