Merge pull request #913 from atsushieno/android-testing-rebased

Add Android testing setup
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Tom M 2021-06-14 08:53:55 +02:00 committed by GitHub
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test-android/.gitignore vendored Normal file
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*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx
local.properties
.idea
app/src/main/cpp/include/
app/src/main/cpp/tests/
app/src/main/jniLibs/
test-names.txt

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# Android test runner
It is meant to be an Android app that runs those fluidsynth tests under `../test` directory.
It is not immediately doable because everything is based on ctest where each source has `main()` function that cannot be more than one within a shared library. Therefore, we generate the modified test sources into this standalone Android tester app.
Also, since those tests have to access to libfluidsynth non-public implementation, we have to build the entire native test libraries (for each ABI), not with `libfluidsynth.so`.
The application was based on Android Studio 4.2 (when it was created).
## Building
Here is a brief task list to generate, build, and run Android tests:
- run `./convert-tests.sh` to generate runnable tests.
- run `build-scripts/download.sh` to download fluidsynth dependency archives to build from sources as Android dependencies.
- run `build-scripts/build-all-archs.sh` to build fluidsynth native libraries for Android.
- copy `build-scripts/build-artifacts/lib` contents into `app/src/main/jniLibs`.
- run `./gradlew connectedCheck` to build and run Android tests.
Detailed explanation follows.
(1) First of all, you have to generate the modified test sources as well as the native test runner from `../test` directory. `./convert-tests.sh` does this work for you.
It is a simple sed script that expects various preconditions that those existing ctests meet at the moment when this script was created (e.g. test source filename can be used to construct a valid C function name, it must have `int main()` literally, it must be compilable among with other sources, etc.). This also overwrites `app/src/main/cpp/run_all_tests.c`
You are supposed to run this every time the set of test files get updated. On CI builds it has to be run every time. This also applies when you want to try re-enabling those failing tests, adding exceptional tests that this converter cannot cover, or adding more failing tests.
(2) Once you are done with generating tests, then the next step is to download all fluidsynth runtime dependencies. This can be done by `./download.sh`. It is based on (but not a complete copy of) [Azure DevOps CI build setup](https://github.com/FluidSynth/fluidsynth/blob/master/.azure/azure-pipelines-android.yml). You have to do once until the list of dependencies changes. On Azure DevOps this step is therefore already handled (when this notes were written).
(3) Once you are done with downloading all those dependencies, the next step is to build fluidsynth for Android. Locally it can be achieved by `build-scripts/build-all-archs.sh`. It is (again) based on the Azure DevOps setup and therefore it is already handled there (when this notes were written).
It will end up with `build-scripts/build-artifacts/` that contains a `include` directory and `lib/*` directories for each ABI, on local builds. (Azure DevOps builds it is `$(Build.ArtifactStagingDirectory)/lib/*`.)
Once you have finished building fluidsynth for Android. there will be `$(topdir)/build_(ABI)` directories. While you want to build the Android tester app, you cannot remove them because those intermediate files (OBJ files) are referenced by this app's `CMakeLists.txt`.
(4) The `lib` part from the above has to be copied into `app/src/main/jniLibs`. There should be `armeabi-v7a`, `arm64-v8a`, `x86`, and `x86_64` subdirectories.
(5) After all the steps above are done, the Android tester app is ready to build and run. You can either open this directory as a project on Android Studio, or run `./gradlew build` to build the app, or run `./gradlew connectedCheck` to build and run the tests on a connected Android target (emulator or device). You can also run the tests by simply launching the MainActivity as it run there before showing the UI.
Note that those tests have to run on an Android target otherwise it does not make sense. `./gradlew build` or `./gradlew check` runs "test" in the project, but it does not mean they run on an Android target.

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/build

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plugins {
id 'com.android.application'
id 'kotlin-android'
}
android {
compileSdkVersion 30
buildToolsVersion "30.0.3"
defaultConfig {
applicationId "org.fluidsynth.fluidsynth_tests"
minSdkVersion 24
targetSdkVersion 30
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags ''
arguments '-DANDROID_STL=c++_shared'
}
if (project.hasProperty('customAbiFilters'))
ndk.abiFilters "$customAbiFilters"
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
externalNativeBuild {
cmake {
path file('src/main/cpp/CMakeLists.txt')
version '3.16.0+'
}
}
buildFeatures {
viewBinding true
}
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation 'androidx.core:core-ktx:1.5.0'
implementation 'androidx.appcompat:appcompat:1.3.0'
implementation 'com.google.android.material:material:1.3.0'
implementation 'androidx.constraintlayout:constraintlayout:2.0.4'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}

