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Update zdefs.acs with shadow and subtract styles.
I'm not sure why the values jump from 1, 2, 3, 4, 5 to 64, 65, 66, 67, but I continued from there. Adding shadow is necessary to add subtract.
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1 changed files with 3 additions and 2 deletions
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@ -1,4 +1,3 @@
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//**************************************************************************
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//**************************************************************************
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//**
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//**
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//** zdefs.acs
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//** zdefs.acs
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@ -297,12 +296,14 @@
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#define STYLE_Normal 1 // Normal; just copy the image to the screen
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#define STYLE_Normal 1 // Normal; just copy the image to the screen
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#define STYLE_Fuzzy 2 // Draw silhouette using "fuzz" effect
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#define STYLE_Fuzzy 2 // Draw silhouette using "fuzz" effect
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#define STYLE_SoulTrans 3 // Draw translucent with amount in r_transsouls
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#define STYLE_SoulTrans 3 // Draw translucent with amount in r_transsouls
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#define STYLE_OptFuzzy 4 // Draw as fuzzy or translucent, based on user preference
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#define STYLE_OptFuzzy 4 // Draw as fuzzy, translucent or shadow, based on user preference
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#define STYLE_Stencil 5 // Draw as solid color
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#define STYLE_Stencil 5 // Draw as solid color
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#define STYLE_Translucent 64 // Draw translucent
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#define STYLE_Translucent 64 // Draw translucent
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#define STYLE_Add 65 // Draw additive
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#define STYLE_Add 65 // Draw additive
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#define STYLE_Shaded 66 //
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#define STYLE_Shaded 66 //
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#define STYLE_TranslucentStencil 67
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#define STYLE_TranslucentStencil 67
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#define STYLE_Shadow 68 // Draw dark translucent stencil
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#define STYLE_Subtract 69 // Draw subtractive
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// Properties you can use with GetLevelInfo() -------------------------------
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// Properties you can use with GetLevelInfo() -------------------------------
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