A port of Team Evolves Zaero to Yamagi Quake II
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Yamagi Burmeister 4bdd8facd5 Merge outstanding savegame changes from yquake.
- Switch from an whitelist base approach regarding platforms and systems
  to an blacklist approach. This is savegame version 2.
- Fix coop_respan struct not fully initialized after savegame load while
  running in coop mode. This is savegame version 3.

Support for savegame version 2 was added to keep the divergence between
zaero and the other addons low.
2019-02-04 13:24:13 +01:00
src Merge outstanding savegame changes from yquake. 2019-02-04 13:24:13 +01:00
.gitignore Fix bug with high velocities in vents in 32bit builds, fix MingW build 2015-05-17 18:48:21 +02:00
LICENSE Add LICENSE files 2011-10-10 19:40:18 +00:00
Makefile Merge outstanding savegame changes from yquake. 2019-02-04 13:24:13 +01:00
README At some more informations to the README 2012-04-29 11:31:52 +02:00

This is a bugfixed version of Team Evolve's Quake II missionpack
"Zaero". Hundred bugs were fixed, this version should run much more
stable than the the old SDK version. It must be used with the "Yamagi
Quake II Client". For more information visit http://www.yamagi.org/quake2.

ATTENTION: This port of Zaero to Yamagi Quake II is unfinished and
untested! While it might work there are most likely a lot of bugs left!
Furthermore this code needs more cleanup! Do not complain if you run
into problem! Patches (or better pull requests) are welcome. :)