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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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package org.fluidsynth.fluidsynth_tests
import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.fluidsynth.fluidsynthtests.TestRunner
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.*
/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("org.fluidsynth.fluidsynth_tests", appContext.packageName)
TestRunner.runTests()
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.fluidsynth.fluidsynthtests">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Fluidsynthtests">
<activity android:name="org.fluidsynth.fluidsynthtests.MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.10.2)
# Declares and names the project.
project("fluidsynth_tests")
set (TEST_SRC_DIR ../../../../../test)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
AUX_SOURCE_DIRECTORY(tests TEST_SRC_FILES)
FILE(GLOB LINKED_OBJ_FILES ../../../../../build_${CMAKE_ANDROID_ARCH_ABI}/src/CMakeFiles/libfluidsynth-OBJ.dir/**/*.o)
message("-----------------------TEST_SRC_FILES---------------------------")
message("${TEST_SRC_FILES}")
message("-----------------------LINKED_OBJ_FILES---------------------------")
message("${LINKED_OBJ_FILES}")
add_library( # Sets the name of the library.
native-lib
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
${LINKED_OBJ_FILES}
tests/test_preset_pinning.c
tests/test_seq_event_queue_remove.c
tests/test_seq_scale.c
tests/test_jack_obtaining_synth.c
tests/test_settings_unregister_callback.c
tests/test_pointer_alignment.c
tests/test_sfont_zone.c
tests/test_utf8_open.c
tests/test_seqbind_unregister.c
tests/test_sf3_sfont_loading.c
tests/test_sample_cache.c
tests/test_synth_process.c
tests/test_ct2hz.c
tests/test_seq_evt_order.c
tests/test_snprintf.c
tests/test_seq_event_queue_sort.c
tests/test_sfont_loading.c
tests/test_preset_sample_loading.c
tests/test_sfont_unloading.c
tests/test_sample_rate_change.c
tests/test_sample_validate.c
tests/test_synth_chorus_reverb.c
tests/test_bug_635.c
run_all_tests.c
native-lib.cpp
)
target_include_directories(native-lib
PRIVATE
../../../../../build_${CMAKE_ANDROID_ARCH_ABI}
../../../../build-scripts/build-artifacts/include
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/include
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/include/glib-2.0
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/lib/glib-2.0/include
../../../../../src
../../../../../src/bindings
../../../../../src/drivers
../../../../../src/midi
../../../../../src/rvoice
../../../../../src/sfloader
../../../../../src/synth
../../../../../src/utils
../../../../../test
)
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_directories(native-lib
PRIVATE
../jniLibs/${CMAKE_ANDROID_ARCH_ABI})
target_link_libraries(native-lib
${log-lib}
c++_shared
gobject-2.0
glib-2.0
sndfile
instpatch-1.0
OpenSLES
oboe
)

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#include <jni.h>
#include <string>
#include <jni.h>
extern "C" int run_all_fluidsynth_tests();
extern "C" JNIEXPORT void JNICALL Java_org_fluidsynth_fluidsynthtests_TestRunner_00024Companion_runTests(JNIEnv* env, jobject thiz) {
run_all_fluidsynth_tests();
}

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package org.fluidsynth.fluidsynthtests
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import org.fluidsynth.fluidsynthtests.databinding.ActivityMainBinding
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
TestRunner.runTests()
// Example of a call to a native method
binding.sampleText.text = "If this shows up then there was no reported test failure!"
}
}

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package org.fluidsynth.fluidsynthtests
class TestRunner {
companion object {
external fun runTests()
init {
System.loadLibrary("native-lib")
}
}
}

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xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/sample_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.Fluidsynthtests" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_200</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/black</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_200</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor" tools:targetApi="l">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="purple_200">#FFBB86FC</color>
<color name="purple_500">#FF6200EE</color>
<color name="purple_700">#FF3700B3</color>
<color name="teal_200">#FF03DAC5</color>
<color name="teal_700">#FF018786</color>
<color name="black">#FF000000</color>
<color name="white">#FFFFFFFF</color>
</resources>

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<resources>
<string name="app_name">fluidsynth-tests</string>
</resources>

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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.Fluidsynthtests" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_500</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/white</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_700</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor" tools:targetApi="l">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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package org.fluidsynth.fluidsynth_tests
import org.junit.Test
import org.junit.Assert.*
/**
* Example local unit test, which will execute on the development machine (host).
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
class ExampleUnitTest {
@Test
fun addition_isCorrect() {
assertEquals(4, 2 + 2)
}
}

