yquake2remaster/doc
Daniel Gibson fd0c058b2e Implemented coop_elevator_delay cvar (for func_plat)
In coop it's often hard to get on the same elevator together, because
they're immediately triggered once the first player steps on it.
This cvar sets a delay (1 second by default) for the elevator to wait
before moving, so other players have some time to get on it.
If you like elevators/platforms that suck, just set it to `0` :-P

Currently only used in func_plat, if it turns out that other entities
are used for automatically triggered platforms, we'll have to adapt
those as well (I guess wait_and_change() is generally useful for that).

We're not bumping the savegame version because they should only break in
an uncommon corner case: *Coop* savegames created with clients including
this change will not work on older clients - SP savegames are not
affected and old savegames on new clients also still work.
2020-08-10 14:27:35 +02:00
..
010_index.md Document the commands added by YQ2. 2019-10-12 16:39:42 +02:00
020_installation.md Update URL to the Windows build envs. 2019-11-17 12:42:13 +01:00
030_configuration.md Document aynsc configuration correction. 2020-03-18 06:42:35 -05:00
040_cvarlist.md Implemented coop_elevator_delay cvar (for func_plat) 2020-08-10 14:27:35 +02:00
050_commands.md Added some text to cycleweap doc and added name to credits 2019-10-12 23:51:56 +00:00
060_multiplayer.md Document how map rotations are configured. 2019-10-12 16:45:55 +02:00
070_packaging.md Reorder documentation files and make room for future additions. 2019-10-12 16:17:18 +02:00
080_contributing.md Reorder documentation files and make room for future additions. 2019-10-12 16:17:18 +02:00
090_filelists.md Reorder documentation files and make room for future additions. 2019-10-12 16:17:18 +02:00