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coop spawnpoint fix from other addons
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parent
2bcbd86a61
commit
b0f4627044
1 changed files with 53 additions and 33 deletions
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@ -50,39 +50,7 @@ void SP_FixCoopSpots (edict_t *self)
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void SP_CreateCoopSpots (edict_t *self)
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{
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edict_t *spot;
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if(Q_stricmp(level.mapname, "security") == 0)
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{
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spot = G_Spawn();
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spot->classname = "info_player_coop";
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spot->spawnflags2 = 0;
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spot->s.origin[0] = 188 - 64;
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spot->s.origin[1] = -164;
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spot->s.origin[2] = 80;
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spot->targetname = "jail3";
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spot->s.angles[1] = 90;
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spot = G_Spawn();
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spot->classname = "info_player_coop";
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spot->spawnflags2 = 0;
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spot->s.origin[0] = 188 + 64;
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spot->s.origin[1] = -164;
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spot->s.origin[2] = 80;
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spot->targetname = "jail3";
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spot->s.angles[1] = 90;
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spot = G_Spawn();
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spot->classname = "info_player_coop";
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spot->spawnflags2 = 0;
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spot->s.origin[0] = 188 + 128;
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spot->s.origin[1] = -164;
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spot->s.origin[2] = 80;
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spot->targetname = "jail3";
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spot->s.angles[1] = 90;
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return;
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}
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// nothing, currently
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}
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@ -897,6 +865,11 @@ edict_t *SelectCoopSpawnPoint (edict_t *ent)
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edict_t *spot = NULL;
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char *target;
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if (!ent)
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{
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return NULL;
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}
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index = ent->client - game.clients;
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// player 0 starts in normal player spawn point
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@ -938,6 +911,15 @@ Chooses a player start, deathmatch start, coop start, etc
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void SelectSpawnPoint (edict_t *ent, vec3_t origin, vec3_t angles)
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{
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edict_t *spot = NULL;
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edict_t *coopspot = NULL;
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int index;
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int counter = 0;
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vec3_t d;
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if (!ent)
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{
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return;
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}
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if (deathmatch->value)
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spot = SelectDeathmatchSpawnPoint ();
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@ -970,6 +952,44 @@ void SelectSpawnPoint (edict_t *ent, vec3_t origin, vec3_t angles)
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}
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}
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/* If we are in coop and we didn't find a coop
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spawnpoint due to map bugs (not correctly
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connected or the map was loaded via console
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and thus no previously map is known to the
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client) use one in 550 units radius. */
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if (coop->value)
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{
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index = ent->client - game.clients;
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if (Q_stricmp(spot->classname, "info_player_start") == 0 && index != 0)
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{
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while(counter < 3)
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{
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coopspot = G_Find(coopspot, FOFS(classname), "info_player_coop");
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if (!coopspot)
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{
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break;
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}
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VectorSubtract(coopspot->s.origin, spot->s.origin, d);
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if ((VectorLength(d) < 550))
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{
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if (index == counter)
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{
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spot = coopspot;
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break;
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}
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else
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{
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counter++;
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}
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}
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}
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}
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}
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VectorCopy (spot->s.origin, origin);
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origin[2] += 9;
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VectorCopy (spot->s.angles, angles);
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