5
test-android/build-scripts/.gitignore vendored Normal file
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android-build-root/
archives/
build-artifacts/
wget-log

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#!/bin/bash
source ./build-env.sh
mkdir -p $DEV
# build
ANDROID_ABI_CMAKE=armeabi-v7a ./extract.sh || exit 1
ARCH='arm' ANDROID_ARCH='armv7a' ANDROID_ABI_CMAKE='armeabi-v7a' ANDROID_TARGET_ABI='eabi' AUTOTOOLS_TARGET="$ARCH-none-linux-android$ANDROID_TARGET_ABI" ./build.sh || exit 1
ANDROID_ABI_CMAKE=arm64-v8a ./extract.sh || exit 1
ARCH='aarch64' ANDROID_ARCH='aarch64' ANDROID_ABI_CMAKE='arm64-v8a' ANDROID_TARGET_ABI='' AUTOTOOLS_TARGET="$ARCH-none-linux-android" ./build.sh || exit 1
ANDROID_ABI_CMAKE=x86 ./extract.sh || exit 1
ARCH='i686' ANDROID_ARCH='i686' ANDROID_ABI_CMAKE='x86' ANDROID_TARGET_ABI='' AUTOTOOLS_TARGET="$ARCH-pc-linux-android" ./build.sh || exit 1
ANDROID_ABI_CMAKE=x86_64 ./extract.sh || exit 1
ARCH='x86_64' ANDROID_ARCH='x86_64' ANDROID_ABI_CMAKE='x86_64' ANDROID_TARGET_ABI='' AUTOTOOLS_TARGET="$ARCH-pc-linux-android" ./build.sh || exit 1

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#!/bin/bash
source ./build-env.sh
if [ -z "$parameters_installCommand" ] ; then
parameters_installCommand="make install"
fi
if [ -z "$parameters_workDir" ] ; then
parameters_workDir=$DEV
fi
source ./build-env.sh
#set -ex
pushd $parameters_sourceDir
mkdir -p build_$ANDROID_ABI_CMAKE
pushd build_$ANDROID_ABI_CMAKE
# Invoke cmake in the most correctest way I've could find while try and erroring:
#
# The biggest pain point is that CMake does not seem to respect our existing cross compilation CFLAGS and LDFLAGS.
# Hence we are passing them manually, once via Android flags and once for "Required" flags. The latter is necessary
# to let cmake correctly probe for any existing header, function, library, etc.
# Watch out: Sometimes the flags are passed as ;-limited list!
cmake -G "Unix Makefiles" \
-DCMAKE_MAKE_PROGRAM=make \
-DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DANDROID_NATIVE_API_LEVEL=$ANDROID_API \
-DANDROID_ABI=$ANDROID_ABI_CMAKE \
-DANDROID_TOOLCHAIN=$CC \
-DANDROID_NDK=$NDK \
-DANDROID_COMPILER_FLAGS="${CFLAGS// /;}" \
-DANDROID_LINKER_FLAGS="${LDFLAGS// /;}" \
-DANDROID_STL="c++_shared" \
-DCMAKE_REQUIRED_FLAGS="${CFLAGS}" \
-DCMAKE_REQUIRED_LINK_OPTIONS="${LDFLAGS// /;}" \
-DCMAKE_INSTALL_PREFIX=${PREFIX} \
-DCMAKE_STAGING_PREFIX=${PREFIX} \
-DBUILD_SHARED_LIBS=1 \
-DLIB_SUFFIX="" \
$parameters_cmakeArgs ..
#-DCMAKE_VERBOSE_MAKEFILE=1 \
make -j$((`nproc`+1)) || (popd && popd && exit 1)
$parameters_installCommand
popd
popd

