fluidsynth/test/test_seqbind_unregister.c

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#include "test.h"
#include "fluidsynth.h" // use local fluidsynth header
// simple test to ensure that manually unregistering and deleting the internal fluid_seqbind_t works without crashing
int main(void)
{
fluid_settings_t *settings = new_fluid_settings();
fluid_synth_t *synth = new_fluid_synth(settings);
fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/);
// silently creates a fluid_seqbind_t
int seqid = fluid_sequencer_register_fluidsynth(seq, synth);
fluid_event_t *evt = new_fluid_event();
fluid_event_set_source(evt, -1);
fluid_event_set_dest(evt, seqid);
// manually free the fluid_seqbind_t
fluid_event_unregistering(evt);
fluid_sequencer_send_now(seq, evt);
// client should be removed, deleting the seq should not free the struct again
delete_fluid_event(evt);
delete_fluid_sequencer(seq);
delete_fluid_synth(synth);
delete_fluid_settings(settings);
return EXIT_SUCCESS;
}