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Call sample timers before processing block to get better latency
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22edb56803
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2 changed files with 4 additions and 5 deletions
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@ -1361,7 +1361,6 @@ int fluid_player_play(fluid_player_t* player)
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if (player->sample_timer == NULL) {
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return FLUID_FAILED;
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}
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fluid_player_callback(player, 0); /* Process the first events before the first block */
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}
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return FLUID_OK;
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}
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@ -2012,6 +2012,10 @@ fluid_synth_one_block(fluid_synth_t* synth, int do_not_mix_fx_to_out)
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fluid_check_fpe("??? Just starting up ???");
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fluid_sample_timer_process(synth);
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fluid_check_fpe("fluid_sample_timer_process");
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/* clean the audio buffers */
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for (i = 0; i < synth->nbuf; i++) {
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FLUID_MEMSET(synth->left_buf[i], 0, byte_size);
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@ -2125,10 +2129,6 @@ fluid_synth_one_block(fluid_synth_t* synth, int do_not_mix_fx_to_out)
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/* fluid_mutex_unlock(synth->busy); /\* Allow other threads to touch the synth *\/ */
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fluid_sample_timer_process(synth);
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fluid_check_fpe("fluid_sample_timer_process");
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return 0;
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}
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