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#!/bin/bash
export ICONV_VERSION=1.16
# Use recent master libffi, because 3.3 is broken=checking host system type... Invalid configuration `arm-none-linux-eabi=machine `arm-none-linux not recognized
export FFI_VERSION=dd5bd03075149d7cf8441875c1a344e8beb57dde
export GETTEXT_VERSION=0.21
#need to switch to meson build system to use a more recent version
export GLIB_VERSION=2.58
export GLIB_EXTRAVERSION=3
export OBOE_VERSION=1.5.0
export SNDFILE_VERSION=1.0.31
export INSTPATCH_VERSION=1.1.6
export VORBIS_VERSION=1.3.7
export OGG_VERSION=1.3.4
export OPUS_VERSION=1.3.1
# flac 1.3.3 is completely broken=pkgconfig is incorrectly installed, compilation failure, etc.; use recent master instead
export FLAC_VERSION=27c615706cedd252a206dd77e3910dfa395dcc49
export SCRIPTSDIR=$PWD
export DEV=$PWD/android-build-root/$ANDROID_ABI_CMAKE
export ARCHIVE_DIR=$PWD/archives
export DIST=$PWD/build-artifacts
# This is a symlink pointing to the real Android NDK
# Must be the same as $ANDROID_NDK_HOME see:
# https://github.com/actions/virtual-environments/blob/main/images/linux/Ubuntu2004-README.md
if [ -z "$NDK" ]; then
export NDK=~/Android/Sdk/ndk/21.3.6528147
fi
# All the built binaries, libs and their headers will be installed here
export PREFIX=$DEV/opt/android
# The path of standalone NDK toolchain
# Refer to https://developer.android.com/ndk/guides/standalone_toolchain.html
export NDK_TOOLCHAIN=$NDK/toolchains/llvm/prebuilt/linux-x86_64/
# Dont mix up .pc files from your host and build target
export PKG_CONFIG_PATH=$PREFIX/lib/pkgconfig
# setting PKG_CONFIG_PATH alone does not seem to be enough to avoid mixing up with the host, also set PKG_CONFIG_LIBDIR
export PKG_CONFIG_LIBDIR=$PKG_CONFIG_PATH
# Set Android target API level
# when compiling with clang use at least 28 as this makes sure that android provides the posix_spawn functions, so the compilation of gettext will (should) work out of the box
# its probably a bug of gettext, if posix_spawn is not available it replaces it with its own implementation. Autotools of gettext set HAVE_POSIX_SPAWN==0 (which is correct) but for some reason REPLACE_POSIX_SPAWN==0 (which is wrong, as it should be 1).
#
# NOTE=API 24 is required because it provides fseeko() and ftello() required by libflac
export ANDROID_API=24
# Tell configure what flags Android requires.
# Turn Wimplicit-function-declaration into errors. Else autotools will be fooled when checking for available functions (that in fact are NOT available) and compilation will fail later on.
# Also disable clangs integrated assembler, as the hand written assembly of libffi is not recognized by it, cf. https://crbug.com/801303
export CFLAGS="-fPIE -fPIC -I$PREFIX/include --sysroot=$NDK_TOOLCHAIN/sysroot -I$NDK_TOOLCHAIN/sysroot/usr/include -Werror=implicit-function-declaration"
export CXXFLAGS=$CFLAGS
export CPPFLAGS=$CXXFLAGS
export ARTIFACT_NAME=fluidsynth-android$ANDROID_API

