fluidsynth/fluidsynth/src/fluid_adriver.c

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
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* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307, USA
*/
#include "fluid_adriver.h"
#include "fluid_settings.h"
/*
* fluid_adriver_definition_t
*/
typedef struct _fluid_audriver_definition_t
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{
char* name;
fluid_audio_driver_t* (*new)(fluid_settings_t* settings, fluid_synth_t* synth);
fluid_audio_driver_t* (*new2)(fluid_settings_t* settings,
fluid_audio_func_t func,
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void* data);
int (*free)(fluid_audio_driver_t* driver);
void (*settings)(fluid_settings_t* settings);
} fluid_audriver_definition_t;
#if ALSA_SUPPORT
fluid_audio_driver_t* new_fluid_alsa_audio_driver(fluid_settings_t* settings,
fluid_synth_t* synth);
fluid_audio_driver_t* new_fluid_alsa_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func, void* data);
int delete_fluid_alsa_audio_driver(fluid_audio_driver_t* p);
void fluid_alsa_audio_driver_settings(fluid_settings_t* settings);
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#endif
#if OSS_SUPPORT
fluid_audio_driver_t* new_fluid_oss_audio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
fluid_audio_driver_t* new_fluid_oss_audio_driver2(fluid_settings_t* settings,
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fluid_audio_func_t func, void* data);
int delete_fluid_oss_audio_driver(fluid_audio_driver_t* p);
void fluid_oss_audio_driver_settings(fluid_settings_t* settings);
#endif
#if COREAUDIO_SUPPORT
fluid_audio_driver_t* new_fluid_core_audio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
fluid_audio_driver_t* new_fluid_core_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
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void* data);
int delete_fluid_core_audio_driver(fluid_audio_driver_t* p);
void fluid_core_audio_driver_settings(fluid_settings_t* settings);
#endif
#if DSOUND_SUPPORT
fluid_audio_driver_t* new_fluid_dsound_audio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
int delete_fluid_dsound_audio_driver(fluid_audio_driver_t* p);
void fluid_dsound_audio_driver_settings(fluid_settings_t* settings);
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#endif
#if PORTAUDIO_SUPPORT
fluid_audio_driver_t* new_fluid_portaudio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
int delete_fluid_portaudio_driver(fluid_audio_driver_t* p);
#endif
#if JACK_SUPPORT
fluid_audio_driver_t* new_fluid_jack_audio_driver(fluid_settings_t* settings, fluid_synth_t* synth);
fluid_audio_driver_t* new_fluid_jack_audio_driver2(fluid_settings_t* settings,
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fluid_audio_func_t func, void* data);
int delete_fluid_jack_audio_driver(fluid_audio_driver_t* p);
void fluid_jack_audio_driver_settings(fluid_settings_t* settings);
#endif
#if SNDMAN_SUPPORT
fluid_audio_driver_t* new_fluid_sndmgr_audio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
fluid_audio_driver_t* new_fluid_sndmgr_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
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void* data);
int delete_fluid_sndmgr_audio_driver(fluid_audio_driver_t* p);
#endif
#define AUFILE_SUPPORT 1
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#if AUFILE_SUPPORT
fluid_audio_driver_t* new_fluid_file_audio_driver(fluid_settings_t* settings,
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fluid_synth_t* synth);
int delete_fluid_file_audio_driver(fluid_audio_driver_t* p);
void fluid_file_audio_driver_settings(fluid_settings_t* settings);
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#endif
fluid_audriver_definition_t fluid_audio_drivers[] = {
#if OSS_SUPPORT
{ "oss",
new_fluid_oss_audio_driver,
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new_fluid_oss_audio_driver2,
delete_fluid_oss_audio_driver,
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fluid_oss_audio_driver_settings },
#endif
#if ALSA_SUPPORT
{ "alsa",
new_fluid_alsa_audio_driver,
new_fluid_alsa_audio_driver2,
delete_fluid_alsa_audio_driver,
fluid_alsa_audio_driver_settings },
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#endif
#if COREAUDIO_SUPPORT
{ "coreaudio",
new_fluid_core_audio_driver,
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new_fluid_core_audio_driver2,
delete_fluid_core_audio_driver,
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fluid_core_audio_driver_settings },
#endif
#if DSOUND_SUPPORT
{ "dsound",
new_fluid_dsound_audio_driver,
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NULL,
delete_fluid_dsound_audio_driver,
fluid_dsound_audio_driver_settings },
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#endif
#if PORTAUDIO_SUPPORT
{ "portaudio",
new_fluid_portaudio_driver,
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NULL,
delete_fluid_portaudio_driver,
NULL },
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#endif
#if SNDMAN_SUPPORT
{ "sndman",
new_fluid_sndmgr_audio_driver,
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new_fluid_sndmgr_audio_driver2,
delete_fluid_sndmgr_audio_driver,
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NULL },
#endif
#if JACK_SUPPORT
{ "jack",
new_fluid_jack_audio_driver,
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new_fluid_jack_audio_driver2,
delete_fluid_jack_audio_driver,
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fluid_jack_audio_driver_settings },
#endif
#if AUFILE_SUPPORT
{ "file",
new_fluid_file_audio_driver,
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NULL,
delete_fluid_file_audio_driver,
fluid_file_audio_driver_settings },
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#endif
{ NULL, NULL, NULL, NULL, NULL }
};
