diff --git a/zdefs.acs b/zdefs.acs index 8f2a6ee..4699cc0 100644 --- a/zdefs.acs +++ b/zdefs.acs @@ -444,6 +444,90 @@ #define T_REDTELEGLITTER 166 #define T_BLUETELEGLITTER 167 +// Hexen Spawnable things (used for thingcount() and thing spawners) ------ + +#define T_CENTAUR 1 +#define T_CENTAURLEADER 2 +#define T_DEMON1 3 +#define T_ETTIN 4 +#define T_FIREGARGOYLE 5 +#define T_WATERLURKER 6 +#define T_WATERLURKERLEADER 7 +#define T_WRAITH 8 +#define T_WRAITHBURIED 9 +#define T_FIREBALL1 10 +#define T_MANA1 11 +#define T_MANA2 12 +#define T_ITEMBOOTS 13 +#define T_ITEMPORK 14 +#define T_ITEMSUMMON 16 +#define T_ITEMTPORTOTHER 17 +#define T_BISHOP 19 +#define T_ICEGOLEM 20 +#define T_DRAGONSKINBRACERS 22 +#define T_ITEMBOOSTMANA 26 +#define T_FIGHTERAXE 27 +#define T_FIGHTERHAMMER 28 +#define T_FIGHTERSWORD1 29 +#define T_FIGHTERSWORD2 30 +#define T_FIGHTERSWORD3 31 +#define T_CLERICSTAFF 32 +#define T_CLERICHOLY1 33 +#define T_CLERICHOLY2 34 +#define T_CLERICHOLY3 35 +#define T_MAGESHARDS 36 +#define T_MAGESTAFF1 37 +#define T_MAGESTAFF2 38 +#define T_MAGESTAFF3 39 +#define T_ARROW 50 +#define T_DART 51 +#define T_POISONDART 52 +#define T_RIPPERBALL 53 +#define T_BLADE 64 +#define T_ICESHARD 65 +#define T_FLAME_SMALL 66 +#define T_FLAME_LARGE 67 +#define T_MESHARMOR 68 +#define T_FALCONSHIELD 69 +#define T_PLATINUMHELM 70 +#define T_AMULETOFWARDING 71 +#define T_ITEMFLECHETTE 72 +#define T_ITEMREPULSION 74 +#define T_MANA3 75 +#define T_PUZZSKULL 76 +#define T_PUZZGEMBIG 77 +#define T_PUZZGEMRED 78 +#define T_PUZZGEMGREEN1 79 +#define T_PUZZGEMGREEN2 80 +#define T_PUZZGEMBLUE1 81 +#define T_PUZZGEMBLUE2 82 +#define T_PUZZBOOK1 83 +#define T_PUZZBOOK2 84 +#define T_METALKEY 85 +#define T_SMALLMETALKEY 86 +#define T_AXEKEY 87 +#define T_FIREKEY 88 +#define T_EMERALDKEY 89 +#define T_MACEKEY 90 +#define T_SILVERKEY 91 +#define T_RUSTYKEY 92 +#define T_HORNKEY 93 +#define T_SERPENTKEY 94 +#define T_WATERDRIP 95 +#define T_TEMPSMALLFLAME 96 +#define T_PERMSMALLFLAME 97 +#define T_PERMLARGEFLAME 99 +#define T_DEMON_MASH 100 +#define T_DEMON2_MASH 101 +#define T_ETTIN_MASH 102 +#define T_CENTAUR_MASH 103 +#define T_THRUSTSPIKEUP 104 +#define T_THRUSTSPIKEDOWN 105 +#define T_FLESH_DRIP1 106 +#define T_FLESH_DRIP2 107 +#define T_SPARK_DRIP 108 + + // Events when you have input grabbed #define EV_KeyDown 1 // data1: unshifted ASCII, data2: shifted ASCII