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#!/bin/bash
set -e
source ./build-env.sh
# set environment variables
# The cross-compile toolchain we use
export ANDROID_TARGET=$ARCH-linux-android$ANDROID_TARGET_ABI
#echo "##vso[task.setvariable variable=ANDROID_TARGET]$ANDROID_TARGET"
export ANDROID_TARGET_API=$ANDROID_ARCH-linux-android$ANDROID_TARGET_ABI$ANDROID_API
#echo "##vso[task.setvariable variable=ANDROID_TARGET_API]$ANDROID_TARGET_API"
# Add the standalone toolchain to the search path.
# FIXME: env. path should be at last; it depends on host glib tools to build some tests.
export PATH=$PATH:$PREFIX/bin:$PREFIX/lib:$PREFIX/include:$NDK_TOOLCHAIN/bin
#echo "##vso[task.setvariable variable=PATH]$PATH"
export LIBPATH0=$PREFIX/lib
export LIBPATH1=$NDK_TOOLCHAIN/sysroot/usr/lib
export LIBPATH2=$NDK_TOOLCHAIN/sysroot/usr/lib/$ARCH-linux-android$ANDROID_TARGET_ABI/$ANDROID_API
export LIBPATH3=$NDK_TOOLCHAIN/sysroot/usr/lib/$ARCH-linux-android$ANDROID_TARGET_ABI
export LDFLAGS="-pie -Wl,-rpath-link=$LIBPATH1 -L$LIBPATH1 -Wl,-rpath-link=$LIBPATH2 -L$LIBPATH2 -Wl,-rpath-link=$LIBPATH3 -L$LIBPATH3 -Wl,-rpath-link=$LIBPATH0 -L$LIBPATH0"
#echo "##vso[task.setvariable variable=LDFLAGS]$LDFLAGS"
# Tell configure what tools to use.
export AR=$ANDROID_TARGET-ar
#echo "##vso[task.setvariable variable=AR]$AR"
export AS=$ANDROID_TARGET_API-clang
#echo "##vso[task.setvariable variable=AS]$AS"
export CC=$ANDROID_TARGET_API-clang
#echo "##vso[task.setvariable variable=CC]$CC"
export CXX=$ANDROID_TARGET_API-clang++
#echo "##vso[task.setvariable variable=CXX]$CXX"
export LD=ld.lld
#echo "##vso[task.setvariable variable=LD]$LD"
export STRIP=$ANDROID_TARGET-strip
#echo "##vso[task.setvariable variable=STRIP]$STRIP"
export RANLIB=$ANDROID_TARGET-ranlib
#echo "##vso[task.setvariable variable=RANLIB]$RANLIB"
# libiconv
echo "Building libiconv..."
pushd $DEV/libiconv-$ICONV_VERSION
./configure \
--host=$AUTOTOOLS_TARGET \
--prefix=$PREFIX \
--libdir=$LIBPATH0 \
--disable-rpath \
--enable-static \
--disable-shared \
--with-pic \
--disable-maintainer-mode \
--disable-silent-rules \
--disable-gtk-doc \
--disable-introspection \
--disable-nls
make -j$((`nproc`+1)) || exit 1
make install || exit 1
popd
# libffi
echo "Building libffi..."
pushd $DEV/libffi-$FFI_VERSION
NOCONFIGURE=true autoreconf -v -i
# install headers into the conventional ${PREFIX}/include rather than ${PREFIX}/lib/libffi-3.2.1/include.
#sed -e '/^includesdir/ s/$(libdir).*$/$(includedir)/' -i include/Makefile.in
#sed -e '/^includedir/ s/=.*$/=@includedir@/' -e 's/^Cflags: -I${includedir}/Cflags:/' -i libffi.pc.in
LDFLAGS="$LDFLAGS -Wl,-soname,libffi.so" ./configure --host=$AUTOTOOLS_TARGET --prefix=$PREFIX --enable-static --disable-shared --libdir=$LIBPATH0
make -j$((`nproc`+1)) || exit 1
make install || exit 1
popd
# gettext
echo "Building gettext..."
set -ex
pushd $DEV/gettext-$GETTEXT_VERSION
./configure \
--host=x86_64-pc-linux \
--target=$AUTOTOOLS_TARGET \
--prefix=$PREFIX \
--libdir=$LIBPATH0 \
--disable-rpath \
--disable-libasprintf \
--disable-java \
--disable-native-java \
--disable-openmp \
--disable-curses \
--enable-static \
--disable-shared \
--with-pic \
--disable-maintainer-mode \
--disable-silent-rules \
--disable-gtk-doc \
--disable-introspection
make -j$((`nproc`+1))
make install
popd
# glib
echo "Building glib..."
set -ex
pushd $DEV/glib-$GLIB_VERSION.$GLIB_EXTRAVERSION
cat << EOF > android.cache
glib_cv_long_long_format=ll
glib_cv_stack_grows=no
glib_cv_sane_realloc=yes
glib_cv_have_strlcpy=no
glib_cv_va_val_copy=yes
glib_cv_rtldglobal_broken=no
glib_cv_uscore=no
glib_cv_monotonic_clock=no
ac_cv_func_nonposix_getpwuid_r=no
ac_cv_func_posix_getpwuid_r=no
ac_cv_func_posix_getgrgid_r=no
glib_cv_use_pid_surrogate=yes
ac_cv_func_printf_unix98=no
ac_cv_func_vsnprintf_c99=yes
ac_cv_func_realloc_0_nonnull=yes
ac_cv_func_realloc_works=yes
EOF
# Unfortunately, libffi is not linked against libgobject when compiling for aarch64, leading to the following error:
#
# /bin/bash ../libtool --tag=CC --mode=link aarch64-linux-android23-clang -Wall -Wstrict-prototypes -Wno-bad-function-cast -Werror=declaration-after-statement -Werror=missing-prototypes -Werror=implicit-function-declaration -Werror=pointer-arith -Werror=init-self -Werror=format=2 -Werror=missing-include-dirs -fPIE -fPIC -I/home/vsts/work/1/s/android-build-root/opt/android/include --sysroot=/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot -I/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/include -Werror=implicit-function-declaration -fno-integrated-as -fno-strict-aliasing -pie -Wl,-rpath-link=-I/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/usr/lib -L/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/usr/lib -L/home/vsts/work/1/s/android-build-root/opt/android/lib -L/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//lib -o gobject-query gobject-query.o ./libgobject-2.0.la ../glib/libglib-2.0.la -lintl -liconv
# libtool: link: aarch64-linux-android23-clang -Wall -Wstrict-prototypes -Wno-bad-function-cast -Werror=declaration-after-statement -Werror=missing-prototypes -Werror=implicit-function-declaration -Werror=pointer-arith -Werror=init-self -Werror=format=2 -Werror=missing-include-dirs -fPIE -fPIC -I/home/vsts/work/1/s/android-build-root/opt/android/include --sysroot=/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot -I/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/include -Werror=implicit-function-declaration -fno-integrated-as -fno-strict-aliasing -pie -Wl,-rpath-link=-I/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/usr/lib -o .libs/gobject-query gobject-query.o -L/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//sysroot/usr/lib -L/home/vsts/work/1/s/android-build-root/opt/android/lib -L/usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//lib ./.libs/libgobject-2.0.so ../glib/.libs/libglib-2.0.so /home/vsts/work/1/s/android-build-root/opt/android/lib/libintl.so /home/vsts/work/1/s/android-build-root/opt/android/lib/libiconv.so -pthread -L/home/vsts/work/1/s/android-build-root/opt/android/lib
# /usr/local/lib/android/sdk/ndk-bundle/toolchains/llvm/prebuilt/linux-x86_64//bin/../lib/gcc/aarch64-linux-android/4.9.x/../../../../aarch64-linux-android/bin/ld: warning: libffi.so, needed by ./.libs/libgobject-2.0.so, not found (try using -rpath or -rpath-link)
# ./.libs/libgobject-2.0.so: undefined reference to `ffi_type_sint32@LIBFFI_BASE_8.0'
# ./.libs/libgobject-2.0.so: undefined reference to `ffi_prep_cif@LIBFFI_BASE_8.0'
#
# So, just add it to LDFLAGS to make sure it's always linked.
# libz.so is also missing...
#if [ "$ARCH" == "aarch64" ] ; then
#FFILIB=`pkg-config --libs libffi`
#echo $FFILIB
#export LDFLAGS="$LDFLAGS $FFILIB -lz"
#unset FFILIB ;
#fi
chmod a-x android.cache
NOCONFIGURE=true ./autogen.sh
./configure \
--host=$ANDROID_TARGET \
--prefix=$PREFIX \
--libdir=$LIBPATH0 \
--disable-dependency-tracking \
--cache-file=android.cache \
--enable-included-printf \
--with-pcre=no \
--enable-libmount=no \
--enable-xattr=no \
--with-libiconv=gnu \
--disable-static \
--enable-shared \
--with-pic \
--disable-maintainer-mode \
--disable-silent-rules
make -j$((`nproc`+1)) || exit 1
make install || exit 1
popd
# ogg
echo "Building libogg..."
parameters_cmakeArgs="-DINSTALL_DOCS=0" parameters_sourceDir=$DEV/libogg-$OGG_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
ls -la $DEV/libogg-$OGG_VERSION/build_$ANDROID_ABI_CMAKE/CMakeFiles/ || exit 1
# vorbis
echo "Building libvorbis..."
parameters_cmakeArgs= parameters_sourceDir=$DEV/libvorbis-$VORBIS_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
ls -la $DEV/libvorbis-$VORBIS_VERSION/build_$ANDROID_ABI_CMAKE/CMakeFiles/ || exit 1
# flac
echo "Building libFLAC..."
parameters_cmakeArgs="-DCMAKE_C_STANDARD=99 -DCMAKE_C_STANDARD_REQUIRED=1 -DWITH_ASM=0 -DBUILD_CXXLIBS=0 -DBUILD_PROGRAMS=0 -DBUILD_EXAMPLES=0 -DBUILD_DOCS=0 -DINSTALL_MANPAGES=0" parameters_sourceDir=$DEV/flac-$FLAC_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
ls -la $DEV/flac-$FLAC_VERSION/build_$ANDROID_ABI_CMAKE/CMakeFiles/ || exit 1
# opus
echo "Building libopus..."
parameters_cmakeArgs="-DBUILD_PROGRAMS=0 -DOPUS_MAY_HAVE_NEON=1 -DCMAKE_C_STANDARD=99 -DCMAKE_C_STANDARD_REQUIRED=1" parameters_sourceDir=$DEV/opus-$OPUS_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
ls -la $DEV/opus-${OPUS_VERSION}/build_$ANDROID_ABI_CMAKE/CMakeFiles/ || exit 1
# sndfile
echo "Building libsndfile..."
parameters_cmakeArgs="-DBUILD_PROGRAMS=0 -DBUILD_EXAMPLES=0" parameters_sourceDir=$DEV/libsndfile-$SNDFILE_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
ls -la $DEV/libsndfile-$SNDFILE_VERSION/build_$ANDROID_ABI_CMAKE/CMakeFiles/ || exit 1
# oboe
echo "Building oboe..."
parameters_cmakeArgs= parameters_sourceDir=$DEV/oboe-$OBOE_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh || exit 1
# parameters_installCommand didn't work, ending up to copy liboboe.so into $PREFIX/include. Replacing it with the direct commands here.
cp $DEV/oboe-$OBOE_VERSION/build_$ANDROID_ABI_CMAKE/liboboe.so $PREFIX/lib
cp -ur $DEV/oboe-$OBOE_VERSION/include/oboe $PREFIX/include
set -ex
# create a custom pkgconfig file for oboe to allow fluidsynth to find it
cat << EOF > $PKG_CONFIG_PATH/oboe-1.0.pc
prefix=${PREFIX}
exec_prefix=\${prefix}
libdir=\${prefix}/lib
includedir=\${prefix}/include
Name: Oboe
Description: Oboe library
Version: ${OBOE_VERSION}
Libs: -L\${libdir} -loboe -landroid -llog
Cflags: -I\${includedir}
EOF
cat $PKG_CONFIG_PATH/oboe-1.0.pc || exit 1
# instpatch
echo "Building libinstpatch..."
parameters_cmakeArgs= parameters_sourceDir=$DEV/libinstpatch-$INSTPATCH_VERSION parameters_workDir= parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh || exit 1
# fluidsynth
# build
echo "Building fluidsynth..."
# FIXME: On arm64 it fails to build fluidsynth executable due to a bunch of library resolution failures...
# To avoid the entire build failures, we ignore the
# exit coode here and go on with fake executable file.
# It is not runnable on Android anyways.
parameters_cmakeArgs="-Denable-opensles=1 -Denable-floats=1 -Denable-oboe=1 -Denable-dbus=0 -Denable-oss=0" parameters_sourceDir=../.. parameters_workDir= parameters_condition= parameters_installCommand='echo success' bash ./build-call-cmake.sh || echo "Failed to build fluidsynth, but it is expected. We continue build..." && touch ../../build_$ANDROID_ABI_CMAKE/src/fluidsynth
# TBD: test (there should be a complete Android project that installs apk, launches on android device, loads native tests there through JNI as a library, and run them, automatically.)
# install
set -ex
pushd ../../build_$ANDROID_ABI_CMAKE
make install
popd
# fluidsynth-assetloader
echo "Building fluidsynth-assetloader..."
parameters_cmakeArgs= parameters_sourceDir=../../../ parameters_workDir=doc/android/fluidsynth-assetloader parameters_condition= parameters_installCommand= bash ./build-call-cmake.sh
# dist
mkdir -p $DIST/lib/$ANDROID_ABI_CMAKE
echo "Entering $DIST/lib/$ANDROID_ABI_CMAKE ..."
pushd $DIST/lib/$ANDROID_ABI_CMAKE
cp -LR $PREFIX/lib/* .
ls -Rg .
rm -rf *.dll *.alias gettext/ libtextstyle.* *.a *.la
rm -f *.so.*
mkdir -p $DIST/include
pushd $DIST/include
cp -a $PREFIX/include/fluidsynth* .
popd
popd
echo "dist $ANDROID_ABI_CMAKE done."

