- The ACS part of the HUD message clipping changes. Also add ZDaemon's functions to zspecial.acs.

SVN r3961 (trunk)
This commit is contained in:
Randy Heit 2012-11-10 03:24:29 +00:00
parent 5913c818a9
commit a934c47119
2 changed files with 10 additions and 1 deletions

View file

@ -217,6 +217,9 @@
// OR this with one of the above to use the extra alpha parameter // OR this with one of the above to use the extra alpha parameter
#define HUDMSG_ALPHA 0x10000000 #define HUDMSG_ALPHA 0x10000000
// Or this with one of the above to not wrap lines
#define HUDMSG_NOWRAP 0x08000000
// HUD message layers; these are not flags // HUD message layers; these are not flags
#define HUDMSG_LAYER_OVERHUD 0x00000000 #define HUDMSG_LAYER_OVERHUD 0x00000000
#define HUDMSG_LAYER_UNDERHUD 0x00001000 #define HUDMSG_LAYER_UNDERHUD 0x00001000

View file

@ -292,6 +292,12 @@ special
-48:Sqrt(1), -48:Sqrt(1),
-49:FixedSqrt(1), -49:FixedSqrt(1),
-50:VectorLength(2), -50:VectorLength(2),
-51:SetHUDClipRect(4,5),
-52:SetHUDWrapWidth(1),
// ZDaemon's
-19260:GetTeamScore(1),
-19261:SetTeamScore(2),
-1000:__EndOfList__(10); -1000:__EndOfList__(10);