void fluid_audio_driver_settings(fluid_settings_t* settings)
{
int i;
fluid_settings_register_str(settings, "audio.sample-format", "16bits", 0, NULL, NULL);
fluid_settings_add_option(settings, "audio.sample-format", "16bits");
fluid_settings_add_option(settings, "audio.sample-format", "float");
fluid_settings_register_int(settings, "audio.output-channels", 2, 2, 32, 0, NULL, NULL);
fluid_settings_register_int(settings, "audio.input-channels", 0, 0, 2, 0, NULL, NULL);
#if defined(WIN32)
fluid_settings_register_int(settings, "audio.period-size", 512, 64, 8192, 0, NULL, NULL);
fluid_settings_register_int(settings, "audio.periods", 8, 2, 64, 0, NULL, NULL);
#elif defined(MACOS9)
fluid_settings_register_int(settings, "audio.period-size", 64, 64, 8192, 0, NULL, NULL);
fluid_settings_register_int(settings, "audio.periods", 8, 2, 64, 0, NULL, NULL);
#else
fluid_settings_register_int(settings, "audio.period-size", 64, 64, 8192, 0, NULL, NULL);
fluid_settings_register_int(settings, "audio.periods", 16, 2, 64, 0, NULL, NULL);
#endif
/* Set the default driver */
#if ALSA_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "alsa", 0, NULL, NULL);
#elif OSS_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "oss", 0, NULL, NULL);
#elif COREAUDIO_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "coreaudio", 0, NULL, NULL);
#elif DSOUND_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "dsound", 0, NULL, NULL);
#elif SNDMAN_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "sndman", 0, NULL, NULL);
#elif PORTAUDIO_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "portaudio", 0, NULL, NULL);
#elif JACK_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "jack", 0, NULL, NULL);
#elif AUFILE_SUPPORT
fluid_settings_register_str(settings, "audio.driver", "file", 0, NULL, NULL);
#else
fluid_settings_register_str(settings, "audio.driver", "", 0, NULL, NULL);
#endif
/* Add all drivers to the list of options */
#if ALSA_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "alsa");
#endif
#if OSS_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "oss");
#endif
#if COREAUDIO_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "coreaudio");
#endif
#if DSOUND_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "dsound");
#endif
#if SNDMAN_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "sndman");
#endif
#if PORTAUDIO_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "portaudio");
#endif
#if JACK_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "jack");
#endif
#if AUFILE_SUPPORT
fluid_settings_add_option(settings, "audio.driver", "file");
#endif
for (i = 0; fluid_audio_drivers[i].name != NULL; i++) {
if (fluid_audio_drivers[i].settings != NULL) {
fluid_audio_drivers[i].settings(settings);
}
}
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}
/**
* Create a new audio driver.
* @param settings Configuration settings used to select and create the audio
* driver.
* @param synth Synthesizer instance for which the audio driver is created for.
* @return The new audio driver instance.
*
* Creates a new audio driver for a given 'synth' instance with a defined set
* of configuration 'settings'.
*/
fluid_audio_driver_t*
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new_fluid_audio_driver(fluid_settings_t* settings, fluid_synth_t* synth)
{
int i;
fluid_audio_driver_t* driver = NULL;
char* name;
fluid_settings_getstr(settings, "audio.driver", &name);
for (i = 0; fluid_audio_drivers[i].name != NULL; i++) {
if (fluid_settings_str_equal(settings, "audio.driver", fluid_audio_drivers[i].name)) {
FLUID_LOG(FLUID_DBG, "Using '%s' audio driver", fluid_audio_drivers[i].name);
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driver = (*fluid_audio_drivers[i].new)(settings, synth);
if (driver) {
driver->name = fluid_audio_drivers[i].name;
}
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return driver;
}
}
FLUID_LOG(FLUID_ERR, "Couldn't find the requested audio driver: %s", name);
return NULL;
}
/**
* Create a new audio driver.
* @param settings Configuration settings used to select and create the audio
* driver.
* @param func Function called to fill audio buffers for audio playback
* @param data User defined data pointer to pass to 'func'
* @return The new audio driver instance.
*
* Like new_fluid_audio_driver() but allows for custom audio processing before
* audio is sent to audio driver. It is the responsibility of the callback
* 'func' to render the audio into the buffers.
* NOTE: Not as efficient as new_fluid_audio_driver().
*/
fluid_audio_driver_t*
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new_fluid_audio_driver2(fluid_settings_t* settings, fluid_audio_func_t func, void* data)
{
int i;
fluid_audio_driver_t* driver = NULL;
char* name;
fluid_settings_getstr(settings, "audio.driver", &name);
for (i = 0; fluid_audio_drivers[i].name != NULL; i++) {
if (fluid_settings_str_equal(settings, "audio.driver", fluid_audio_drivers[i].name) &&
(fluid_audio_drivers[i].new2 != NULL)) {
FLUID_LOG(FLUID_DBG, "Using '%s' audio driver", fluid_audio_drivers[i].name);
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driver = (*fluid_audio_drivers[i].new2)(settings, func, data);
if (driver) {
driver->name = fluid_audio_drivers[i].name;
}
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return driver;
}
}
FLUID_LOG(FLUID_ERR, "Couldn't find the requested audio driver: %s", name);
return NULL;
}
/**
* Deletes an audio driver instance.
* @param driver Audio driver instance to delete
*
* Shuts down an audio driver and deletes its instance.
*/
void
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delete_fluid_audio_driver(fluid_audio_driver_t* driver)
{
int i;
for (i = 0; fluid_audio_drivers[i].name != NULL; i++) {
if (fluid_audio_drivers[i].name == driver->name) {
fluid_audio_drivers[i].free(driver);
return;
}
}
}