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#!/bin/bash
source ./build-env.sh
mkdir -p archives
wget http://ftp.gnu.org/pub/gnu/libiconv/libiconv-${ICONV_VERSION}.tar.gz
wget -O libffi-${FFI_VERSION}.tar.gz https://github.com/libffi/libffi/archive/${FFI_VERSION}.tar.gz
wget http://ftp.gnu.org/pub/gnu/gettext/gettext-${GETTEXT_VERSION}.tar.gz
wget http://ftp.gnome.org/pub/gnome/sources/glib/${GLIB_VERSION}/glib-${GLIB_VERSION}.${GLIB_EXTRAVERSION}.tar.xz
wget -O oboe-${OBOE_VERSION}.tar.gz https://github.com/google/oboe/archive/${OBOE_VERSION}.tar.gz
wget https://github.com/libsndfile/libsndfile/releases/download/${SNDFILE_VERSION}/libsndfile-${SNDFILE_VERSION}.tar.bz2
wget -O libinstpatch-${INSTPATCH_VERSION}.tar.gz https://github.com/swami/libinstpatch/archive/refs/tags/v${INSTPATCH_VERSION}.tar.gz
wget https://github.com/xiph/vorbis/releases/download/v${VORBIS_VERSION}/libvorbis-${VORBIS_VERSION}.tar.gz
wget https://github.com/xiph/ogg/releases/download/v${OGG_VERSION}/libogg-${OGG_VERSION}.tar.gz
wget -O flac-${FLAC_VERSION}.tar.gz https://github.com/xiph/flac/archive/${FLAC_VERSION}.tar.gz
wget -O opus-${OPUS_VERSION}.tar.gz https://github.com/xiph/opus/archive/refs/tags/v${OPUS_VERSION}.tar.gz
mv *.tar.gz *.tar.xz *.tar.bz2 $ARCHIVE_DIR

