This prevenits the worlds from advancing during client connect. The player won't get attacked by monsters or hurt by the environment. Note that in baseq2 there're still 4 world frames processed by the game and 100 world frames if the player enters a level that he or she already visited. Both aren't a big problem, 4 world frames are hardly enough for monsters starting to attack and in most levels the starting area can't be reached by monsters and is free from environmental effects. Pause mode is only entered for local servers and only in single player mode. This should prevent problems with coop and deathmatch games. The behaviour can be controlled by `cl_loadpaused`: * `0`: Do not enter pause mode, Vanilla Quake I behaviour. * `1`: Enter pause mode at load and leave it at first regular server frame. * `2`: Enter pause mode at load, never leave it. The player must leave it by hand. This was requested in issue #417. |
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doc | ||
src | ||
stuff | ||
.gitignore | ||
CHANGELOG | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
README.md |
Yamagi Quake II
Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and macOS (experimental).
This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.
Documentation
Before asking any question, read through the documentation! The current version can be found here: doc/01_index.md
Releases
The official releases (including Windows binaries) can be found at our
homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at
https://deponie.yamagi.org/quake2/misc/