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#!/bin/bash
source ./build-env.sh
mkdir -p $DEV
pushd $DEV
tar zxf $ARCHIVE_DIR/libiconv-${ICONV_VERSION}.tar.gz
tar zxf $ARCHIVE_DIR/libffi-${FFI_VERSION}.tar.gz
tar zxf $ARCHIVE_DIR/gettext-${GETTEXT_VERSION}.tar.gz
tar xf $ARCHIVE_DIR/glib-${GLIB_VERSION}.${GLIB_EXTRAVERSION}.tar.xz
tar zxf $ARCHIVE_DIR/oboe-${OBOE_VERSION}.tar.gz
tar jxf $ARCHIVE_DIR/libsndfile-${SNDFILE_VERSION}.tar.bz2
tar zxf $ARCHIVE_DIR/libinstpatch-${INSTPATCH_VERSION}.tar.gz
tar zxf $ARCHIVE_DIR/libvorbis-${VORBIS_VERSION}.tar.gz
tar zxf $ARCHIVE_DIR/libogg-${OGG_VERSION}.tar.gz
tar xf $ARCHIVE_DIR/flac-${FLAC_VERSION}.tar.gz
tar xf $ARCHIVE_DIR/opus-${OPUS_VERSION}.tar.gz
popd

26
test-android/build.gradle Normal file
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext.kotlin_version = "1.5.10"
repositories {
google()
mavenCentral()
}
dependencies {
classpath "com.android.tools.build:gradle:4.2.1"
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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#!/bin/sh
DISABLED_TESTS=(\
preset_pinning \
utf8_open \
sf3_sfont_loading \
sample_cache \
sfont_loading \
preset_sample_loading \
sfont_unloading \
sample_rate_change \
bug_635 \
)
rm -f test-names.txt
mkdir -p app/src/main/cpp/tests/
for f in `grep -lR "int main(void)" ../test/ | sort` ; do
export TESTMAINNAME=`echo $f | sed -e "s/\.\.\/test\/test_\(.*\).c$/\1/"`
echo $TESTMAINNAME >> test-names.txt
export OUTPUTFILE=app/src/main/cpp/tests/test_${TESTMAINNAME}.c
sed -e "s/int main(void)/int "$TESTMAINNAME"_main(void)/" $f > $OUTPUTFILE ;
done
RUN_ALL_TESTS=app/src/main/cpp/run_all_tests.c
rm -f $RUN_ALL_TESTS
while IFS= read -r line; do
echo "int "$line"_main();" >> $RUN_ALL_TESTS ;
done < test-names.txt
echo "int run_all_fluidsynth_tests() {" >> $RUN_ALL_TESTS
echo " int ret = 0; " >> $RUN_ALL_TESTS
while IFS= read -r line; do
if [[ " ${DISABLED_TESTS[@]} " =~ " ${line} " ]]; then
echo " //ret += "$line"_main();" >> $RUN_ALL_TESTS ;
else
echo " ret += "$line"_main();" >> $RUN_ALL_TESTS ;
fi
done < test-names.txt
echo " return ret;" >> $RUN_ALL_TESTS
echo "}" >> $RUN_ALL_TESTS

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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official

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#Thu May 27 19:17:18 JST 2021
distributionBase=GRADLE_USER_HOME
distributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-bin.zip
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME

172
test-android/gradlew vendored Executable file
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#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

84
test-android/gradlew.bat vendored Normal file
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@ -0,0 +1,84 @@
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@ -0,0 +1,2 @@
rootProject.name = "fluidsynth-tests"
include ':app'